Player Matchup

Medusa
Medusa
Bronze III
XbalDonkey
Medusa
Bronze III
Level 35
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 5L
1,605 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 35
1,336 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,655 SR
1,513 MMR
Ah Puch
Ah Puch
Gold II
Vadori-_-
Ah Puch
Gold II
Level 156
God Stats
7W - 3L
1,655 SR
Queue Stats
37W - 34L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XbalDonkey
Medusa
13
0 / 2 / 0
8,259
751
5,346
12,420
5,359
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
NemesisBakasuraKaliAnhurSkadi

VS

Bans
FreyaNikeHe BoAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Vadori-_-
Ah Puch
17
2 / 0 / 0
11,369
1,034
9,555
8,002
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Vadori-_-
Ah Puch
2
0
0
2
L
Medusa
XbalDonkey
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,346
Damage
9,555
12,420
Taken
8,002
5,359
Mitigated
5,884
2,705
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Vadori-_-
Ah Puch
9,555
190
0
3,759
8,002
5,884
573
461
7,541
64,533
3,606
L
Medusa
XbalDonkey
Medusa
5,346
1,837
0
2,705
12,420
5,359
0
9,721
2,699
0
37,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,259
Gold Earned
11,369
78
Minions Killed
140
1
Camps Cleared
8
222,202
Distance Traveled
216,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,369
1,034
140
13
8
216,200
0
L
Medusa
8,259
751
78
7
1
222,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role