Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arturopicazo510
Chaac
Level 48
God Stats
8W - 5L
1,615 SR
Queue Stats
53W - 52L
1,485 Elo+
Party 2
Chang'e
Chang'e
Losprimos26
Chang'e
Level 116
God Stats
8W - 15L
1,383 SR
Queue Stats
321W - 332L
1,519 Elo+
Party 2
Bellona
Bellona
MTN XxZeusxX
Bellona
Level 86
God Stats
8W - 12L
1,477 SR
Queue Stats
258W - 255L
1,512 Elo+
Party 2
Medusa
Medusa
xXNeNuFaR255Xx
Medusa
Level 117
God Stats
8W - 14L
1,441 SR
Queue Stats
392W - 402L
1,495 Elo+
Party 2
Team Averages
Level 99
1,483 SR
1,502 Elo+

VS

Team Averages
Level 147
1,515 SR
1,499 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ThatEdward
Athena
Level 126
God Stats
13W - 9L
1,580 SR
Queue Stats
98W - 104L
1,520 Elo+
Solo
Cerberus
Cerberus
senyour James
Cerberus
Level 183
God Stats
59W - 47L
1,547 SR
Queue Stats
309W - 308L
1,486 Elo+
Party 1
Hercules
Hercules
woahrich
Hercules
Level 124
God Stats
5W - 6L
1,448 SR
Queue Stats
114W - 114L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
5,534
461
4,174
9,346
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 0
6,006
501
3,825
6,748
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Losprimos26
Chang'e
13
1 / 0 / 2
7,251
604
6,661
5,208
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
MTN XxZeusxX
Bellona
12
5 / 2 / 2
6,836
570
6,106
10,032
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 1
5,738
478
4,739
5,647
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 3
5,767
481
2,765
6,064
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
11
0 / 2 / 1
5,753
479
3,719
8,447
3,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
ThatEdward
Athena
12
3 / 2 / 2
6,384
532
4,707
11,810
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
senyour James
Cerberus
10
3 / 1 / 1
6,220
518
3,613
8,380
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
woahrich
Hercules
12
2 / 4 / 0
6,755
563
3,239
8,455
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
9
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Xbalanque
 
Xbalanque
1
1
3
2.5
W
Cthulhu
 
Cthulhu
0
2
1
0.25
L
2
2
0
1
L
Chang'e
Losprimos26
Chang'e
1
0
2
2
L
Bellona
MTN XxZeusxX
Bellona
5
2
2
3
W
Athena
ThatEdward
Athena
3
2
2
2
W
Cerberus
senyour James
Cerberus
3
1
1
3.5
W
Hercules
woahrich
Hercules
2
4
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
18,043
36,981
Taken
43,156
15,637
Mitigated
21,878
9,487
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,174
102
41
1,884
9,346
3,888
58
1,891
7,455
28,613
439
W
Xbalanque
 
Xbalanque
2,765
1,315
0
1,546
6,064
1,946
0
1,749
4,315
0
33,182
W
Cthulhu
 
Cthulhu
3,719
616
86
2,459
8,447
3,873
0
4,444
3,494
40,069
0
L
3,825
629
0
2,408
6,748
2,912
0
599
6,149
0
27,347
L
Chang'e
Losprimos26
Chang'e
6,661
900
268
3,028
5,208
1,723
0
3,510
1,698
46,115
1,155
L
Bellona
MTN XxZeusxX
Bellona
6,106
1,425
0
1,773
10,032
5,480
0
4,194
5,838
0
43,281
W
Athena
ThatEdward
Athena
4,707
1,033
0
3,662
11,810
5,174
0
1,676
9,922
39,660
0
W
Cerberus
senyour James
Cerberus
3,613
169
0
2,747
8,380
4,219
0
2,139
6,241
23,193
1,712
W
Hercules
woahrich
Hercules
3,239
638
0
1,612
8,455
6,666
0
0
8,455
92
36,959
L
4,739
1,484
0
85
5,647
1,634
773
1,555
4,092
0
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
30,879
331
Minions Killed
315
0
Camps Cleared
0
1,150,933
Distance Traveled
1,171,005
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,534
461
49
4
0
253,891
0
W
Xbalanque
5,767
481
55
5
0
215,903
3
W
Cthulhu
5,753
479
70
6
0
230,168
0
L
Chaac
6,006
501
40
3
0
160,830
0
L
Chang'e
7,251
604
112
9
0
234,603
6
L
Bellona
6,836
570
68
6
0
277,699
0
W
Athena
6,384
532
54
5
0
283,646
0
W
Cerberus
6,220
518
56
5
0
232,087
1
W
Hercules
6,755
563
80
7
0
209,201
2
L
Medusa
5,738
478
62
5
0
223,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role