Player Matchup

Xing Tian
Xing Tian
Bronze I
Bbro29
Xing Tian
Bronze I
Level 69
God Stats
7W - 18L
1,476 SR
Queue Stats
50W - 91L
808 MMR
Solo
Poseidon
Poseidon
Silver II
HSI DECEPTICON
Poseidon
Silver II
Level 107
God Stats
93W - 120L
1,480 SR
Queue Stats
107W - 171L
1,004 MMR
Solo
Anhur
Anhur
Bronze IV
Zarrt
Anhur
Bronze IV
Level 85
God Stats
0W - 1L
1,558 SR
Queue Stats
21W - 59L
1,235 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,505 SR
1,015 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,497 SR
1,453 MMR
Cerberus
Cerberus
Gold II
I2 Eterny I2
Cerberus
Gold II
Level 130
God Stats
1W - 0L
1,514 SR
Queue Stats
90W - 86L
1,704 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
ROCKST4RxKEANEx
Kukulkan
Gold IV
Level 141
God Stats
3W - 2L
1,517 SR
Queue Stats
150W - 164L
1,422 MMR
Party 1
Cernunnos
Cernunnos
Silver II
realivantion
Cernunnos
Silver II
Level 127
God Stats
7W - 8L
1,460 SR
Queue Stats
132W - 160L
1,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bbro29
Xing Tian
17
1 / 2 / 3
9,710
747
9,845
20,070
15,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
16
4 / 7 / 1
10,493
807
8,255
9,844
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Zarrt
Anhur
15
1 / 4 / 4
9,519
732
9,402
15,159
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Bake KujiraBacchusKuzenboAchillesDiscordia

VS

Bans
Ne ZhaLokiKumbhakarnaDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I2 Eterny I2
Cerberus
19
5 / 3 / 7
11,668
898
11,745
19,292
19,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
18
3 / 2 / 6
11,661
897
14,849
6,225
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
realivantion
Cernunnos
18
5 / 1 / 6
11,737
903
13,266
11,333
3,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
13
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bbro29
Xing Tian
1
2
3
1.25
L
Poseidon
4
7
1
0.64
W
Cerberus
I2 Eterny I2
Cerberus
5
3
7
2.83
W
Kukulkan
3
2
6
3
L
Anhur
Zarrt
Anhur
1
4
4
0.75
W
Cernunnos
realivantion
Cernunnos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
39,860
45,073
Taken
36,850
22,601
Mitigated
25,738
8,240
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bbro29
Xing Tian
9,845
520
0
4,799
20,070
15,219
0
8,745
10,088
24,900
0
L
Poseidon
8,255
544
0
762
9,844
2,667
0
5,251
4,270
36,340
0
W
Cerberus
I2 Eterny I2
Cerberus
11,745
528
0
8,288
19,292
19,749
169
9,249
9,475
24,832
3,104
W
Kukulkan
14,849
692
0
1,282
6,225
2,118
353
2,097
3,969
58,309
1,845
L
Anhur
Zarrt
Anhur
9,402
5,688
0
2,679
15,159
4,715
0
8,555
5,789
0
34,000
W
Cernunnos
realivantion
Cernunnos
13,266
4,904
0
3,073
11,333
3,871
2,951
5,844
5,278
0
55,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
35,066
142
Minions Killed
216
0
Camps Cleared
0
738,561
Distance Traveled
760,666
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,710
747
30
2
0
275,365
2
L
Poseidon
10,493
807
55
4
0
230,929
2
W
Cerberus
11,668
898
36
3
0
268,077
5
W
Kukulkan
11,661
897
106
8
0
235,090
0
L
Anhur
9,519
732
57
4
0
232,267
0
W
Cernunnos
11,737
903
74
6
0
257,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role