Player Matchup

Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Alertt
Janus
Level 159
God Stats
10W - 6L
1,720 SR
Queue Stats
59W - 33L
1,650 Elo+
Party 2
Anubis
Anubis
MaabeeRick
Anubis
Level 143
God Stats
16W - 23L
1,380 SR
Queue Stats
561W - 535L
1,486 Elo+
Solo
Tyr
Tyr
Sasiro
Tyr
Level 146
God Stats
1W - 1L
1,921 SR
Queue Stats
90W - 70L
1,672 Elo+
Party 2
Team Averages
Level 138
1,604 SR
1,561 Elo+

VS

Team Averages
Level 169
1,513 SR
1,540 Elo+
Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Elfoxtrok
Sun Wukong
Level 248
God Stats
12W - 9L
1,601 SR
Queue Stats
115W - 121L
1,510 Elo+
Solo
Ullr
Ullr
Katsu0Kira
Ullr
Level 125
God Stats
2W - 4L
1,333 SR
Queue Stats
183W - 189L
1,569 Elo+
Party 1
Discordia
Discordia
Kazekiryu
Discordia
Level 188
God Stats
32W - 22L
1,632 SR
Queue Stats
331W - 308L
1,549 Elo+
Solo
Da Ji
Da Ji
TheLoFiSamurai
Da Ji
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 120L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 2 / 1
4,092
682
2,797
4,297
945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
7
2 / 3 / 1
3,998
666
2,408
6,014
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Alertt
Janus
8
1 / 1 / 1
4,555
759
1,610
2,480
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MaabeeRick
Anubis
5
0 / 3 / 2
3,458
576
1,581
3,679
1,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tyr
Sasiro
Tyr
7
1 / 1 / 1
4,137
690
2,159
6,028
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
2 / 1 / 4
4,662
777
2,147
4,560
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Elfoxtrok
Sun Wukong
8
0 / 0 / 2
4,430
738
3,823
3,701
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
1 / 2 / 2
3,965
661
1,780
4,448
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Kazekiryu
Discordia
8
2 / 2 / 1
4,553
759
1,527
2,802
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
5 / 1 / 2
4,751
792
3,521
5,057
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
10
10
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
1
1.25
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Hera
 
Hera
2
1
4
4
L
Janus
Alertt
Janus
1
1
1
1.5
W
Sun Wukong
Elfoxtrok
Sun Wukong
0
0
2
1
W
1
2
2
1
W
Discordia
Kazekiryu
Discordia
2
2
1
1.25
L
Anubis
MaabeeRick
Anubis
0
3
2
0.33
L
Tyr
Sasiro
Tyr
1
1
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
12,798
22,498
Taken
20,568
7,407
Mitigated
5,966
9,363
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,797
1,341
0
1,252
4,297
945
0
417
3,880
0
18,085
L
Thanatos
 
Thanatos
2,408
618
0
4,202
6,014
1,507
0
1,282
4,642
0
17,497
W
Hera
 
Hera
2,147
904
168
2,298
4,560
1,791
0
1,192
3,298
11,475
0
L
Janus
Alertt
Janus
1,610
94
0
750
2,480
692
0
660
1,760
24,947
0
W
Sun Wukong
Elfoxtrok
Sun Wukong
3,823
880
0
1,265
3,701
1,373
0
0
3,701
0
28,198
W
1,780
876
0
750
4,448
909
0
568
3,880
0
18,378
W
Discordia
Kazekiryu
Discordia
1,527
0
0
281
2,802
677
0
731
2,017
19,471
0
L
Anubis
MaabeeRick
Anubis
1,581
40
0
973
3,679
1,329
0
876
2,803
11,763
0
L
Tyr
Sasiro
Tyr
2,159
169
0
2,186
6,028
2,934
0
209
5,739
0
22,152
W
3,521
994
0
2,828
5,057
1,216
0
576
4,481
0
21,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
22,361
197
Minions Killed
189
0
Camps Cleared
0
647,822
Distance Traveled
665,714
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,092
682
35
6
0
144,221
0
L
Thanatos
3,998
666
40
7
0
133,920
0
W
Hera
4,662
777
8
1
0
136,582
5
L
Janus
4,555
759
58
10
0
126,143
1
W
Sun Wukong
4,430
738
55
9
0
124,294
0
W
Ullr
3,965
661
39
7
0
112,306
0
W
Discordia
4,553
759
49
8
0
132,845
0
L
Anubis
3,458
576
21
4
0
91,859
0
L
Tyr
4,137
690
43
7
0
151,679
0
W
Da Ji
4,751
792
38
6
0
159,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role