Player Matchup

Bakasura
Bakasura
Bronze I
Elberzerker
Bakasura
Bronze I
Level 107
God Stats
107W - 194L
1,339 SR
Queue Stats
406W - 702L
586 MMR
Solo
Zeus
Zeus
Silver II
She So Bad
Zeus
Silver II
Level 108
God Stats
8W - 10L
1,605 SR
Queue Stats
145W - 165L
1,307 MMR
Solo
Charon
Charon
Bronze I
kssw34rt588
Charon
Bronze I
Level 144
God Stats
26W - 30L
1,453 SR
Queue Stats
301W - 431L
384 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,466 SR
759 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,398 SR
804 MMR
Jormungandr
Jormungandr
Bronze V
A Fat HotPocket
Jormungandr
Bronze V
Level 74
God Stats
2W - 6L
1,194 SR
Queue Stats
6W - 36L
296 MMR
Solo
Danzaburou
Danzaburou
Silver III
NoLyingImFlying
Danzaburou
Silver III
Level 109
God Stats
6W - 9L
1,386 SR
Queue Stats
239W - 327L
978 MMR
Solo
Ah Puch
Ah Puch
Silver I
ViniciusSilva97
Ah Puch
Silver I
Level 159
God Stats
3W - 2L
1,613 SR
Queue Stats
314W - 360L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elberzerker
Bakasura
13
1 / 1 / 0
8,086
809
1,790
6,438
3,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 0
6,748
675
3,554
3,740
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
10
0 / 1 / 1
6,579
658
2,690
7,515
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesCthulhuHeraKumbhakarnaMulan

VS

Bans
Nu WaAtlasAthenaKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Fat HotPocket
Jormungandr
14
0 / 0 / 2
7,843
784
2,397
4,976
1,906
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
NoLyingImFlying
Danzaburou
13
1 / 1 / 1
7,942
794
3,604
6,797
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 1
8,350
835
6,015
5,373
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Fat HotPocket
Jormungandr
0
0
2
1
L
Bakasura
Elberzerker
Bakasura
1
1
0
1
W
Danzaburou
NoLyingImFlying
Danzaburou
1
1
1
1.5
L
0
2
0
0
W
3
0
1
3.5
L
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,034
Damage
12,016
17,693
Taken
17,146
9,437
Mitigated
6,059
2,533
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Fat HotPocket
Jormungandr
2,397
502
272
1,414
4,976
1,906
708
2,110
2,572
19,499
0
L
Bakasura
Elberzerker
Bakasura
1,790
1,471
0
1,711
6,438
3,663
0
1,694
4,703
0
20,219
W
Danzaburou
NoLyingImFlying
Danzaburou
3,604
784
0
1,947
6,797
2,419
1,270
1,519
4,925
0
38,222
L
3,554
378
0
482
3,740
1,132
0
3,216
524
13,219
0
W
6,015
108
0
1,477
5,373
1,734
1,181
1,736
3,374
24,848
2,122
L
Charon
2,690
229
0
340
7,515
4,642
0
3,302
4,197
10,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
24,135
103
Minions Killed
150
0
Camps Cleared
0
444,608
Distance Traveled
541,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,843
784
44
4
0
200,146
0
L
Bakasura
8,086
809
65
7
0
197,507
0
W
Danzaburou
7,942
794
60
6
0
165,760
0
L
Zeus
6,748
675
30
3
0
109,130
0
W
Ah Puch
8,350
835
46
5
0
175,408
0
L
Charon
6,579
658
8
1
0
137,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role