Player Matchup

Merlin
Merlin
CMWarDog
Merlin
Level 67
God Stats
3W - 6L
1,309 SR
Queue Stats
33W - 44L
1,401 Elo+
Party 2
Lancelot
Lancelot
oilpounder
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,402 Elo+
Party 2
Maui
Maui
shawnegan
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,413 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,405 Elo+

VS

Team Averages
Level 72
1,502 SR
1,427 Elo+
Medusa
Medusa
CrimsonAutumn
Medusa
Level 112
God Stats
144W - 111L
1,611 SR
Queue Stats
491W - 532L
1,530 Elo+
Solo
Ra
Ra
MJ MASAD5639
Ra
Level 41
God Stats
14W - 18L
1,388 SR
Queue Stats
59W - 86L
1,336 Elo+
Party 1
Chaac
Chaac
MrMackManJay459
Chaac
Level 64
God Stats
42W - 49L
1,506 SR
Queue Stats
104W - 137L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMWarDog
Merlin
12
0 / 5 / 2
7,470
747
2,864
8,353
2,787
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
oilpounder
Lancelot
13
1 / 3 / 1
7,879
788
2,955
8,455
3,341
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
13
1 / 4 / 1
7,775
778
3,249
10,458
8,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,923
992
10,761
8,753
3,044
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 1 / 7
8,988
899
6,392
3,952
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 6
9,577
958
6,631
5,361
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
CMWarDog
Merlin
0
5
2
0.2
W
4
1
7
7.5
W
3
1
7
6.5
W
5
0
6
8
L
Lancelot
oilpounder
Lancelot
1
3
1
0.5
L
Maui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,068
Damage
23,784
27,266
Taken
18,066
14,521
Mitigated
8,748
2,412
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CMWarDog
Merlin
2,864
52
0
1,708
8,353
2,787
0
1,672
6,381
19,507
455
W
10,761
2,437
0
1,257
8,753
3,044
798
3,529
5,224
0
55,274
W
6,392
176
934
1,356
3,952
1,381
427
1,222
2,730
26,823
112
W
6,631
310
0
1,467
5,361
4,323
362
1,250
4,111
0
23,402
L
Lancelot
oilpounder
Lancelot
2,955
498
0
409
8,455
3,341
0
2,620
5,522
0
13,939
L
Maui
3,249
820
0
295
10,458
8,393
0
1,949
7,971
14,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
28,488
86
Minions Killed
167
0
Camps Cleared
0
590,867
Distance Traveled
625,673
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,470
747
45
5
0
177,140
0
W
Medusa
9,923
992
92
9
0
190,790
0
W
Ra
8,988
899
53
5
0
201,426
0
W
Chaac
9,577
958
22
2
0
233,457
5
L
Lancelot
7,879
788
25
3
0
208,524
0
L
Maui
7,775
778
16
2
0
205,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role