Player Matchup

Hercules
Hercules
Wally A1
Hercules
Level 159
God Stats
2W - 4L
1,497 SR
Queue Stats
116W - 106L
1,589 Elo+
Party 2
Chiron
Chiron
iVezro
Chiron
Level 147
God Stats
0W - 1L
1,366 SR
Queue Stats
14W - 21L
1,541 Elo+
Party 2
Anubis
Anubis
yeayea44
Anubis
Level 44
God Stats
10W - 9L
1,467 SR
Queue Stats
84W - 83L
1,403 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,511 Elo+

VS

Team Averages
Level 214
1,788 SR
1,862 Elo+
Artemis
Artemis
Dinο
Artemis
Level 272
God Stats
2W - 0L
1,901 SR
Queue Stats
84W - 33L
1,898 Elo+
Party 1
Thor
Thor
Sοlomon
Thor
Level 214
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 1L
1,853 Elo+
Party 1
Kuzenbo
Kuzenbo
kınky
Kuzenbo
Level 157
God Stats
2W - 0L
1,745 SR
Queue Stats
59W - 13L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Wally A1
Hercules
14
3 / 2 / 2
8,459
846
8,276
9,672
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
iVezro
Chiron
12
1 / 2 / 3
7,729
773
5,020
9,724
2,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
yeayea44
Anubis
12
1 / 7 / 2
7,557
756
4,390
11,187
3,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dinο
Artemis
16
5 / 2 / 2
9,983
998
11,930
8,218
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thor
15
5 / 1 / 5
9,467
947
8,799
8,381
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
kınky
Kuzenbo
13
1 / 2 / 2
8,050
805
5,530
9,002
10,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
11
11
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dinο
Artemis
5
2
2
3
W
Thor
5
1
5
7.5
L
Hercules
Wally A1
Hercules
3
2
2
2
L
Chiron
iVezro
Chiron
1
2
3
1.25
W
Kuzenbo
kınky
Kuzenbo
1
2
2
1
L
Anubis
yeayea44
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
26,259
30,583
Taken
25,601
15,925
Mitigated
19,179
8,380
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dinο
Artemis
11,930
3,566
0
551
8,218
3,168
2,700
461
7,566
0
42,447
W
Thor
8,799
2,093
0
1,656
8,381
5,428
0
1,634
6,531
0
24,085
L
Hercules
Wally A1
Hercules
8,276
2,465
0
3,070
9,672
9,812
0
1,627
8,027
791
18,256
L
Chiron
iVezro
Chiron
5,020
2,432
598
2,501
9,724
2,656
104
430
9,214
0
21,072
W
Kuzenbo
kınky
Kuzenbo
5,530
1,526
0
1,942
9,002
10,583
195
2,964
5,738
25,367
93
L
Anubis
yeayea44
Anubis
4,390
51
0
2,211
11,187
3,457
0
3,417
7,720
15,166
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
27,500
80
Minions Killed
138
0
Camps Cleared
0
552,277
Distance Traveled
539,705
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,983
998
78
8
0
180,346
0
W
Thor
9,467
947
24
2
0
180,306
0
L
Hercules
8,459
846
19
2
0
217,828
0
L
Chiron
7,729
773
31
3
0
195,800
3
W
Kuzenbo
8,050
805
36
4
0
179,053
0
L
Anubis
7,557
756
30
3
0
138,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role