Player Matchup

Atlas
Atlas
Gold II
I2 Eterny I2
Atlas
Gold II
Level 130
God Stats
1W - 1L
1,620 SR
Queue Stats
90W - 86L
1,708 MMR
Party 1
Mulan
Mulan
Gold IV
ROCKST4RxKEANEx
Mulan
Gold IV
Level 141
God Stats
10W - 13L
1,454 SR
Queue Stats
150W - 164L
1,427 MMR
Party 1
Vulcan
Vulcan
Silver II
realivantion
Vulcan
Silver II
Level 127
God Stats
7W - 7L
1,534 SR
Queue Stats
132W - 160L
1,237 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,536 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,642 SR
1,444 MMR
Xing Tian
Xing Tian
Silver V
Bbro29
Xing Tian
Silver V
Level 69
God Stats
7W - 18L
1,465 SR
Queue Stats
50W - 91L
807 MMR
Solo
Medusa
Medusa
Bronze III
Demons013
Medusa
Bronze III
Level 68
God Stats
21W - 13L
1,883 SR
Queue Stats
22W - 15L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
Mcgrubee
Discordia
Platinum III
Level 153
God Stats
13W - 9L
1,579 SR
Queue Stats
32W - 25L
2,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,746
775
4,755
12,602
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 2
7,101
710
5,168
9,910
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
0 / 7 / 3
7,467
747
4,278
7,999
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixKuzenboBacchusAresAchilles

VS

Bans
AthenaCthulhuHou YiGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bbro29
Xing Tian
14
1 / 2 / 12
8,898
890
5,572
11,367
7,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Demons013
Medusa
17
9 / 0 / 6
10,487
1,049
11,086
3,344
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Mcgrubee
Discordia
16
6 / 1 / 8
10,004
1,000
10,125
3,964
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bbro29
Xing Tian
1
2
12
3.5
W
Medusa
Demons013
Medusa
9
0
6
12
L
2
3
1
0.83
W
Discordia
Mcgrubee
Discordia
6
1
8
10
L
1
6
2
0.33
L
Vulcan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
26,783
30,511
Taken
18,675
17,708
Mitigated
10,527
4,427
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bbro29
Xing Tian
5,572
604
0
1,978
11,367
7,542
120
5,899
4,803
12,142
2,502
W
Medusa
Demons013
Medusa
11,086
5,716
0
1,963
3,344
1,571
2,244
981
2,097
0
58,050
L
4,755
1,738
0
2,841
12,602
9,434
0
4,066
7,928
21,172
0
W
Discordia
Mcgrubee
Discordia
10,125
142
0
1,557
3,964
1,414
486
1,813
2,042
37,916
0
L
5,168
740
0
1,096
9,910
5,671
0
4,862
4,315
0
12,177
L
Vulcan
4,278
101
0
490
7,999
2,603
0
4,322
2,979
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
29,389
108
Minions Killed
179
0
Camps Cleared
0
498,829
Distance Traveled
641,757
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,898
890
22
2
0
204,586
1
W
Medusa
10,487
1,049
89
9
0
232,467
1
L
Atlas
7,746
775
23
2
0
193,103
5
W
Discordia
10,004
1,000
68
7
0
204,704
2
L
Mulan
7,101
710
22
2
0
138,921
0
L
Vulcan
7,467
747
63
6
0
166,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role