Player Matchup

Ra
Ra
JumpmanStick
Ra
Level 69
God Stats
9W - 8L
1,481 SR
Queue Stats
57W - 47L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
ObsurdLock
Sylvanus
Level 127
God Stats
11W - 21L
1,215 SR
Queue Stats
88W - 101L
1,395 Elo+
Party 2
Geb
Geb
gebhd
Geb
Level 105
God Stats
15W - 6L
1,764 SR
Queue Stats
100W - 97L
1,479 Elo+
Party 1
Fenrir
Fenrir
hi peak me
Fenrir
Level 25
God Stats
5W - 3L
1,622 SR
Queue Stats
9W - 15L
1,270 Elo+
Party 2
Apollo
Apollo
s3rpi3nt3
Apollo
Level 102
God Stats
7W - 2L
1,785 SR
Queue Stats
118W - 116L
1,474 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,427 Elo+

VS

Team Averages
Level 136
1,530 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlueXIV
Kumbhakarna
Level 87
God Stats
8W - 5L
1,642 SR
Queue Stats
71W - 81L
1,500 Elo+
Solo
Surtr
Surtr
Legit_Haiku
Surtr
Level 148
God Stats
3W - 5L
1,581 SR
Queue Stats
171W - 177L
1,410 Elo+
Party 3
Zhong Kui
Zhong Kui
Legit_VDash10
Zhong Kui
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 197L
1,434 Elo+
Party 3
Mulan
Mulan
Rio8519
Mulan
Level 153
God Stats
17W - 19L
1,427 SR
Queue Stats
534W - 529L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,679
585
3,306
3,663
999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ObsurdLock
Sylvanus
9
1 / 2 / 1
5,187
648
4,066
4,910
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Geb
gebhd
Geb
8
0 / 1 / 5
4,926
616
4,344
5,898
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
hi peak me
Fenrir
10
1 / 2 / 1
4,764
596
1,503
5,641
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
s3rpi3nt3
Apollo
9
4 / 2 / 0
5,111
639
4,884
5,350
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,574
447
2,989
3,304
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
BlueXIV
Kumbhakarna
7
1 / 2 / 0
4,122
515
2,058
7,144
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 1
5,105
638
2,954
6,370
2,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Legit_VDash10
Zhong Kui
8
1 / 2 / 1
4,849
606
3,627
6,054
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Rio8519
Mulan
8
3 / 2 / 0
4,769
596
2,736
6,232
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
6
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Kumbhakarna
BlueXIV
Kumbhakarna
1
2
0
0.5
W
3
0
1
3.5
L
1
1
1
1.5
L
Zhong Kui
Legit_VDash10
Zhong Kui
1
2
1
0.75
W
Sylvanus
ObsurdLock
Sylvanus
1
2
1
0.75
L
Mulan
Rio8519
Mulan
3
2
0
1.5
W
Geb
gebhd
Geb
0
1
5
2.5
W
Fenrir
hi peak me
Fenrir
1
2
1
0.75
W
Apollo
s3rpi3nt3
Apollo
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
14,364
25,462
Taken
29,104
10,120
Mitigated
12,473
7,910
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,989
1,947
0
331
3,304
771
0
1,079
2,225
0
16,040
L
Kumbhakarna
BlueXIV
Kumbhakarna
2,058
619
690
1,536
7,144
3,156
0
1,466
5,614
8,075
0
W
3,306
453
113
2,031
3,663
999
0
2,112
1,551
21,481
0
L
2,954
815
0
3,674
6,370
2,737
0
3,063
3,307
706
27,807
L
Zhong Kui
Legit_VDash10
Zhong Kui
3,627
379
0
3,467
6,054
3,865
0
2,882
3,172
28,799
0
W
Sylvanus
ObsurdLock
Sylvanus
4,066
1,750
0
1,788
4,910
2,053
0
178
4,388
22,724
6,423
L
Mulan
Rio8519
Mulan
2,736
286
0
1,322
6,232
1,944
0
2,090
4,084
0
18,222
W
Geb
gebhd
Geb
4,344
343
0
1,095
5,898
3,537
0
1,542
4,356
13,195
1,867
W
Fenrir
hi peak me
Fenrir
1,503
523
0
149
5,641
2,023
0
1,061
4,509
0
31,148
W
Apollo
s3rpi3nt3
Apollo
4,884
3,147
0
2,734
5,350
1,508
0
970
4,380
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
22,419
232
Minions Killed
194
0
Camps Cleared
0
779,249
Distance Traveled
744,451
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,574
447
30
4
0
105,535
3
L
Kumbhakarna
4,122
515
6
1
0
158,126
0
W
Ra
4,679
585
30
4
0
186,429
0
L
Surtr
5,105
638
65
8
0
162,652
0
L
Zhong Kui
4,849
606
59
7
0
154,387
0
W
Sylvanus
5,187
648
66
8
0
123,116
3
L
Mulan
4,769
596
34
4
0
163,751
0
W
Geb
4,926
616
20
3
0
170,270
2
W
Fenrir
4,764
596
65
8
0
155,164
0
W
Apollo
5,111
639
51
6
0
144,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role