Player Matchup

Heimdallr
Heimdallr
Bronze I
Moeru-Ketsui
Heimdallr
Bronze I
Level 126
God Stats
0W - 2L
1,362 SR
Queue Stats
73W - 98L
1,072 MMR
Party 2
Merlin
Merlin
Silver III
NoLyingImFlying
Merlin
Silver III
Level 109
God Stats
0W - 5L
1,036 SR
Queue Stats
239W - 327L
1,059 MMR
Solo
Maui
Maui
Bronze I
zetto2465
Maui
Bronze I
Level 54
God Stats
4W - 4L
1,377 SR
Queue Stats
70W - 94L
1,042 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,259 SR
1,058 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,504 SR
1,107 MMR
Chaac
Chaac
Silver I
BlaekBaekr
Chaac
Silver I
Level 129
God Stats
60W - 65L
1,469 SR
Queue Stats
1,001W - 1,169L
1,042 MMR
Solo
Hera
Hera
Silver II
Fanclubs
Hera
Silver II
Level 65
God Stats
3W - 3L
1,571 SR
Queue Stats
46W - 64L
1,152 MMR
Party 1
Medusa
Medusa
Silver III
TheMonopoliMan
Medusa
Silver III
Level 76
God Stats
80W - 73L
1,473 SR
Queue Stats
155W - 195L
1,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Moeru-Ketsui
Heimdallr
15
1 / 5 / 6
9,503
792
8,717
13,284
5,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 6 / 1
9,373
781
6,830
9,476
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Maui
13
1 / 5 / 4
8,260
688
3,852
14,102
11,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
VulcanAchillesCthulhuMulan

VS

Bans
SurtrGilgameshKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 3 / 7
8,700
725
6,165
12,834
11,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
9 / 4 / 5
11,449
954
12,649
5,861
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
7 / 1 / 7
11,752
979
11,500
9,007
3,449
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
16
16
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
3
7
1.17
W
Hera
9
4
5
2.88
L
Heimdallr
Moeru-Ketsui
Heimdallr
1
5
6
0.8
L
4
6
1
0.75
W
7
1
7
10.5
L
Maui
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
30,314
36,862
Taken
27,702
20,730
Mitigated
16,767
5,564
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,165
221
0
4,330
12,834
11,184
154
4,170
8,664
0
23,007
W
Hera
12,649
2,511
0
45
5,861
2,134
1,145
2,064
3,794
40,111
397
L
Heimdallr
Moeru-Ketsui
Heimdallr
8,717
3,646
0
3,502
13,284
5,259
680
4,667
8,569
0
31,354
L
6,830
206
0
1,352
9,476
3,559
122
3,390
6,031
33,264
204
W
11,500
5,860
0
662
9,007
3,449
2,516
4,282
4,725
0
51,971
L
Maui
3,852
671
32
678
14,102
11,912
182
4,249
9,774
7,379
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
31,901
121
Minions Killed
164
0
Camps Cleared
0
556,412
Distance Traveled
706,562
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,700
725
30
3
0
217,802
6
W
Hera
11,449
954
57
5
0
240,366
0
L
Heimdallr
9,503
792
48
4
0
186,911
0
L
Merlin
9,373
781
62
5
0
166,087
0
W
Medusa
11,752
979
77
6
0
248,394
0
L
Maui
8,260
688
11
1
0
203,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role