Player Matchup

Atlas
Atlas
 
Atlas
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Danterojo33
Lancelot
Level 193
God Stats
7W - 4L
1,589 SR
Queue Stats
147W - 144L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Eyasae Flia
Guan Yu
Level 220
God Stats
2W - 2L
1,506 SR
Queue Stats
335W - 338L
1,524 Elo+
Party 1
Nut
Nut
HowieDoo
Nut
Level 158
God Stats
1W - 5L
1,355 SR
Queue Stats
136W - 125L
1,496 Elo+
Solo
Raijin
Raijin
robertcool1478
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,595 Elo+
Solo
Team Averages
Level 151
1,490 SR
1,526 Elo+

VS

Team Averages
Level 136
1,484 SR
1,530 Elo+
Cliodhna
Cliodhna
Dreams910
Cliodhna
Level 84
God Stats
3W - 5L
1,381 SR
Queue Stats
332W - 298L
1,458 Elo+
Solo
Ix Chel
Ix Chel
FLACO187
Ix Chel
Level 157
God Stats
8W - 11L
1,459 SR
Queue Stats
395W - 382L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
MoTheWize
Sylvanus
Level 121
God Stats
6W - 6L
1,540 SR
Queue Stats
231W - 232L
1,531 Elo+
Party 2
Camazotz
Camazotz
Rip Togashi
Camazotz
Level 156
God Stats
2W - 1L
1,503 SR
Queue Stats
280W - 251L
1,564 Elo+
Solo
Nut
Nut
SmokeBreakEli420
Nut
Level 164
God Stats
7W - 9L
1,535 SR
Queue Stats
403W - 402L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 1
5,657
566
4,658
10,558
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Danterojo33
Lancelot
9
4 / 5 / 1
5,364
536
6,786
8,557
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
Eyasae Flia
Guan Yu
10
1 / 2 / 3
5,647
565
6,164
9,753
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 2
4,973
497
5,090
8,648
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,578
458
1,001
2,900
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dreams910
Cliodhna
10
1 / 2 / 6
5,811
581
4,349
9,090
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
FLACO187
Ix Chel
12
6 / 0 / 0
6,629
663
4,169
3,427
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MoTheWize
Sylvanus
11
2 / 0 / 1
5,656
566
6,594
7,755
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Camazotz
Rip Togashi
Camazotz
11
1 / 2 / 3
6,082
608
5,449
10,080
4,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
6,057
606
7,536
7,941
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
1
2.5
L
Lancelot
Danterojo33
Lancelot
4
5
1
0.9
W
Cliodhna
Dreams910
Cliodhna
1
2
6
2
L
Guan Yu
Eyasae Flia
Guan Yu
1
2
3
1.25
W
Ix Chel
FLACO187
Ix Chel
6
0
0
6
L
0
4
2
0.25
W
Sylvanus
MoTheWize
Sylvanus
2
0
1
2.5
W
Camazotz
Rip Togashi
Camazotz
1
2
3
1.25
W
2
3
3
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
28,097
40,416
Taken
38,293
18,445
Mitigated
12,870
13,261
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,658
2,069
1,346
2,914
10,558
5,939
0
3,903
6,623
21,310
0
L
Lancelot
Danterojo33
Lancelot
6,786
1,114
0
2,602
8,557
2,213
0
2,315
6,030
0
22,100
W
Cliodhna
Dreams910
Cliodhna
4,349
887
0
4,714
9,090
2,460
0
926
8,074
0
43,024
L
Guan Yu
Eyasae Flia
Guan Yu
6,164
1,781
0
3,835
9,753
7,316
0
490
9,191
0
33,412
W
Ix Chel
FLACO187
Ix Chel
4,169
329
519
1,516
3,427
884
0
830
2,467
30,870
1,246
L
5,090
3,410
0
1,971
8,648
2,314
0
1,788
6,860
0
37,184
W
Sylvanus
MoTheWize
Sylvanus
6,594
2,214
614
4,130
7,755
3,035
0
2,600
5,155
26,800
8,891
W
Camazotz
Rip Togashi
Camazotz
5,449
2,347
0
6,091
10,080
4,101
0
0
10,080
0
42,416
W
7,536
5,431
0
2,346
7,941
2,390
0
1,439
6,502
0
37,552
L
1,001
0
0
593
2,900
663
0
948
1,774
19,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
30,235
232
Minions Killed
350
0
Camps Cleared
0
921,837
Distance Traveled
988,361
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,657
566
36
4
0
197,164
3
L
Lancelot
5,364
536
33
3
0
217,736
0
W
Cliodhna
5,811
581
67
7
0
225,586
0
L
Guan Yu
5,647
565
51
5
0
214,001
3
W
Ix Chel
6,629
663
70
7
0
208,735
1
L
Nut
4,973
497
71
7
0
178,651
0
W
Sylvanus
5,656
566
59
6
0
190,064
0
W
Camazotz
6,082
608
78
8
0
193,545
0
W
Nut
6,057
606
76
8
0
170,431
0
L
Raijin
4,578
458
41
4
0
114,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role