Player Matchup

Arachne
Arachne
Silver I
GHOSTYTTG
Arachne
Silver I
Level 69
God Stats
44W - 49L
1,510 SR
Queue Stats
58W - 85L
1,097 MMR
Party 1
Scylla
Scylla
Silver III
Zuixide
Scylla
Silver III
Level 106
God Stats
64W - 93L
1,370 SR
Queue Stats
708W - 1,031L
987 MMR
Solo
Charybdis
Charybdis
Bronze I
ninoloco
Charybdis
Bronze I
Level 71
God Stats
116W - 133L
1,512 SR
Queue Stats
267W - 378L
777 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,464 SR
954 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,468 SR
1,121 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Kahle9994599
Bellona
Silver II
Level 62
God Stats
2W - 3L
1,447 SR
Queue Stats
23W - 47L
978 MMR
Solo
Zeus
Zeus
Silver III
TonyNash2423
Zeus
Silver III
Level 123
God Stats
42W - 55L
1,456 SR
Queue Stats
339W - 455L
885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GHOSTYTTG
Arachne
16
6 / 6 / 0
11,208
862
10,185
14,012
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Zuixide
Scylla
16
2 / 5 / 4
10,606
816
4,848
8,854
2,882
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ninoloco
Charybdis
16
1 / 3 / 4
10,211
785
5,263
10,609
3,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
VulcanBacchusNu WaNe ZhaBaron Samedi

VS

Bans
ThothDiscordiaKumbhakarnaAnubisMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 5 / 7
11,374
875
11,354
10,291
4,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bellona
Kahle9994599
Bellona
16
2 / 4 / 9
10,761
828
5,434
13,754
14,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

19
7 / 0 / 6
12,191
938
10,965
5,349
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
14
14
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
5
7
1.7
L
Arachne
GHOSTYTTG
Arachne
6
6
0
1
W
Bellona
Kahle9994599
Bellona
2
4
9
1.63
W
7
0
6
10
L
Scylla
Zuixide
Scylla
2
5
4
0.8
L
Charybdis
ninoloco
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
27,753
33,475
Taken
29,394
12,844
Mitigated
20,233
3,200
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,354
9,345
0
1,695
10,291
4,281
3,289
959
9,332
0
44,614
L
Arachne
GHOSTYTTG
Arachne
10,185
7,716
0
2,010
14,012
6,360
0
4,760
9,213
0
27,769
W
Bellona
Kahle9994599
Bellona
5,434
416
0
534
13,754
14,229
523
2,338
11,416
115
29,745
W
10,965
734
0
1,611
5,349
1,723
631
1,380
3,969
48,095
0
L
Scylla
Zuixide
Scylla
4,848
407
0
0
8,854
2,882
240
2,977
5,847
40,943
948
L
Charybdis
ninoloco
Charybdis
5,263
2,918
43
1,147
10,609
3,602
537
3,415
7,191
0
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
34,326
169
Minions Killed
200
0
Camps Cleared
0
688,043
Distance Traveled
716,560
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,374
875
81
6
0
208,966
4
L
Arachne
11,208
862
37
3
0
226,862
0
W
Bellona
10,761
828
45
3
0
249,536
0
W
Zeus
12,191
938
74
6
0
258,058
0
L
Scylla
10,606
816
65
5
0
233,132
0
L
Charybdis
10,211
785
67
5
0
228,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role