Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
D4YS
Hou Yi
Level 129
God Stats
2W - 9L
1,470 SR
Queue Stats
305W - 312L
1,488 Elo+
Solo
Tiamat
Tiamat
Jhene Aiku
Tiamat
Level 195
God Stats
0W - 5L
1,519 SR
Queue Stats
399W - 406L
1,560 Elo+
Party 1
Bacchus
Bacchus
Only Kilo
Bacchus
Level 192
God Stats
2W - 6L
1,606 SR
Queue Stats
390W - 374L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
thebulI
Cthulhu
Level 134
God Stats
2W - 1L
1,653 SR
Queue Stats
154W - 139L
1,611 Elo+
Solo
Team Averages
Level 162
1,550 SR
1,537 Elo+

VS

Team Averages
Level 111
1,563 SR
1,540 Elo+
Ne Zha
Ne Zha
NRA
Ne Zha
Level 160
God Stats
5W - 3L
1,616 SR
Queue Stats
158W - 151L
1,489 Elo+
Solo
Cupid
Cupid
Niizz
Cupid
Level 129
God Stats
4W - 2L
1,610 SR
Queue Stats
297W - 268L
1,521 Elo+
Solo
Atlas
Atlas
Nuggy McNugget
Atlas
Level 133
God Stats
4W - 2L
1,347 SR
Queue Stats
161W - 139L
1,589 Elo+
Party 2
Chaac
Chaac
Razu LG3052
Chaac
Level 63
God Stats
6W - 1L
1,767 SR
Queue Stats
192W - 180L
1,504 Elo+
Solo
Nu Wa
Nu Wa
hebonut
Nu Wa
Level 69
God Stats
7W - 4L
1,473 SR
Queue Stats
225W - 212L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 3 / 2
4,805
601
3,037
8,139
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
D4YS
Hou Yi
7
1 / 3 / 0
4,218
527
2,719
4,682
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Jhene Aiku
Tiamat
9
0 / 0 / 2
4,672
584
3,842
4,152
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Only Kilo
Bacchus
8
0 / 3 / 2
4,603
575
3,712
9,365
4,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
thebulI
Cthulhu
11
5 / 3 / 1
6,732
842
5,379
8,625
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NRA
Ne Zha
10
4 / 2 / 2
5,844
731
5,422
6,832
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Niizz
Cupid
11
1 / 1 / 3
5,775
722
3,204
3,367
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
4 / 0 / 1
5,443
680
3,628
6,715
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 3
5,844
731
5,177
7,850
4,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
hebonut
Nu Wa
9
2 / 2 / 1
5,289
661
5,511
4,826
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
12
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
2
1.33
L
Hou Yi
D4YS
Hou Yi
1
3
0
0.33
L
Tiamat
Jhene Aiku
Tiamat
0
0
2
1
W
Ne Zha
NRA
Ne Zha
4
2
2
2.5
W
Cupid
Niizz
Cupid
1
1
3
2.5
W
4
0
1
4.5
L
Bacchus
Only Kilo
Bacchus
0
3
2
0.33
W
1
5
3
0.5
W
Nu Wa
hebonut
Nu Wa
2
2
1
1.25
L
Cthulhu
thebulI
Cthulhu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
22,942
34,963
Taken
29,590
14,796
Mitigated
12,705
14,212
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,037
1,280
0
4,893
8,139
2,453
0
2,532
5,607
0
25,421
L
Hou Yi
D4YS
Hou Yi
2,719
1,257
0
704
4,682
1,336
0
1,588
3,094
0
20,161
L
Tiamat
Jhene Aiku
Tiamat
3,842
533
0
1,916
4,152
2,308
0
2,087
2,065
28,352
0
W
Ne Zha
NRA
Ne Zha
5,422
1,369
0
1,497
6,832
2,297
0
1,430
5,362
0
36,580
W
Cupid
Niizz
Cupid
3,204
2,013
171
2,010
3,367
884
719
970
2,397
0
41,774
W
3,628
1,409
0
1,926
6,715
3,510
0
3,345
3,370
17,101
0
L
Bacchus
Only Kilo
Bacchus
3,712
965
1,438
2,709
9,365
4,981
0
2,595
6,770
10,175
0
W
5,177
1,261
0
2,002
7,850
4,762
0
4,569
2,843
807
33,079
W
Nu Wa
hebonut
Nu Wa
5,511
1,492
0
1,786
4,826
1,252
0
2,141
2,685
35,260
0
L
Cthulhu
thebulI
Cthulhu
5,379
1,381
0
2,552
8,625
3,718
0
607
8,018
36,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
28,195
225
Minions Killed
277
0
Camps Cleared
0
786,493
Distance Traveled
865,573
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,805
601
33
4
0
194,886
1
L
Hou Yi
4,218
527
35
4
0
110,957
0
L
Tiamat
4,672
584
62
8
0
176,721
0
W
Ne Zha
5,844
731
55
7
0
200,637
0
W
Cupid
5,775
722
76
10
0
163,516
2
W
Atlas
5,443
680
15
2
0
172,477
1
L
Bacchus
4,603
575
11
1
0
142,031
4
W
Chaac
5,844
731
66
8
0
165,965
0
W
Nu Wa
5,289
661
65
8
0
162,978
0
L
Cthulhu
6,732
842
84
11
0
161,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role