Player Matchup

Atlas
Atlas
Armads1827
Atlas
Level 161
God Stats
4W - 7L
1,533 SR
Queue Stats
90W - 117L
1,476 Elo+
Party 1
Odin
Odin
Big Chauncer
Odin
Level 148
God Stats
2W - 1L
1,764 SR
Queue Stats
336W - 312L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
Sonnymk
Ne Zha
Level 99
God Stats
11W - 4L
1,708 SR
Queue Stats
243W - 243L
1,443 Elo+
Party 2
Sobek
Sobek
Tiyler0x
Sobek
Level 28
God Stats
1W - 3L
1,326 SR
Queue Stats
18W - 16L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
bofo 02
Heimdallr
Level 171
God Stats
6W - 2L
1,701 SR
Queue Stats
170W - 165L
1,545 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,514 Elo+

VS

Team Averages
Level 126
1,479 SR
1,578 Elo+
Chiron
Chiron
IEmptySea
Chiron
Level 45
God Stats
0W - 3L
1,230 SR
Queue Stats
158W - 138L
1,593 Elo+
Solo
Bakasura
Bakasura
IIPEJEII
Bakasura
Level 145
God Stats
2W - 2L
1,596 SR
Queue Stats
275W - 266L
1,600 Elo+
Solo
Nox
Nox
Krakatoa1615
Nox
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
87W - 73L
1,559 Elo+
Party 3
Terra
Terra
Notable99
Terra
Level 108
God Stats
3W - 8L
1,464 SR
Queue Stats
170W - 163L
1,554 Elo+
Solo
Cliodhna
Cliodhna
TTVExtremo2546XD
Cliodhna
Level 172
God Stats
17W - 15L
1,553 SR
Queue Stats
287W - 264L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 1 / 3
8,712
581
7,967
8,618
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
3 / 2 / 5
8,565
571
7,844
10,107
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Sonnymk
Ne Zha
12
1 / 2 / 3
7,017
468
6,793
10,056
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Tiyler0x
Sobek
16
4 / 0 / 3
10,114
674
9,335
14,388
11,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
bofo 02
Heimdallr
16
3 / 1 / 1
9,326
622
13,939
12,054
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IEmptySea
Chiron
12
1 / 3 / 2
7,015
468
8,926
10,873
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
IIPEJEII
Bakasura
12
1 / 7 / 1
7,006
467
7,775
17,218
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 2
7,808
521
3,600
6,991
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Notable99
Terra
12
3 / 1 / 1
7,696
513
5,027
14,814
12,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 2 / 3
7,559
504
8,085
13,569
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
6
6
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
1
3
5.5
W
3
2
5
2.75
L
Chiron
IEmptySea
Chiron
1
3
2
0.67
L
Bakasura
IIPEJEII
Bakasura
1
7
1
0.21
L
0
2
2
0.5
L
Terra
Notable99
Terra
3
1
1
3.5
W
Ne Zha
Sonnymk
Ne Zha
1
2
3
1.25
L
1
2
3
1.25
W
Sobek
Tiyler0x
Sobek
4
0
3
5.5
W
Heimdallr
bofo 02
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
33,413
55,223
Taken
63,465
28,208
Mitigated
36,726
20,957
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,967
2,204
0
2,093
8,618
3,926
35
2,132
6,346
52,005
1,166
W
7,844
1,850
0
1,353
10,107
4,101
0
1,624
7,954
0
77,404
L
Chiron
IEmptySea
Chiron
8,926
3,011
290
1,932
10,873
4,869
0
824
9,887
0
58,555
L
Bakasura
IIPEJEII
Bakasura
7,775
4,849
0
6,371
17,218
11,856
0
5,966
10,352
0
28,117
L
3,600
293
0
1,830
6,991
2,625
285
2,908
3,981
54,441
0
L
Terra
Notable99
Terra
5,027
673
3,291
4,247
14,814
12,499
0
3,076
11,395
22,856
0
W
Ne Zha
Sonnymk
Ne Zha
6,793
1,171
0
2,028
10,056
3,641
0
1,459
8,554
0
42,002
L
8,085
1,680
0
5,718
13,569
4,877
0
2,777
10,599
0
63,145
W
Sobek
Tiyler0x
Sobek
9,335
1,200
0
7,447
14,388
11,667
40
1,367
11,397
65,202
3,506
W
Heimdallr
bofo 02
Heimdallr
13,939
8,550
0
8,036
12,054
4,873
115
2,513
9,455
0
88,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
37,084
526
Minions Killed
453
0
Camps Cleared
0
1,622,961
Distance Traveled
1,564,720
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,712
581
83
6
0
348,469
4
W
Odin
8,565
571
111
7
0
361,947
0
L
Chiron
7,015
468
115
8
0
280,620
0
L
Bakasura
7,006
467
90
6
0
267,513
2
L
Nox
7,808
521
110
7
0
322,806
4
L
Terra
7,696
513
27
2
0
342,953
4
W
Ne Zha
7,017
468
53
4
0
333,646
0
L
Cliodhna
7,559
504
111
7
0
350,828
5
W
Sobek
10,114
674
135
9
0
261,987
0
W
Heimdallr
9,326
622
144
10
0
316,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role