Player Matchup

Hercules
Hercules
Chaseybear223
Hercules
Level 160
God Stats
4W - 3L
1,705 SR
Queue Stats
46W - 37L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
Innhura
Aphrodite
Level 88
God Stats
11W - 5L
1,561 SR
Queue Stats
71W - 52L
1,533 Elo+
Party 2
Skadi
Skadi
ikilledyourdream
Skadi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,372 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,495 Elo+

VS

Team Averages
Level 81
1,565 SR
1,544 Elo+
Kuzenbo
Kuzenbo
Iagging out
Kuzenbo
Level 127
God Stats
23W - 25L
1,518 SR
Queue Stats
228W - 263L
1,441 Elo+
Party 1
Skadi
Skadi
ImWearingYeezys
Skadi
Level 8
God Stats
1W - 2L
1,716 SR
Queue Stats
5W - 7L
1,706 Elo+
Party 1
Vulcan
Vulcan
ImYourDadNow-
Vulcan
Level 108
God Stats
11W - 14L
1,463 SR
Queue Stats
142W - 153L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaseybear223
Hercules
15
3 / 0 / 5
8,872
887
9,637
10,682
10,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Innhura
Aphrodite
15
3 / 2 / 5
8,928
893
5,868
8,206
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 3
8,271
827
3,219
5,712
1,928
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iagging out
Kuzenbo
14
2 / 1 / 2
7,639
764
6,160
9,604
10,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 3
7,071
707
4,686
7,771
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
7,379
738
7,884
3,020
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chaseybear223
Hercules
3
0
5
5.5
L
Kuzenbo
Iagging out
Kuzenbo
2
1
2
3
L
0
6
3
0.25
L
2
1
2
3
W
Aphrodite
Innhura
Aphrodite
3
2
5
2.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
18,730
24,600
Taken
20,395
16,311
Mitigated
14,074
13,423
Healing
1,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chaseybear223
Hercules
9,637
2,546
0
2,675
10,682
10,791
1,120
4,131
6,310
0
22,776
L
Kuzenbo
Iagging out
Kuzenbo
6,160
1,680
0
1,055
9,604
10,068
0
3,509
6,034
22,132
556
L
4,686
1,900
0
156
7,771
2,813
0
2,020
5,695
0
9,866
L
7,884
359
0
0
3,020
1,193
0
351
2,669
24,826
486
W
Aphrodite
Innhura
Aphrodite
5,868
699
5,034
5,549
8,206
3,592
1,222
4,553
3,428
35,565
0
W
3,219
1,047
0
165
5,712
1,928
1,131
3,990
1,557
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
22,089
158
Minions Killed
100
0
Camps Cleared
0
552,815
Distance Traveled
530,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,872
887
32
3
0
199,674
0
L
Kuzenbo
7,639
764
40
4
0
201,364
2
L
Skadi
7,071
707
19
2
0
171,530
0
L
Vulcan
7,379
738
41
4
0
157,871
1
W
Aphrodite
8,928
893
68
7
0
173,960
0
W
Skadi
8,271
827
58
6
0
179,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role