Player Matchup

Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Conejosaurio99
Susano
Level 136
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 1
Bastet
Bastet
Elfeex
Bastet
Level 149
God Stats
0W - 1L
1,481 SR
Queue Stats
20W - 30L
1,425 Elo+
Party 1
Hades
Hades
MsTrzhardcita
Hades
Level 83
God Stats
5W - 3L
1,566 SR
Queue Stats
88W - 100L
1,437 Elo+
Party 1
Anhur
Anhur
Oceαn
Anhur
Level 151
God Stats
0W - 1L
1,677 SR
Queue Stats
4W - 1L
1,863 Elo+
Party 1
Team Averages
Level 120
1,592 SR
1,559 Elo+

VS

Team Averages
Level 106
1,555 SR
1,490 Elo+
Skadi
Skadi
B_DizzyX
Skadi
Level 29
God Stats
16W - 12L
1,539 SR
Queue Stats
81W - 84L
1,439 Elo+
Party 2
Hades
Hades
BuddahBear-
Hades
Level 108
God Stats
8W - 9L
1,435 SR
Queue Stats
260W - 245L
1,536 Elo+
Solo
King Arthur
King Arthur
Papadannn
King Arthur
Level 104
God Stats
28W - 29L
1,537 SR
Queue Stats
201W - 193L
1,486 Elo+
Solo
Sylvanus
Sylvanus
White_Mamba12317
Sylvanus
Level 145
God Stats
38W - 32L
1,548 SR
Queue Stats
76W - 74L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chezegeneral
Tsukuyomi
Level 144
God Stats
13W - 5L
1,714 SR
Queue Stats
248W - 250L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 5 / 0
6,008
429
3,408
11,986
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 0
6,054
432
4,041
9,546
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
Elfeex
Bastet
12
0 / 5 / 0
6,805
486
3,838
12,601
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
6,127
438
3,152
9,869
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
Oceαn
Anhur
12
0 / 4 / 0
6,569
469
6,230
8,903
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B_DizzyX
Skadi
14
2 / 0 / 3
7,552
539
5,662
6,530
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 6
10,314
737
9,403
9,504
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Papadannn
King Arthur
15
2 / 0 / 3
9,052
647
4,172
6,782
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 0 / 6
7,524
537
5,616
8,842
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
chezegeneral
Tsukuyomi
15
11 / 0 / 6
9,291
664
12,489
10,193
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
24
24
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
0
0
W
Skadi
B_DizzyX
Skadi
2
0
3
3.5
W
7
0
6
10
L
0
3
0
0
L
Bastet
Elfeex
Bastet
0
5
0
0
L
0
7
0
0
L
Anhur
Oceαn
Anhur
0
4
0
0
W
King Arthur
Papadannn
King Arthur
2
0
3
3.5
W
2
0
6
5
W
Tsukuyomi
chezegeneral
Tsukuyomi
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
37,342
52,905
Taken
41,851
18,977
Mitigated
19,150
14,688
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,408
152
180
2,304
11,986
8,643
0
3,248
8,738
15,430
0
W
Skadi
B_DizzyX
Skadi
5,662
1,973
0
1,137
6,530
1,786
599
1,234
5,296
0
42,994
W
9,403
984
589
6,112
9,504
4,514
1,222
2,376
6,806
71,230
2,934
L
4,041
922
0
4,451
9,546
2,611
0
971
8,575
0
50,905
L
Bastet
Elfeex
Bastet
3,838
937
0
3,169
12,601
3,192
0
1,954
10,647
0
45,846
L
3,152
290
20
1,606
9,869
2,069
0
5,816
4,053
29,787
0
L
Anhur
Oceαn
Anhur
6,230
3,039
0
2,958
8,903
2,462
1
2,422
6,481
0
64,421
W
King Arthur
Papadannn
King Arthur
4,172
328
0
1,665
6,782
3,999
0
347
6,374
0
55,218
W
5,616
2,385
2,138
4,432
8,842
5,339
408
1,219
7,623
37,120
12,241
W
Tsukuyomi
chezegeneral
Tsukuyomi
12,489
3,472
0
5,089
10,193
3,512
0
961
9,192
0
63,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
43,733
398
Minions Killed
486
0
Camps Cleared
0
1,413,687
Distance Traveled
1,495,864
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,008
429
25
2
0
294,770
0
W
Skadi
7,552
539
77
6
0
288,142
0
W
Hades
10,314
737
141
10
0
278,989
5
L
Susano
6,054
432
90
6
0
313,854
1
L
Bastet
6,805
486
96
7
0
283,874
0
L
Hades
6,127
438
66
5
0
263,454
0
L
Anhur
6,569
469
121
9
0
257,735
0
W
King Arthur
9,052
647
107
8
0
308,866
0
W
Sylvanus
7,524
537
83
6
0
267,095
2
W
Tsukuyomi
9,291
664
78
6
0
352,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role