Player Matchup

Geb
Geb
Silver II
Davidvgr
Geb
Silver II
Level 171
God Stats
1W - 1L
1,512 SR
Queue Stats
56W - 69L
1,339 MMR
Party 1
Danzaburou
Danzaburou
Silver III
DemiGodStoner
Danzaburou
Silver III
Level 169
God Stats
0W - 3L
1,519 SR
Queue Stats
14W - 23L
1,367 MMR
Solo
Zeus
Zeus
Gold III
JAOS2404
Zeus
Gold III
Level 159
God Stats
0W - 3L
1,436 SR
Queue Stats
67W - 76L
1,596 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 166
1,489 SR
1,434 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,787 SR
1,999 MMR
Cu Chulainn
Cu Chulainn
Diamond II
MOONRAKER20
Cu Chulainn
Diamond II
Level 146
God Stats
31W - 9L
1,865 SR
Queue Stats
216W - 125L
1,788 MMR
Party 2
Cerberus
Cerberus
Diamond V
RRxece
Cerberus
Diamond V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 27L
1,853 MMR
Party 2
Anhur
Anhur
Diamond I
Zencì
Anhur
Diamond I
Level 94
God Stats
6W - 0L
1,996 SR
Queue Stats
118W - 56L
2,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,395
740
4,835
12,599
11,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DemiGodStoner
Danzaburou
13
3 / 6 / 0
8,581
858
5,823
11,302
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
0 / 4 / 2
7,413
741
8,136
7,069
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KumbhakarnaKuzenboSerqetCthulhuAthena

VS

Bans
FafnirCabrakanSobekBacchusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MOONRAKER20
Cu Chulainn
15
5 / 1 / 8
9,375
938
7,072
10,182
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
RRxece
Cerberus
15
2 / 1 / 9
9,346
935
6,768
10,141
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Zencì
Anhur
17
9 / 2 / 7
10,595
1,060
12,319
10,909
4,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Danzaburou
DemiGodStoner
Danzaburou
3
6
0
0.5
L
Zeus
0
4
2
0.25
W
Cu Chulainn
MOONRAKER20
Cu Chulainn
5
1
8
9
W
Cerberus
RRxece
Cerberus
2
1
9
6.5
W
Anhur
Zencì
Anhur
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
26,159
30,970
Taken
31,232
17,255
Mitigated
17,272
3,484
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,835
460
0
592
12,599
11,488
56
2,169
9,774
13,311
898
L
Danzaburou
DemiGodStoner
Danzaburou
5,823
2,236
0
2,388
11,302
3,950
0
1,915
8,925
0
22,770
L
Zeus
8,136
785
0
504
7,069
1,817
0
1,210
5,600
26,050
0
W
Cu Chulainn
MOONRAKER20
Cu Chulainn
7,072
862
0
2,917
10,182
6,570
797
3,133
7,049
473
29,237
W
Cerberus
RRxece
Cerberus
6,768
290
0
2,733
10,141
6,558
433
4,144
5,997
23,952
3,086
W
Anhur
Zencì
Anhur
12,319
8,169
0
2,706
10,909
4,144
2,422
5,180
5,729
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
29,316
102
Minions Killed
165
0
Camps Cleared
0
508,784
Distance Traveled
581,627
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,395
740
21
2
0
184,294
0
L
Danzaburou
8,581
858
44
4
0
153,446
4
L
Zeus
7,413
741
37
4
0
171,044
0
W
Cu Chulainn
9,375
938
41
4
0
212,769
1
W
Cerberus
9,346
935
71
7
0
197,680
0
W
Anhur
10,595
1,060
53
5
0
171,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role