Player Matchup

Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
IamSoulFlex
He Bo
Level 117
God Stats
1W - 3L
1,453 SR
Queue Stats
146W - 162L
1,448 Elo+
Party 2
Ra
Ra
Tserje_Domen
Ra
Level 125
God Stats
1W - 1L
1,473 SR
Queue Stats
97W - 120L
1,318 Elo+
Party 1
Awilix
Awilix
bambam018
Awilix
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 94L
1,381 Elo+
Solo
Chernobog
Chernobog
cityboy513420
Chernobog
Level 79
God Stats
0W - 6L
1,092 SR
Queue Stats
139W - 142L
1,486 Elo+
Party 2
Team Averages
Level 106
1,404 SR
1,426 Elo+

VS

Team Averages
Level 97
1,410 SR
1,459 Elo+
Nut
Nut
CIoud
Nut
Level 149
God Stats
1W - 3L
1,042 SR
Queue Stats
243W - 258L
1,501 Elo+
Solo
Ra
Ra
DWCR
Ra
Level 35
God Stats
3W - 0L
1,695 SR
Queue Stats
57W - 66L
1,396 Elo+
Solo
Shiva
Shiva
GolgiApparatus1
Shiva
Level 120
God Stats
3W - 5L
1,386 SR
Queue Stats
229W - 216L
1,506 Elo+
Party 3
Nox
Nox
Lupay Phenom
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 91L
1,493 Elo+
Party 3
Merlin
Merlin
joker297
Merlin
Level 91
God Stats
2W - 1L
1,425 SR
Queue Stats
262W - 284L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 3
6,172
617
3,053
4,932
3,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 5
7,279
728
4,912
8,456
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 4
7,883
788
11,114
9,753
4,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
bambam018
Awilix
13
1 / 4 / 4
7,006
701
4,192
9,112
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
cityboy513420
Chernobog
14
2 / 2 / 4
7,625
763
5,199
8,055
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
CIoud
Nut
11
1 / 1 / 6
7,059
706
3,274
4,258
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
DWCR
Ra
17
3 / 0 / 4
9,486
949
7,475
7,752
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 8
8,257
826
11,149
9,090
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
3 / 3 / 5
8,341
834
5,934
5,735
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
joker297
Merlin
13
2 / 2 / 8
8,073
807
5,582
6,533
2,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
8
Kills
12
12
Deaths
8
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
3
0.75
W
Nut
CIoud
Nut
1
1
6
4
W
Ra
DWCR
Ra
3
0
4
5
W
3
2
8
3.5
L
1
2
5
1.75
W
3
3
5
1.83
L
4
2
4
3
L
Awilix
bambam018
Awilix
1
4
4
0.75
L
Chernobog
cityboy513420
Chernobog
2
2
4
2
W
Merlin
joker297
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
33,414
40,308
Taken
33,368
16,770
Mitigated
15,787
19,414
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,053
91
649
740
4,932
3,368
0
1,676
3,076
0
6,016
W
Nut
CIoud
Nut
3,274
924
997
952
4,258
1,139
773
2,295
1,905
0
4,589
W
Ra
DWCR
Ra
7,475
379
2,878
3,695
7,752
3,182
230
3,601
4,076
35,361
0
W
11,149
1,359
945
1,484
9,090
7,099
407
3,961
5,062
0
14,065
L
4,912
0
568
1,623
8,456
2,834
0
4,487
3,714
9,870
480
W
5,934
791
929
447
5,735
2,292
768
2,626
3,061
13,847
342
L
11,114
0
7,103
5,518
9,753
4,159
96
5,232
4,298
29,814
0
L
Awilix
bambam018
Awilix
4,192
1,153
332
410
9,112
3,257
0
3,592
5,325
0
9,205
L
Chernobog
cityboy513420
Chernobog
5,199
1,933
442
2,029
8,055
3,152
846
3,713
4,262
0
20,915
W
Merlin
joker297
Merlin
5,582
411
1,116
704
6,533
2,075
627
2,801
3,569
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
41,216
95
Minions Killed
121
0
Camps Cleared
0
896,860
Distance Traveled
991,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,172
617
3
0
0
118,636
0
W
Nut
7,059
706
4
0
0
184,158
0
W
Ra
9,486
949
54
5
0
239,789
0
W
Shiva
8,257
826
13
1
0
206,309
0
L
He Bo
7,279
728
15
2
0
193,707
0
W
Nox
8,341
834
30
3
0
166,184
0
L
Ra
7,883
788
28
3
0
230,114
0
L
Awilix
7,006
701
8
1
0
195,176
0
L
Chernobog
7,625
763
41
4
0
159,227
0
W
Merlin
8,073
807
20
2
0
195,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role