Player Matchup

Sylvanus
Sylvanus
FatMoo
Sylvanus
Level 78
God Stats
10W - 19L
1,277 SR
Queue Stats
83W - 70L
1,492 Elo+
Solo
Poseidon
Poseidon
NpSkully
Poseidon
Level 149
God Stats
5W - 0L
1,882 SR
Queue Stats
55W - 45L
1,508 Elo+
Party 2
Thanatos
Thanatos
SkellyPopeNagash
Thanatos
Level 130
God Stats
4W - 5L
1,432 SR
Queue Stats
55W - 44L
1,518 Elo+
Party 2
Yemoja
Yemoja
StinkMeat
Yemoja
Level 161
God Stats
1W - 0L
1,414 SR
Queue Stats
160W - 150L
1,692 Elo+
Party 3
Skadi
Skadi
shawdog13
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,554 Elo+
Party 3
Team Averages
Level 109
1,501 SR
1,553 Elo+

VS

Team Averages
Level 104
1,564 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeceptiveSide
Achilles
Level 116
God Stats
11W - 21L
1,428 SR
Queue Stats
264W - 341L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Jake-Da-Purv
Kuzenbo
Level 75
God Stats
12W - 14L
1,508 SR
Queue Stats
102W - 102L
1,523 Elo+
Party 1
Merlin
Merlin
PRODIGY_AVERY
Merlin
Level 156
God Stats
0W - 1L
1,657 SR
Queue Stats
51W - 36L
1,525 Elo+
Party 1
Loki
Loki
TheGhostLights
Loki
Level 40
God Stats
2W - 1L
1,728 SR
Queue Stats
82W - 96L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatMoo
Sylvanus
15
0 / 1 / 0
8,970
641
8,213
10,765
9,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Poseidon
NpSkully
Poseidon
14
5 / 2 / 9
8,786
628
10,877
9,607
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 3 / 3
8,339
596
4,717
11,721
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
StinkMeat
Yemoja
13
6 / 0 / 7
9,050
646
8,395
10,693
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
shawdog13
Skadi
13
2 / 0 / 4
7,391
528
7,480
5,957
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 0
6,992
499
4,945
9,165
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
DeceptiveSide
Achilles
14
1 / 0 / 0
7,723
552
7,501
15,516
14,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Jake-Da-Purv
Kuzenbo
10
0 / 3 / 0
6,254
447
5,194
13,633
13,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 9 / 1
6,342
453
3,766
9,922
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 4 / 0
7,362
526
8,067
11,816
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
6
6
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
L
Achilles
DeceptiveSide
Achilles
1
0
0
1
W
Sylvanus
FatMoo
Sylvanus
0
1
0
0
L
Kuzenbo
Jake-Da-Purv
Kuzenbo
0
3
0
0
W
Poseidon
NpSkully
Poseidon
5
2
9
4.75
L
0
9
1
0.06
W
7
3
3
2.83
W
Yemoja
StinkMeat
Yemoja
6
0
7
9.5
L
5
4
0
1.25
W
Skadi
shawdog13
Skadi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
29,473
48,743
Taken
60,052
26,563
Mitigated
38,037
23,204
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,945
2,023
0
3,670
9,165
3,076
402
2,542
6,623
44,071
10,290
L
Achilles
DeceptiveSide
Achilles
7,501
1,930
0
9,064
15,516
14,679
0
7,222
8,294
0
59,003
W
Sylvanus
FatMoo
Sylvanus
8,213
3,087
0
4,546
10,765
9,845
329
0
10,765
51,572
18,580
L
Kuzenbo
Jake-Da-Purv
Kuzenbo
5,194
1,930
0
3,763
13,633
13,007
0
6,754
6,879
18,428
0
W
Poseidon
NpSkully
Poseidon
10,877
1,449
130
2,199
9,607
3,047
542
3,461
6,146
56,381
1,441
L
3,766
215
0
375
9,922
3,338
119
6,528
3,394
37,405
0
W
4,717
113
0
7,650
11,721
4,450
54
142
11,579
0
52,848
W
Yemoja
StinkMeat
Yemoja
8,395
1,937
5,146
3,210
10,693
6,954
190
5,175
5,518
36,625
0
L
8,067
2,056
0
4,654
11,816
3,937
0
3,354
8,462
0
55,656
W
Skadi
shawdog13
Skadi
7,480
3,694
0
323
5,957
2,267
407
4,549
1,408
0
42,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
34,673
456
Minions Killed
401
0
Camps Cleared
0
1,333,306
Distance Traveled
1,401,482
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,992
499
109
8
0
250,017
4
L
Achilles
7,723
552
110
8
0
287,511
0
W
Sylvanus
8,970
641
137
10
0
212,258
0
L
Kuzenbo
6,254
447
19
1
0
300,086
2
W
Poseidon
8,786
628
96
7
0
279,436
3
L
Merlin
6,342
453
81
6
0
241,488
0
W
Thanatos
8,339
596
84
6
0
336,034
0
W
Yemoja
9,050
646
56
4
0
272,595
3
L
Loki
7,362
526
82
6
0
322,380
2
W
Skadi
7,391
528
83
6
0
232,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role