Player Matchup

Poseidon
Poseidon
Silver II
ECSA GAMES
Poseidon
Silver II
Level 39
God Stats
9W - 8L
1,538 SR
Queue Stats
110W - 146L
1,123 MMR
Solo
Shiva
Shiva
Silver III
GELITO408
Shiva
Silver III
Level 178
God Stats
46W - 41L
1,565 SR
Queue Stats
570W - 606L
944 MMR
Solo
Cthulhu
Cthulhu
Gold V
URD Bully
Cthulhu
Gold V
Level 158
God Stats
30W - 18L
1,646 SR
Queue Stats
340W - 343L
1,268 MMR
Solo
Cernunnos
Cernunnos
Silver II
elusive-awe1
Cernunnos
Silver II
Level 88
God Stats
7W - 5L
1,575 SR
Queue Stats
85W - 106L
1,070 MMR
Solo
Anubis
Anubis
Silver III
sneakybaIIs
Anubis
Silver III
Level 60
God Stats
12W - 16L
1,594 SR
Queue Stats
87W - 83L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,584 SR
1,109 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,385 SR
1,110 MMR
Danzaburou
Danzaburou
Silver II
AchillesSamaras
Danzaburou
Silver II
Level 123
God Stats
528W - 475L
1,598 SR
Queue Stats
723W - 781L
1,115 MMR
Solo
Zeus
Zeus
Silver II
Dannonino17
Zeus
Silver II
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
74W - 79L
1,109 MMR
Solo
Thanatos
Thanatos
Gold V
DefGaming
Thanatos
Gold V
Level 88
God Stats
1W - 12L
1,232 SR
Queue Stats
98W - 112L
1,194 MMR
Solo
Sylvanus
Sylvanus
Gold V
SilenceTheKiII
Sylvanus
Gold V
Level 242
God Stats
8W - 9L
1,524 SR
Queue Stats
497W - 503L
1,197 MMR
Solo
Ymir
Ymir
Silver III
morgantown90
Ymir
Silver III
Level 185
God Stats
1W - 2L
1,324 SR
Queue Stats
113W - 121L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ECSA GAMES
Poseidon
14
4 / 6 / 6
9,300
547
9,090
11,772
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
GELITO408
Shiva
14
4 / 3 / 11
9,193
541
7,742
14,831
13,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
URD Bully
Cthulhu
18
1 / 2 / 10
10,987
646
12,028
14,446
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
elusive-awe1
Cernunnos
16
3 / 3 / 5
10,446
614
9,769
11,472
4,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
19 / 3 / 4
13,227
778
21,209
14,777
6,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangVulcanHeraHachiman

VS

Bans
Bake KujiraKumbhakarnaMaman BrigitteKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
8
1 / 2 / 1
6,474
381
2,211
5,090
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 8 / 4
8,779
516
11,920
10,183
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
DefGaming
Thanatos
15
7 / 7 / 4
8,872
522
9,258
16,995
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
15
2 / 5 / 4
8,342
491
9,781
18,834
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 9 / 7
8,728
513
5,715
22,695
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
31
Kills
17
17
Deaths
31
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
1
2
1
0.75
L
4
8
4
0.75
L
Thanatos
DefGaming
Thanatos
7
7
4
1.29
W
Poseidon
ECSA GAMES
Poseidon
4
6
6
1.17
W
Shiva
GELITO408
Shiva
4
3
11
3.17
L
Sylvanus
2
5
4
0.8
W
Cthulhu
URD Bully
Cthulhu
1
2
10
3
W
Cernunnos
elusive-awe1
Cernunnos
3
3
5
1.83
L
3
9
7
0.72
W
Anubis
19
3
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,838
Damage
38,885
67,298
Taken
73,797
40,255
Mitigated
32,944
21,531
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
2,211
1,144
0
2,120
5,090
1,276
0
1,231
3,820
0
27,320
L
11,920
642
0
551
10,183
2,203
32
5,362
4,821
51,442
1,130
L
Thanatos
DefGaming
Thanatos
9,258
3,367
0
11,171
16,995
4,562
0
8,972
7,896
0
51,584
W
Poseidon
ECSA GAMES
Poseidon
9,090
1,935
0
1,821
11,772
3,433
644
4,764
6,878
50,618
0
W
Shiva
GELITO408
Shiva
7,742
1,561
1,620
3,021
14,831
13,426
244
6,205
8,240
0
22,012
L
Sylvanus
9,781
3,095
156
5,681
18,834
11,894
0
14,923
3,258
43,690
11,846
W
Cthulhu
URD Bully
Cthulhu
12,028
978
88
4,092
14,446
12,399
430
7,866
6,528
67,726
2,707
W
Cernunnos
elusive-awe1
Cernunnos
9,769
5,649
0
3,533
11,472
4,209
4,273
2,529
8,901
0
76,555
L
5,715
1,595
0
3,230
22,695
13,009
0
10,119
12,400
26,618
1,092
W
Anubis
21,209
755
0
7,356
14,777
6,788
417
5,482
8,995
107,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
41,195
488
Minions Killed
382
0
Camps Cleared
0
1,650,060
Distance Traveled
1,372,499
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,474
381
60
4
0
129,504
0
L
Zeus
8,779
516
100
6
0
309,662
1
L
Thanatos
8,872
522
83
5
0
366,847
2
W
Poseidon
9,300
547
67
4
0
321,115
1
W
Shiva
9,193
541
21
1
0
359,521
5
L
Sylvanus
8,342
491
100
6
0
288,135
2
W
Cthulhu
10,987
646
119
7
0
346,115
2
W
Cernunnos
10,446
614
129
8
0
288,240
0
L
Ymir
8,728
513
39
2
0
278,351
2
W
Anubis
13,227
778
152
9
0
335,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role