Player Matchup

King Arthur
King Arthur
DankDongler
King Arthur
Level 106
God Stats
11W - 7L
1,684 SR
Queue Stats
82W - 91L
1,515 Elo+
Party 1
Ravana
Ravana
NUTERRINOGM
Ravana
Level 102
God Stats
3W - 2L
1,787 SR
Queue Stats
59W - 85L
1,449 Elo+
Party 1
Anubis
Anubis
Ziring Death
Anubis
Level 121
God Stats
3W - 2L
1,593 SR
Queue Stats
74W - 68L
1,554 Elo+
Party 1
Team Averages
Level 110
1,688 SR
1,506 Elo+

VS

Team Averages
Level 129
1,393 SR
1,494 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Shave a Giraffe
Vulcan
Level 119
God Stats
4W - 7L
1,180 SR
Queue Stats
358W - 392L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DankDongler
King Arthur
12
0 / 1 / 4
6,524
816
4,142
5,221
3,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
13
4 / 0 / 0
7,616
952
2,263
2,516
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
0 / 2 / 3
6,402
800
2,158
4,799
1,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 0
6,614
827
4,483
5,939
2,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
 
Sylvanus
6
0 / 1 / 0
5,093
637
345
1,815
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 3
6,701
838
4,862
3,720
1,220
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
0
3
L
Sylvanus
 
Sylvanus
0
1
0
0
W
King Arthur
DankDongler
King Arthur
0
1
4
2
W
Ravana
4
0
0
4
L
0
2
3
0.75
W
Anubis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
9,690
12,536
Taken
11,474
6,680
Mitigated
4,829
3,638
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,483
769
0
1,082
5,939
2,729
0
1,375
4,554
0
13,534
L
Sylvanus
 
Sylvanus
345
132
73
335
1,815
880
0
167
1,648
1,708
1,425
W
King Arthur
DankDongler
King Arthur
4,142
875
0
2,322
5,221
3,572
0
2,619
2,583
0
22,753
W
Ravana
2,263
767
0
387
2,516
1,247
0
693
1,823
0
18,323
L
4,862
261
0
0
3,720
1,220
0
538
3,182
27,465
0
W
Anubis
2,158
154
0
929
4,799
1,861
0
1,872
2,923
20,589
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,542
Gold Earned
18,408
122
Minions Killed
81
0
Camps Cleared
0
461,933
Distance Traveled
289,709
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,614
827
22
3
0
125,890
0
L
Sylvanus
5,093
637
5
1
0
31,766
0
W
King Arthur
6,524
816
36
5
0
167,410
1
W
Ravana
7,616
952
39
5
0
166,746
0
L
Vulcan
6,701
838
54
7
0
132,053
0
W
Anubis
6,402
800
47
6
0
127,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role