Player Matchup

Geb
Geb
GoliathHimself
Geb
Level 72
God Stats
1W - 4L
1,317 SR
Queue Stats
3W - 17L
1,218 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Solsyte
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,317 SR
Queue Stats
3W - 17L
1,218 Elo+
Party 1
Chaac
Chaac
djinnlokin
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,513 Elo+
Solo
Team Averages
Level 58
1,378 SR
1,316 Elo+

VS

Team Averages
Level 84
1,509 SR
1,377 Elo+
Ymir
Ymir
BigmansXx62
Ymir
Level 63
God Stats
2W - 4L
1,342 SR
Queue Stats
195W - 198L
1,441 Elo+
Solo
Pele
Pele
GhettoGodJu
Pele
Level 153
God Stats
27W - 23L
1,543 SR
Queue Stats
1,451W - 1,488L
1,400 Elo+
Solo
Ra
Ra
alsaqueen
Ra
Level 35
God Stats
1W - 1L
1,642 SR
Queue Stats
27W - 47L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 14
9,023
752
4,471
12,674
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Solsyte
Morgan Le Fay
16
6 / 1 / 11
10,764
897
10,990
7,614
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
11 / 2 / 6
12,423
1,035
14,679
13,712
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
9,457
788
7,175
18,370
10,442
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 7 / 0
10,850
904
12,506
15,394
4,959
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
7,796
650
945
3,327
846
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
6
10
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
5
7
0
0.71
W
1
7
14
1.14
W
Morgan Le Fay
Solsyte
Morgan Le Fay
6
1
11
11.5
L
0
3
1
0.17
W
Chaac
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
20,626
34,000
Taken
37,091
22,342
Mitigated
16,247
8,095
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
1,376
0
0
18,370
10,442
148
7,771
9,543
15,152
0
L
12,506
2,061
0
4,494
15,394
4,959
558
5,058
9,880
0
37,268
W
4,471
791
0
0
12,674
10,646
535
3,074
9,557
8,970
355
W
Morgan Le Fay
Solsyte
Morgan Le Fay
10,990
587
0
1,165
7,614
3,013
1,999
2,138
5,476
28,307
240
L
945
271
96
285
3,327
846
31
971
2,231
8,287
0
W
Chaac
14,679
1,623
0
6,930
13,712
8,683
1,089
2,969
10,743
0
54,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
28,103
147
Minions Killed
77
0
Camps Cleared
0
614,142
Distance Traveled
439,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,457
788
11
1
0
171,568
0
L
Pele
10,850
904
50
4
0
205,323
2
W
Geb
9,023
752
3
0
0
173,725
0
W
Morgan Le Fay
10,764
897
59
5
0
206,723
0
L
Ra
7,796
650
16
1
0
62,651
0
W
Chaac
12,423
1,035
85
7
0
233,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role