Player Matchup

Bastet
Bastet
BadSheerBooch
Bastet
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
410W - 386L
1,628 Elo+
Solo
Hel
Hel
COLTAM0R
Hel
Level 128
God Stats
14W - 6L
1,673 SR
Queue Stats
239W - 248L
1,500 Elo+
Party 1
Skadi
Skadi
Mr DrMUFFINS88
Skadi
Level 69
God Stats
34W - 30L
1,517 SR
Queue Stats
135W - 171L
1,386 Elo+
Party 1
Fafnir
Fafnir
Stratt05
Fafnir
Level 128
God Stats
12W - 10L
1,475 SR
Queue Stats
241W - 263L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
exvac
Amaterasu
Level 129
God Stats
5W - 3L
1,615 SR
Queue Stats
402W - 421L
1,478 Elo+
Party 1
Team Averages
Level 121
1,556 SR
1,495 Elo+

VS

Team Averages
Level 112
1,460 SR
1,515 Elo+
Bastet
Bastet
BluntsDZ
Bastet
Level 106
God Stats
59W - 43L
1,625 SR
Queue Stats
72W - 62L
1,531 Elo+
Solo
Hachiman
Hachiman
DivineAbba
Hachiman
Level 155
God Stats
0W - 2L
1,250 SR
Queue Stats
158W - 151L
1,545 Elo+
Solo
Janus
Janus
DivineMallow
Janus
Level 103
God Stats
5W - 11L
1,373 SR
Queue Stats
325W - 332L
1,459 Elo+
Solo
Chaac
Chaac
JuanSArvelo
Chaac
Level 128
God Stats
47W - 41L
1,560 SR
Queue Stats
188W - 161L
1,558 Elo+
Solo
Atlas
Atlas
hhopskotch
Atlas
Level 68
God Stats
44W - 31L
1,492 SR
Queue Stats
49W - 38L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,336
704
6,319
5,065
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 0 / 2
6,707
745
5,808
3,885
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
4,643
516
2,833
3,742
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Stratt05
Fafnir
8
0 / 1 / 1
5,096
566
1,260
6,513
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
exvac
Amaterasu
11
2 / 0 / 1
6,174
686
3,509
7,083
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
8
1 / 4 / 0
4,464
496
2,586
6,375
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
DivineAbba
Hachiman
9
0 / 1 / 0
4,549
505
3,696
3,902
989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
4,728
525
2,450
6,748
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,980
553
3,380
6,399
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
8
0 / 1 / 2
4,261
473
3,478
5,858
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
2
2
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Bastet
BluntsDZ
Bastet
1
4
0
0.25
W
5
0
2
6
L
Hachiman
DivineAbba
Hachiman
0
1
0
0
L
1
5
1
0.3
L
0
3
0
0
W
0
1
0
0
W
Fafnir
Stratt05
Fafnir
0
1
1
0.5
W
Amaterasu
exvac
Amaterasu
2
0
1
2.5
L
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
15,590
26,288
Taken
29,282
12,419
Mitigated
10,491
11,943
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,319
1,751
0
1,827
5,065
1,565
0
1,266
3,630
0
37,684
L
Bastet
BluntsDZ
Bastet
2,586
759
0
2,590
6,375
1,413
0
1,494
4,881
0
21,091
W
5,808
44
340
2,547
3,885
963
0
527
3,200
57,002
849
L
Hachiman
DivineAbba
Hachiman
3,696
2,104
0
1,879
3,902
989
0
380
3,522
0
34,347
L
2,450
43
0
1,615
6,748
1,431
0
3,709
3,039
25,450
0
L
3,380
498
0
2,084
6,399
3,817
0
556
5,843
0
32,103
W
2,833
533
0
613
3,742
891
0
1,491
2,095
0
33,452
W
Fafnir
Stratt05
Fafnir
1,260
439
0
2,714
6,513
4,426
0
1,698
4,451
13,827
368
W
Amaterasu
exvac
Amaterasu
3,509
1,242
0
3,902
7,083
4,574
0
0
7,083
0
41,977
L
Atlas
3,478
975
0
1,062
5,858
2,841
0
830
5,028
16,937
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
22,982
348
Minions Killed
255
0
Camps Cleared
0
994,865
Distance Traveled
876,476
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,336
704
68
8
0
242,496
0
L
Bastet
4,464
496
46
5
0
153,612
0
W
Hel
6,707
745
98
11
0
198,277
2
L
Hachiman
4,549
505
70
8
0
160,406
0
L
Janus
4,728
525
58
6
0
193,148
0
L
Chaac
4,980
553
70
8
0
177,849
2
W
Skadi
4,643
516
76
8
0
185,888
1
W
Fafnir
5,096
566
21
2
0
183,139
2
W
Amaterasu
6,174
686
85
9
0
185,065
0
L
Atlas
4,261
473
11
1
0
191,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role