Player Matchup

Thanatos
Thanatos
ApolloUnshade
Thanatos
Level 8
God Stats
0W - 4L
1,122 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Vamana
Vamana
BazingaBeast73
Vamana
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 14L
1,128 Elo+
Party 1
Skadi
Skadi
KRF Ego
Skadi
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 15L
1,103 Elo+
Party 1
Bacchus
Bacchus
TooXMuchXSauceX
Bacchus
Level 33
God Stats
8W - 11L
1,496 SR
Queue Stats
9W - 22L
1,168 Elo+
Party 1
Anubis
Anubis
cvncos
Anubis
Level 68
God Stats
16W - 14L
1,548 SR
Queue Stats
97W - 95L
1,427 Elo+
Solo
Team Averages
Level 33
1,433 SR
1,220 Elo+

VS

Team Averages
Level 117
1,547 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Letepichia4069
Sun Wukong
Level 48
God Stats
4W - 2L
1,565 SR
Queue Stats
93W - 106L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordUltimus2
Tsukuyomi
Level 125
God Stats
7W - 6L
1,480 SR
Queue Stats
324W - 307L
1,423 Elo+
Solo
Hachiman
Hachiman
MainDesertPunk
Hachiman
Level 165
God Stats
27W - 16L
1,561 SR
Queue Stats
216W - 211L
1,526 Elo+
Solo
Hel
Hel
novchovek
Hel
Level 186
God Stats
8W - 6L
1,549 SR
Queue Stats
678W - 678L
1,474 Elo+
Solo
Cthulhu
Cthulhu
spider_daniel99
Cthulhu
Level 61
God Stats
8W - 7L
1,579 SR
Queue Stats
36W - 44L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApolloUnshade
Thanatos
8
0 / 2 / 1
4,839
484
1,088
5,695
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,169
617
4,218
9,673
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
KRF Ego
Skadi
7
1 / 5 / 0
4,722
472
4,284
7,861
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,855
486
1,765
6,684
5,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
cvncos
Anubis
11
0 / 4 / 0
5,787
579
1,730
7,645
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Letepichia4069
Sun Wukong
12
3 / 3 / 2
6,669
667
6,269
7,807
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
LordUltimus2
Tsukuyomi
11
4 / 1 / 0
6,213
621
3,153
6,568
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
12
5 / 0 / 2
6,428
643
6,906
6,720
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 2
7,554
755
3,875
4,670
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 4
6,654
665
5,141
6,524
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ApolloUnshade
Thanatos
0
2
1
0.25
L
2
4
0
0.5
L
Skadi
KRF Ego
Skadi
1
5
0
0.2
W
Sun Wukong
Letepichia4069
Sun Wukong
3
3
2
1.33
W
Tsukuyomi
LordUltimus2
Tsukuyomi
4
1
0
4
W
Hachiman
5
0
2
6
L
0
1
1
0.5
L
Anubis
cvncos
Anubis
0
4
0
0
W
2
1
2
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,085
Damage
25,344
37,558
Taken
32,289
20,348
Mitigated
15,648
10,425
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ApolloUnshade
Thanatos
1,088
327
0
2,971
5,695
1,891
0
959
4,697
0
25,334
L
4,218
1,218
0
2,276
9,673
8,130
0
0
8,992
0
33,578
L
Skadi
KRF Ego
Skadi
4,284
1,963
0
290
7,861
1,964
0
2,354
5,507
0
23,375
W
Sun Wukong
Letepichia4069
Sun Wukong
6,269
1,594
0
2,204
7,807
4,760
0
0
7,205
0
38,398
W
Tsukuyomi
LordUltimus2
Tsukuyomi
3,153
1,042
0
1,116
6,568
2,458
0
264
6,264
0
34,261
W
Hachiman
6,906
3,749
0
4,828
6,720
2,286
23
790
5,930
0
44,460
L
1,765
74
0
2,094
6,684
5,678
0
1,828
4,856
11,075
0
L
Anubis
cvncos
Anubis
1,730
0
0
2,794
7,645
2,685
0
3,739
3,906
41,687
0
W
3,875
121
183
2,290
4,670
1,333
244
1,574
3,096
56,064
2,565
W
5,141
492
163
2,212
6,524
4,811
29
867
5,657
32,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
33,518
263
Minions Killed
347
0
Camps Cleared
0
1,068,000
Distance Traveled
1,074,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,839
484
53
5
0
244,616
0
L
Vamana
6,169
617
63
6
0
209,893
0
L
Skadi
4,722
472
30
3
0
205,497
0
W
Sun Wukong
6,669
667
51
5
0
196,148
0
W
Tsukuyomi
6,213
621
53
5
0
232,334
0
W
Hachiman
6,428
643
68
7
0
188,799
1
L
Bacchus
4,855
486
33
3
0
228,473
0
L
Anubis
5,787
579
84
8
0
179,521
0
W
Hel
7,554
755
127
13
0
224,565
0
W
Cthulhu
6,654
665
48
5
0
232,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role