Player Matchup

Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Chosaan
Sylvanus
Gold III
Level 83
God Stats
0W - 1L
1,588 SR
Queue Stats
51W - 61L
1,571 MMR
Solo
Hou Yi
Hou Yi
Silver V
VitalRageKing
Hou Yi
Silver V
Level 163
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 8L
1,459 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,451 SR
1,510 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,658 SR
1,787 MMR
Cu Chulainn
Cu Chulainn
Diamond II
MOONRAKER20
Cu Chulainn
Diamond II
Level 146
God Stats
63W - 20L
1,871 SR
Queue Stats
353W - 206L
1,778 MMR
Party 1
Anhur
Anhur
Diamond IV
RRxece
Anhur
Diamond IV
Level 85
God Stats
4W - 2L
1,789 SR
Queue Stats
81W - 36L
1,704 MMR
Party 1
Cerberus
Cerberus
Diamond I
Zencì
Cerberus
Diamond I
Level 94
God Stats
3W - 1L
1,314 SR
Queue Stats
133W - 60L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 6 / 1
9,436
726
5,892
10,741
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Chosaan
Sylvanus
15
0 / 3 / 2
8,814
678
5,889
13,841
18,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 1
9,887
761
11,816
8,310
3,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesCthulhuKuzenboKumbhakarnaNe Zha

VS

Bans
SerqetAgniGilgameshPersephoneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MOONRAKER20
Cu Chulainn
17
2 / 1 / 9
10,849
835
7,608
14,692
15,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
RRxece
Anhur
19
8 / 1 / 3
12,566
967
11,666
7,903
2,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zencì
Cerberus
16
1 / 2 / 8
10,222
786
9,812
14,898
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
L
Sylvanus
Chosaan
Sylvanus
0
3
2
0.33
W
Cu Chulainn
MOONRAKER20
Cu Chulainn
2
1
9
6.5
W
Anhur
RRxece
Anhur
8
1
3
9.5
L
2
2
1
1.25
W
Cerberus
Zencì
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
29,086
32,892
Taken
37,493
29,344
Mitigated
30,368
7,168
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,892
74
442
1,208
10,741
7,511
0
2,835
7,874
35,400
683
L
Sylvanus
Chosaan
Sylvanus
5,889
1,605
1,123
3,078
13,841
18,252
0
3,882
9,815
13,272
635
W
Cu Chulainn
MOONRAKER20
Cu Chulainn
7,608
777
0
2,794
14,692
15,253
325
3,356
11,336
518
32,169
W
Anhur
RRxece
Anhur
11,666
7,299
0
4,964
7,903
2,537
4,074
2,907
4,996
0
60,707
L
11,816
5,390
0
1,317
8,310
3,581
0
3,039
5,234
0
40,328
W
Cerberus
Zencì
Cerberus
9,812
208
0
4,746
14,898
12,578
344
5,686
9,212
32,597
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
33,637
153
Minions Killed
209
0
Camps Cleared
0
659,845
Distance Traveled
719,910
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,436
726
58
4
0
210,281
0
L
Sylvanus
8,814
678
11
1
0
219,888
4
W
Cu Chulainn
10,849
835
42
3
0
251,884
0
W
Anhur
12,566
967
118
9
0
228,925
0
L
Hou Yi
9,887
761
84
6
0
229,676
0
W
Cerberus
10,222
786
49
4
0
239,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role