Player Matchup

Yemoja
Yemoja
B1inkzy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 89
God Stats
31W - 35L
1,454 SR
Queue Stats
343W - 356L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
Hunter220
Ao Kuang
Level 59
God Stats
5W - 8L
1,462 SR
Queue Stats
38W - 41L
1,480 Elo+
Party 1
Poseidon
Poseidon
Ult is down
Poseidon
Level 98
God Stats
5W - 9L
1,417 SR
Queue Stats
555W - 554L
1,505 Elo+
Solo
Cthulhu
Cthulhu
maemaemaemae
Cthulhu
Level 3
God Stats
1W - 3L
1,203 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,407 SR
1,479 Elo+

VS

Team Averages
Level 78
1,565 SR
1,460 Elo+
Ares
Ares
Ck Empanadas
Ares
Level 66
God Stats
3W - 5L
1,308 SR
Queue Stats
42W - 48L
1,426 Elo+
Party 2
Ravana
Ravana
Ck Krey
Ravana
Level 53
God Stats
4W - 3L
1,548 SR
Queue Stats
34W - 45L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
ElLegendario
Cernunnos
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,539 Elo+
Solo
Hercules
Hercules
MudBender
Hercules
Level 44
God Stats
2W - 2L
1,892 SR
Queue Stats
46W - 61L
1,434 Elo+
Solo
Persephone
Persephone
imaG_bouruto0129
Persephone
Level 100
God Stats
18W - 12L
1,579 SR
Queue Stats
383W - 337L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B1inkzy
Yemoja
11
0 / 6 / 0
6,791
424
3,471
15,516
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Gleb0212
Hou Yi
14
0 / 1 / 0
7,856
491
3,766
5,620
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Hunter220
Ao Kuang
15
6 / 5 / 3
9,005
563
12,206
16,060
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Ult is down
Poseidon
17
1 / 4 / 3
9,426
589
7,746
9,130
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
maemaemaemae
Cthulhu
13
4 / 5 / 1
8,371
523
7,252
15,236
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,102
569
5,980
13,011
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Ck Krey
Ravana
15
3 / 3 / 3
8,243
515
4,589
8,409
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
ElLegendario
Cernunnos
17
7 / 0 / 1
9,693
606
11,271
9,114
3,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MudBender
Hercules
14
4 / 2 / 2
8,656
541
8,833
13,937
9,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
imaG_bouruto0129
Persephone
16
4 / 4 / 5
9,755
610
12,298
11,248
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
21
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B1inkzy
Yemoja
0
6
0
0
W
3
2
7
3.25
W
Ravana
Ck Krey
Ravana
3
3
3
1.5
W
Cernunnos
ElLegendario
Cernunnos
7
0
1
7.5
L
Hou Yi
Gleb0212
Hou Yi
0
1
0
0
L
Ao Kuang
Hunter220
Ao Kuang
6
5
3
1.5
W
Hercules
MudBender
Hercules
4
2
2
2.5
L
Poseidon
Ult is down
Poseidon
1
4
3
0.63
W
Persephone
imaG_bouruto0129
Persephone
4
4
5
1.63
L
Cthulhu
maemaemaemae
Cthulhu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
42,971
61,562
Taken
55,719
29,375
Mitigated
33,628
16,784
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B1inkzy
Yemoja
3,471
921
2,093
2,161
15,516
8,362
52
6,038
9,198
19,502
0
W
5,980
935
260
2,089
13,011
13,643
951
6,302
6,479
27,289
3,022
W
Ravana
Ck Krey
Ravana
4,589
1,324
0
3,066
8,409
2,909
632
3,732
4,340
0
51,628
W
Cernunnos
ElLegendario
Cernunnos
11,271
6,776
0
5,741
9,114
3,990
324
4,829
4,285
0
72,582
L
Hou Yi
Gleb0212
Hou Yi
3,766
1,407
0
1,433
5,620
1,699
0
300
5,320
0
57,612
L
Ao Kuang
Hunter220
Ao Kuang
12,206
3,947
0
6,503
16,060
5,137
0
3,233
12,575
50,507
11,386
W
Hercules
MudBender
Hercules
8,833
3,147
0
4,334
13,937
9,254
193
7,050
6,174
0
38,117
L
Poseidon
Ult is down
Poseidon
7,746
1,383
0
849
9,130
2,628
671
5,187
3,611
91,158
1,121
W
Persephone
imaG_bouruto0129
Persephone
12,298
924
0
2,439
11,248
3,832
1,405
6,127
4,827
64,414
0
L
Cthulhu
maemaemaemae
Cthulhu
7,252
1,578
0
3,745
15,236
11,549
15
2,579
12,657
33,271
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
45,449
440
Minions Killed
426
0
Camps Cleared
0
1,482,083
Distance Traveled
1,563,606
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,791
424
22
1
0
275,260
0
W
Ares
9,102
569
45
3
0
290,050
4
W
Ravana
8,243
515
90
6
0
348,435
0
W
Cernunnos
9,693
606
111
7
0
313,866
0
L
Hou Yi
7,856
491
116
7
0
279,605
0
L
Ao Kuang
9,005
563
86
5
0
311,657
0
W
Hercules
8,656
541
68
4
0
290,734
0
L
Poseidon
9,426
589
166
10
0
331,443
6
W
Persephone
9,755
610
112
7
0
320,521
0
L
Cthulhu
8,371
523
50
3
0
284,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role