Player Matchup

Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 143
God Stats
291W - 214L
1,617 SR
Queue Stats
895W - 840L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
MomoMalphur
Jormungandr
Level 121
God Stats
2W - 4L
1,498 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 3
Bakasura
Bakasura
ThatFPS
Bakasura
Level 123
God Stats
1W - 9L
1,212 SR
Queue Stats
33W - 33L
1,509 Elo+
Party 3
Charybdis
Charybdis
WhoeverIWantToB
Charybdis
Level 169
God Stats
49W - 45L
1,549 SR
Queue Stats
994W - 932L
1,485 Elo+
Party 1
Sobek
Sobek
masaya18
Sobek
Level 100
God Stats
3W - 8L
1,386 SR
Queue Stats
16W - 12L
1,515 Elo+
Party 3
Team Averages
Level 131
1,452 SR
1,510 Elo+

VS

Team Averages
Level 129
1,562 SR
1,516 Elo+
Bacchus
Bacchus
Alaintlaa
Bacchus
Level 179
God Stats
5W - 0L
1,650 SR
Queue Stats
167W - 140L
1,541 Elo+
Party 2
Mercury
Mercury
NiKo Parrandero
Mercury
Level 158
God Stats
2W - 1L
1,522 SR
Queue Stats
167W - 140L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 85
God Stats
242W - 206L
1,569 SR
Queue Stats
413W - 380L
1,516 Elo+
Party 4
Poseidon
Poseidon
SupernovaCB
Poseidon
Level 120
God Stats
6W - 6L
1,526 SR
Queue Stats
411W - 360L
1,470 Elo+
Party 4
Hachiman
Hachiman
n0tkilla
Hachiman
Level 103
God Stats
7W - 7L
1,545 SR
Queue Stats
418W - 394L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,661
509
10,071
6,635
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MomoMalphur
Jormungandr
15
2 / 4 / 3
9,166
539
7,115
14,789
11,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
ThatFPS
Bakasura
15
4 / 5 / 1
8,518
501
8,121
17,029
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
WhoeverIWantToB
Charybdis
15
0 / 4 / 1
8,538
502
9,624
17,285
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
masaya18
Sobek
11
0 / 2 / 3
7,475
440
5,167
14,940
13,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alaintlaa
Bacchus
14
3 / 1 / 7
9,108
536
8,527
12,514
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 3
9,729
572
6,490
12,381
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 3 / 3
10,381
611
10,720
14,212
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SupernovaCB
Poseidon
16
1 / 1 / 6
9,718
572
10,934
7,759
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
n0tkilla
Hachiman
18
4 / 0 / 0
10,301
606
12,425
13,909
4,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
18
18
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alaintlaa
Bacchus
3
1
7
6.5
L
1
3
1
0.5
L
Jormungandr
MomoMalphur
Jormungandr
2
4
3
0.88
W
6
2
3
3.75
W
4
3
3
1.83
W
Poseidon
SupernovaCB
Poseidon
1
1
6
4
L
Bakasura
ThatFPS
Bakasura
4
5
1
0.9
L
Charybdis
WhoeverIWantToB
Charybdis
0
4
1
0.13
L
Sobek
masaya18
Sobek
0
2
3
0.75
W
Hachiman
n0tkilla
Hachiman
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
49,096
70,678
Taken
60,775
39,550
Mitigated
31,891
20,504
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alaintlaa
Bacchus
8,527
979
0
3,733
12,514
11,861
0
4,000
8,095
32,577
3,868
L
10,071
2,612
31
499
6,635
2,070
0
4,343
2,106
68,154
1,178
L
Jormungandr
MomoMalphur
Jormungandr
7,115
1,514
0
3,225
14,789
11,636
384
7,949
6,711
63,350
2,543
W
6,490
3,798
0
390
12,381
4,581
457
4,030
8,001
0
77,318
W
10,720
1,035
12
1,948
14,212
8,104
0
5,811
7,744
73,423
841
W
Poseidon
SupernovaCB
Poseidon
10,934
1,202
0
2,643
7,759
2,513
199
5,951
1,510
93,629
0
L
Bakasura
ThatFPS
Bakasura
8,121
6,702
0
4,686
17,029
7,095
567
7,586
9,271
0
56,856
L
Charybdis
WhoeverIWantToB
Charybdis
9,624
5,544
0
7,307
17,285
5,077
0
2,578
14,707
0
84,112
L
Sobek
masaya18
Sobek
5,167
202
0
4,756
14,940
13,672
0
6,402
8,202
18,751
0
W
Hachiman
n0tkilla
Hachiman
12,425
8,080
0
9,059
13,909
4,832
2,037
1,468
12,317
0
97,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
49,237
531
Minions Killed
619
0
Camps Cleared
0
1,635,256
Distance Traveled
1,784,741
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,108
536
37
2
0
359,166
5
L
Nu Wa
8,661
509
119
7
0
313,177
3
L
Jormungandr
9,166
539
131
8
0
332,386
2
W
Mercury
9,729
572
125
7
0
428,699
0
W
Cthulhu
10,381
611
132
8
0
295,387
0
W
Poseidon
9,718
572
170
10
0
376,931
0
L
Bakasura
8,518
501
109
6
0
329,836
0
L
Charybdis
8,538
502
145
9
0
276,959
0
L
Sobek
7,475
440
27
2
0
382,898
5
W
Hachiman
10,301
606
155
9
0
324,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role