Player Matchup

Anhur
Anhur
BigMacAttack545
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
BlazingRobo
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,349 Elo+
Party 1
Ix Chel
Ix Chel
LvMoxxie
Ix Chel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,522 Elo+
Party 3
Ao Kuang
Ao Kuang
ZQKENAI
Ao Kuang
Level 101
God Stats
1W - 0L
1,732 SR
Queue Stats
33W - 31L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
blazingrobo
Kuzenbo
Level 155
God Stats
1W - 1L
1,309 SR
Queue Stats
8W - 7L
1,349 Elo+
Party 1
Team Averages
Level 124
1,508 SR
1,403 Elo+

VS

Team Averages
Level 128
1,490 SR
1,485 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BLZD William
Sun Wukong
Level 148
God Stats
1W - 2L
1,572 SR
Queue Stats
118W - 127L
1,497 Elo+
Solo
Xing Tian
Xing Tian
IM THE GOAT4647
Xing Tian
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
101W - 98L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
Xo NiCk oX
Guan Yu
Level 157
God Stats
3W - 2L
1,575 SR
Queue Stats
263W - 267L
1,477 Elo+
Party 2
Chiron
Chiron
workadaynest14
Chiron
Level 121
God Stats
3W - 5L
1,511 SR
Queue Stats
258W - 256L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,816
977
5,535
4,431
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
BlazingRobo
Jormungandr
11
0 / 2 / 7
7,062
883
3,941
6,548
5,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
LvMoxxie
Ix Chel
14
7 / 1 / 3
8,599
1,075
7,205
7,149
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ZQKENAI
Ao Kuang
11
2 / 4 / 3
7,616
952
5,318
7,834
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
blazingrobo
Kuzenbo
13
0 / 1 / 5
7,286
911
3,640
7,513
7,880
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 3 / 4
7,055
882
5,817
17,118
14,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
BLZD William
Sun Wukong
15
5 / 3 / 2
7,254
907
13,466
12,374
9,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
IM THE GOAT4647
Xing Tian
1
0 / 2 / 1
2,125
266
0
1,172
307
Guan Yu
Xo NiCk oX
Guan Yu
1
0 / 1 / 1
2,125
266
0
569
145
1
0 / 1 / 1
2,125
266
0
535
113

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
10
Kills
7
9
Deaths
10
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
L
Sun Wukong
BLZD William
Sun Wukong
5
3
2
2
W
1
1
4
3
W
Jormungandr
BlazingRobo
Jormungandr
0
2
7
1.75
L
Xing Tian
IM THE GOAT4647
Xing Tian
0
2
1
0.25
W
Ix Chel
LvMoxxie
Ix Chel
7
1
3
8.5
L
Guan Yu
Xo NiCk oX
Guan Yu
0
1
1
0.5
W
Ao Kuang
ZQKENAI
Ao Kuang
2
4
3
0.88
W
Kuzenbo
blazingrobo
Kuzenbo
0
1
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
19,283
33,475
Taken
31,768
20,295
Mitigated
25,376
14,621
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,817
2,344
2,058
7,019
17,118
14,829
0
9,309
7,517
12,100
0
L
Sun Wukong
BLZD William
Sun Wukong
13,466
1,733
514
3,504
12,374
9,982
0
7,229
4,777
0
25,375
W
5,535
3,314
360
200
4,431
1,704
2,246
868
3,563
0
18,416
W
Jormungandr
BlazingRobo
Jormungandr
3,941
571
947
853
6,548
5,271
760
1,107
5,441
18,254
0
L
Xing Tian
IM THE GOAT4647
Xing Tian
0
0
0
0
1,172
307
0
1,070
18
0
0
W
Ix Chel
LvMoxxie
Ix Chel
7,205
1,342
4,511
2,935
7,149
2,787
978
1,254
5,895
16,977
612
L
Guan Yu
Xo NiCk oX
Guan Yu
0
0
0
0
569
145
0
529
0
0
0
W
Ao Kuang
ZQKENAI
Ao Kuang
5,318
1,947
532
1,590
7,834
2,653
2,526
1,630
6,147
8,204
1,033
W
Kuzenbo
blazingrobo
Kuzenbo
3,640
1,812
932
1,761
7,513
7,880
867
958
6,555
9,375
0
L
0
0
0
0
535
113
0
461
34
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
20,684
93
Minions Killed
26
0
Camps Cleared
0
664,710
Distance Traveled
272,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,055
882
9
1
0
143,521
0
L
Sun Wukong
7,254
907
17
2
0
128,927
0
W
Anhur
7,816
977
33
4
0
124,180
0
W
Jormungandr
7,062
883
16
2
0
143,795
0
L
Xing Tian
2,125
266
0
0
0
0
0
W
Ix Chel
8,599
1,075
25
3
0
116,171
0
L
Guan Yu
2,125
266
0
0
0
0
0
W
Ao Kuang
7,616
952
11
1
0
138,877
0
W
Kuzenbo
7,286
911
8
1
0
141,687
0
L
Chiron
2,125
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role