Player Matchup

Fenrir
Fenrir
AshenCelosia
Fenrir
Level 102
God Stats
1W - 7L
1,182 SR
Queue Stats
135W - 174L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
MilkySocks8269
Cthulhu
Level 77
God Stats
63W - 49L
1,573 SR
Queue Stats
179W - 223L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
lLOouUiiEe88
Aphrodite
Level 149
God Stats
5W - 6L
1,563 SR
Queue Stats
210W - 218L
1,455 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,406 Elo+

VS

Team Averages
Level 79
1,518 SR
1,445 Elo+
Cernunnos
Cernunnos
Hybrid1
Cernunnos
Level 31
God Stats
3W - 0L
1,659 SR
Queue Stats
9W - 19L
1,303 Elo+
Solo
Hera
Hera
TheSinclair5
Hera
Level 48
God Stats
4W - 6L
1,246 SR
Queue Stats
136W - 206L
1,356 Elo+
Solo
Hercules
Hercules
sealzman
Hercules
Level 159
God Stats
4W - 0L
1,648 SR
Queue Stats
37W - 23L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 5 / 1
8,628
719
6,628
11,718
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 3
8,710
726
6,802
12,624
13,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
lLOouUiiEe88
Aphrodite
15
0 / 3 / 5
8,823
735
8,459
11,226
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hybrid1
Cernunnos
16
5 / 0 / 5
10,123
844
11,605
7,833
4,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 5
8,789
732
4,967
8,463
3,255
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
sealzman
Hercules
17
5 / 0 / 4
10,427
869
12,752
12,801
12,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
W
Cernunnos
Hybrid1
Cernunnos
5
0
5
7.5
L
1
2
3
1.25
W
0
5
5
0.5
L
Aphrodite
lLOouUiiEe88
Aphrodite
0
3
5
0.83
W
Hercules
sealzman
Hercules
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
29,324
35,568
Taken
29,097
26,817
Mitigated
20,001
11,560
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,628
542
0
427
11,718
5,608
0
1,589
10,129
0
17,867
W
Cernunnos
Hybrid1
Cernunnos
11,605
5,431
0
0
7,833
4,105
532
4,516
3,281
0
27,005
L
6,802
272
175
2,738
12,624
13,023
0
2,369
10,235
27,570
0
W
4,967
1,079
0
1,310
8,463
3,255
584
4,656
3,783
21,249
1,090
L
Aphrodite
lLOouUiiEe88
Aphrodite
8,459
726
2,725
5,495
11,226
8,186
0
873
10,343
30,341
747
W
Hercules
sealzman
Hercules
12,752
5,859
0
4,259
12,801
12,641
0
6,122
6,662
0
42,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,339
109
Minions Killed
133
0
Camps Cleared
0
661,696
Distance Traveled
586,701
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,628
719
22
2
0
219,533
0
W
Cernunnos
10,123
844
43
4
0
190,727
0
L
Cthulhu
8,710
726
37
3
0
231,583
5
W
Hera
8,789
732
36
3
0
171,225
0
L
Aphrodite
8,823
735
50
4
0
210,580
0
W
Hercules
10,427
869
54
5
0
224,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role