Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AlfredoSoraX
Xbalanque
Level 166
God Stats
0W - 1L
1,745 SR
Queue Stats
155W - 149L
1,526 Elo+
Party 2
He Bo
He Bo
Fonexant1
He Bo
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 48L
1,548 Elo+
Solo
Ymir
Ymir
MrPrataKosong
Ymir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chiron
Chiron
x-FireShards
Chiron
Level 106
God Stats
0W - 1L
1,293 SR
Queue Stats
106W - 105L
1,480 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,511 Elo+

VS

Team Averages
Level 93
1,450 SR
1,435 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HaruVT
Chaac
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 70L
1,478 Elo+
Party 1
Bastet
Bastet
HempCloud420
Bastet
Level 214
God Stats
11W - 13L
1,483 SR
Queue Stats
999W - 948L
1,580 Elo+
Solo
Neith
Neith
SquirrelJedi
Neith
Level 34
God Stats
8W - 15L
1,302 SR
Queue Stats
13W - 24L
1,232 Elo+
Solo
Loki
Loki
ZynW0lf
Loki
Level 46
God Stats
27W - 32L
1,468 SR
Queue Stats
110W - 126L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
2 / 5 / 0
5,290
529
4,112
9,099
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
AlfredoSoraX
Xbalanque
10
4 / 2 / 1
5,769
577
6,615
7,197
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Fonexant1
He Bo
10
1 / 5 / 0
5,027
503
3,170
6,509
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
4,970
497
2,874
6,530
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
1
0 / 0 / 0
3,312
331
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
5,225
523
5,502
8,760
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
HaruVT
Chaac
10
3 / 2 / 2
6,467
647
7,190
8,283
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
13
9 / 0 / 0
7,225
723
5,229
8,154
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 0
4,221
422
1,962
4,055
1,217
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
ZynW0lf
Loki
11
1 / 1 / 5
6,097
610
1,836
5,456
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
13
13
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
0
0.4
W
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Xbalanque
AlfredoSoraX
Xbalanque
4
2
1
2.25
L
He Bo
Fonexant1
He Bo
1
5
0
0.2
W
Chaac
HaruVT
Chaac
3
2
2
2
W
Bastet
9
0
0
9
L
1
1
2
2
W
0
3
0
0
W
Loki
ZynW0lf
Loki
1
1
5
3.5
L
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
21,719
29,335
Taken
34,708
10,606
Mitigated
12,914
8,355
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,112
60
0
3,057
9,099
2,948
0
0
9,099
24,617
0
W
Cthulhu
 
Cthulhu
5,502
528
0
2,288
8,760
4,810
0
2,014
6,746
27,466
1,548
L
Xbalanque
AlfredoSoraX
Xbalanque
6,615
2,850
0
2,482
7,197
2,350
0
2,152
5,045
0
45,368
L
He Bo
Fonexant1
He Bo
3,170
353
0
1,674
6,509
1,239
0
331
6,178
26,914
895
W
Chaac
HaruVT
Chaac
7,190
1,683
0
3,052
8,283
2,761
0
3,287
4,433
0
38,643
W
Bastet
5,229
1,018
0
2,620
8,154
2,601
0
1,773
6,341
0
50,521
L
2,874
575
0
1,142
6,530
4,069
250
2,584
3,946
9,040
0
W
1,962
313
0
699
4,055
1,217
0
1,232
2,823
0
14,743
W
Loki
ZynW0lf
Loki
1,836
625
0
2,414
5,456
1,525
285
1,060
4,396
0
41,728
L
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
29,235
194
Minions Killed
320
0
Camps Cleared
0
739,025
Distance Traveled
1,013,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,290
529
54
5
0
179,904
2
W
Cthulhu
5,225
523
44
4
0
194,355
1
L
Xbalanque
5,769
577
78
8
0
169,786
2
L
He Bo
5,027
503
50
5
0
202,793
0
W
Chaac
6,467
647
70
7
0
199,724
0
W
Bastet
7,225
723
97
10
0
223,908
1
L
Ymir
4,970
497
12
1
0
186,526
3
W
Neith
4,221
422
27
3
0
167,999
1
W
Loki
6,097
610
82
8
0
227,756
0
L
Chiron
3,312
331
0
0
0
16
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role