Player Matchup

Mulan
Mulan
BULLETHEAD8900
Mulan
Level 159
God Stats
45W - 37L
1,480 SR
Queue Stats
70W - 75L
1,442 Elo+
Party 1
Hel
Hel
xBuhdda
Hel
Level 94
God Stats
20W - 22L
1,404 SR
Queue Stats
20W - 22L
1,471 Elo+
Party 1
Yemoja
Yemoja
xMsRogers16
Yemoja
Level 107
God Stats
14W - 10L
1,654 SR
Queue Stats
33W - 36L
1,418 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,444 Elo+

VS

Team Averages
Level 85
1,372 SR
1,392 Elo+
Chernobog
Chernobog
Darkninja3064
Chernobog
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Dxnizl
Nu Wa
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 73L
1,429 Elo+
Party 2
Hercules
Hercules
Sheluvsjoe24
Hercules
Level 87
God Stats
93W - 117L
1,116 SR
Queue Stats
472W - 494L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,014
801
4,090
8,554
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hel
13
2 / 0 / 4
8,014
801
4,467
6,298
3,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
2 / 0 / 4
7,896
790
3,517
4,945
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkninja3064
Chernobog
13
0 / 3 / 1
7,799
780
5,135
5,611
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Dxnizl
Nu Wa
14
0 / 2 / 1
7,595
760
6,905
4,093
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sheluvsjoe24
Hercules
14
1 / 1 / 0
8,150
815
3,696
4,814
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Chernobog
Darkninja3064
Chernobog
0
3
1
0.17
L
Nu Wa
Dxnizl
Nu Wa
0
2
1
0.25
L
Hercules
Sheluvsjoe24
Hercules
1
1
0
1
W
Hel
2
0
4
4
W
Yemoja
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,074
Damage
15,736
19,797
Taken
14,518
12,738
Mitigated
5,166
12,305
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,090
233
126
845
8,554
5,380
0
3,236
5,047
0
18,939
L
Chernobog
Darkninja3064
Chernobog
5,135
1,780
0
717
5,611
1,930
0
3,023
2,151
0
28,014
L
Nu Wa
Dxnizl
Nu Wa
6,905
2,684
0
324
4,093
1,324
0
1,962
1,883
14,559
0
L
Hercules
Sheluvsjoe24
Hercules
3,696
119
0
1,058
4,814
1,912
0
2,340
2,135
0
38,734
W
Hel
4,467
397
4,305
4,037
6,298
3,189
0
1,686
4,403
23,647
0
W
Yemoja
3,517
84
2,254
738
4,945
4,169
0
1,372
3,364
17,349
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
23,544
117
Minions Killed
144
0
Camps Cleared
0
555,991
Distance Traveled
568,397
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,014
801
31
3
0
194,061
4
L
Chernobog
7,799
780
47
5
0
175,988
0
L
Nu Wa
7,595
760
25
3
0
177,578
0
L
Hercules
8,150
815
72
7
0
214,831
0
W
Hel
8,014
801
58
6
0
172,919
2
W
Yemoja
7,896
790
28
3
0
189,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role