Player Matchup

Bastet
Bastet
Alzeif
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,650 Elo+
Solo
Chaac
Chaac
AragornLORD
Chaac
Level 128
God Stats
3W - 0L
1,765 SR
Queue Stats
33W - 28L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
IGxNeat
Kumbhakarna
Level 159
God Stats
13W - 9L
1,515 SR
Queue Stats
292W - 277L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
ItsJMED
Jing Wei
Level 159
God Stats
4W - 0L
1,615 SR
Queue Stats
102W - 106L
1,555 Elo+
Party 1
Poseidon
Poseidon
MartialMonkey68
Poseidon
Level 164
God Stats
1W - 1L
1,306 SR
Queue Stats
76W - 81L
1,543 Elo+
Party 1
Team Averages
Level 154
1,540 SR
1,554 Elo+

VS

Team Averages
Level 111
1,617 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Italian_KaTz
Horus
Level 143
God Stats
52W - 43L
1,559 SR
Queue Stats
394W - 355L
1,457 Elo+
Solo
Arachne
Arachne
Sploosh3511
Arachne
Level 6
God Stats
1W - 1L
1,803 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 2
Persephone
Persephone
g0yokunomajo
Persephone
Level 201
God Stats
5W - 6L
1,621 SR
Queue Stats
198W - 176L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
gregfromgregfarm
Zhong Kui
Level 56
God Stats
12W - 13L
1,604 SR
Queue Stats
46W - 42L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alzeif
Bastet
10
5 / 0 / 6
6,076
608
5,406
7,935
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,795
580
3,383
8,947
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
IGxNeat
Kumbhakarna
10
0 / 3 / 7
5,990
599
2,000
8,957
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ItsJMED
Jing Wei
11
4 / 2 / 1
6,163
616
9,395
5,697
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
7 / 0 / 1
7,249
725
4,742
4,022
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 3 / 2
5,580
558
7,037
7,209
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 3 / 2
5,500
550
1,919
10,654
6,256
Arachne
Sploosh3511
Arachne
7
0 / 4 / 1
4,562
456
673
5,603
1,398
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
g0yokunomajo
Persephone
11
1 / 4 / 1
6,457
646
3,009
5,744
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
11
3 / 3 / 0
6,309
631
7,320
7,195
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
8
8
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
2
1.33
W
Bastet
Alzeif
Bastet
5
0
6
8
W
1
3
2
0.67
W
Kumbhakarna
IGxNeat
Kumbhakarna
0
3
7
1.17
L
1
3
2
0.67
W
Jing Wei
ItsJMED
Jing Wei
4
2
1
2.25
W
Poseidon
7
0
1
7.5
L
Arachne
Sploosh3511
Arachne
0
4
1
0.13
L
Persephone
g0yokunomajo
Persephone
1
4
1
0.38
L
Zhong Kui
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
19,958
35,558
Taken
36,405
16,890
Mitigated
15,926
12,751
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,037
3,809
0
2,578
7,209
2,168
0
1,272
5,879
0
37,452
W
Bastet
Alzeif
Bastet
5,406
1,025
0
4,608
7,935
2,303
12
1,606
6,151
0
38,836
W
3,383
243
0
3,245
8,947
6,800
0
4,975
3,488
0
29,879
W
Kumbhakarna
IGxNeat
Kumbhakarna
2,000
134
0
1,362
8,957
4,675
0
515
8,334
15,330
0
L
1,919
974
388
2,495
10,654
6,256
0
1,319
9,335
0
19,309
W
Jing Wei
ItsJMED
Jing Wei
9,395
6,120
0
2,563
5,697
1,958
0
580
5,077
0
49,405
W
Poseidon
4,742
1,146
0
973
4,022
1,154
0
1,123
2,753
52,529
1,563
L
Arachne
Sploosh3511
Arachne
673
416
0
848
5,603
1,398
0
411
5,124
0
15,457
L
Persephone
g0yokunomajo
Persephone
3,009
0
0
845
5,744
1,437
0
2,531
2,972
35,807
455
L
Zhong Kui
7,320
1,123
0
3,496
7,195
4,667
0
674
6,397
34,002
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
28,408
328
Minions Killed
286
0
Camps Cleared
0
1,120,355
Distance Traveled
1,065,318
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,580
558
59
6
0
211,404
0
W
Bastet
6,076
608
65
7
0
265,052
4
W
Chaac
5,795
580
53
5
0
214,871
8
W
Kumbhakarna
5,990
599
22
2
0
219,671
3
L
Horus
5,500
550
24
2
0
232,797
3
W
Jing Wei
6,163
616
85
9
0
197,128
1
W
Poseidon
7,249
725
103
10
0
223,633
2
L
Arachne
4,562
456
35
4
0
202,658
0
L
Persephone
6,457
646
88
9
0
226,293
0
L
Zhong Kui
6,309
631
80
8
0
192,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role