Player Matchup

Vulcan
Vulcan
Diamond II
 
Vulcan
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Snowy3
Fenrir
Platinum I
Level 157
God Stats
1W - 1L
1,583 SR
Queue Stats
75W - 50L
2,010 MMR
Solo
Amaterasu
Amaterasu
Platinum I
Tytanosss
Amaterasu
Platinum I
Level 178
God Stats
19W - 15L
1,713 SR
Queue Stats
226W - 207L
1,948 MMR
Solo
Ymir
Ymir
Gold III
connorkebab2000
Ymir
Gold III
Level 127
God Stats
2W - 0L
1,812 SR
Queue Stats
22W - 21L
1,614 MMR
Solo
Heimdallr
Heimdallr
Platinum I
都是夜里听了巴赫的错
Heimdallr
Platinum I
Level 219
God Stats
7W - 5L
1,545 SR
Queue Stats
320W - 316L
1,946 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,631 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,559 SR
1,883 MMR
Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
Da5sDr0p
Jormungandr
Gold V
Level 155
God Stats
2W - 2L
1,589 SR
Queue Stats
28W - 20L
1,585 MMR
Solo
Apollo
Apollo
Silver I
Neightwulf
Apollo
Silver I
Level 159
God Stats
2W - 2L
1,403 SR
Queue Stats
9W - 6L
1,521 MMR
Solo
Ra
Ra
Masters
Oskuuuuu
Ra
Masters
Level 158
God Stats
44W - 26L
1,681 SR
Queue Stats
316W - 268L
2,563 MMR
Solo
Thanatos
Thanatos
Diamond III
Thompie10
Thanatos
Diamond III
Level 144
God Stats
29W - 28L
1,624 SR
Queue Stats
353W - 347L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 5
7,560
540
9,742
6,075
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Snowy3
Fenrir
16
8 / 2 / 3
8,980
641
10,146
11,727
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
Tytanosss
Amaterasu
15
3 / 1 / 2
8,942
639
7,836
14,806
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 7
7,456
533
6,160
14,408
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 3 / 1
8,563
612
7,198
9,231
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaCthulhuAgni

VS

Bans
Cu ChulainnArtemisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
6,524
466
5,083
8,957
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Da5sDr0p
Jormungandr
11
2 / 2 / 7
7,033
502
5,475
13,374
10,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Neightwulf
Apollo
13
0 / 3 / 4
7,149
511
10,130
11,333
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 2
8,240
589
9,533
8,233
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Thompie10
Thanatos
14
5 / 5 / 2
7,695
550
6,703
14,292
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
11
11
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
5
1.75
L
Mulan
 
Mulan
1
2
0
0.5
L
Jormungandr
Da5sDr0p
Jormungandr
2
2
7
2.75
L
Apollo
Neightwulf
Apollo
0
3
4
0.67
L
3
2
2
2
W
Fenrir
Snowy3
Fenrir
8
2
3
4.75
L
Thanatos
Thompie10
Thanatos
5
5
2
1.2
W
Amaterasu
Tytanosss
Amaterasu
3
1
2
4
W
1
3
7
1.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
36,924
56,247
Taken
56,189
27,823
Mitigated
26,584
20,400
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,742
422
0
614
6,075
2,030
0
2,395
3,440
51,549
0
L
Mulan
 
Mulan
5,083
1,008
0
4,035
8,957
3,606
0
0
8,479
0
34,831
L
Jormungandr
Da5sDr0p
Jormungandr
5,475
1,505
0
1,683
13,374
10,170
0
6,741
6,364
25,073
1,367
L
Apollo
Neightwulf
Apollo
10,130
6,842
0
5,531
11,333
4,245
0
1,778
9,380
0
60,996
L
9,533
688
1,422
2,871
8,233
3,398
0
3,245
4,885
75,337
919
W
Fenrir
Snowy3
Fenrir
10,146
4,484
0
3,469
11,727
4,704
0
3,041
8,397
0
71,803
L
Thanatos
Thompie10
Thanatos
6,703
2,564
0
10,748
14,292
5,165
0
3,221
11,040
0
52,140
W
Amaterasu
Tytanosss
Amaterasu
7,836
3,085
0
8,994
14,806
8,044
483
499
14,297
0
60,925
W
6,160
2,058
0
3,842
14,408
9,837
0
6,126
7,842
19,899
1,845
W
7,198
4,511
0
3,481
9,231
3,208
1,389
2,025
7,176
0
78,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
36,641
445
Minions Killed
462
0
Camps Cleared
0
1,419,140
Distance Traveled
1,326,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,560
540
69
5
0
320,641
2
L
Mulan
6,524
466
71
5
0
181,082
0
L
Jormungandr
7,033
502
41
3
0
279,269
4
L
Apollo
7,149
511
109
8
0
280,332
0
L
Ra
8,240
589
146
10
0
309,021
2
W
Fenrir
8,980
641
109
8
0
329,284
0
L
Thanatos
7,695
550
95
7
0
276,349
0
W
Amaterasu
8,942
639
102
7
0
243,479
0
W
Ymir
7,456
533
33
2
0
277,730
3
W
Heimdallr
8,563
612
132
9
0
248,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role