Player Matchup

Neith
Neith
Ay_BOTCH23
Neith
Level 65
God Stats
12W - 17L
1,465 SR
Queue Stats
38W - 58L
1,386 Elo+
Party 2
Loki
Loki
Hobzz_MakuaSkuxx
Loki
Level 89
God Stats
16W - 19L
1,510 SR
Queue Stats
65W - 108L
1,371 Elo+
Party 2
Janus
Janus
TuvsFN
Janus
Level 18
God Stats
1W - 8L
1,276 SR
Queue Stats
18W - 56L
1,317 Elo+
Party 2
Cabrakan
Cabrakan
Uncle__Wazza
Cabrakan
Level 27
God Stats
1W - 9L
1,328 SR
Queue Stats
55W - 103L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
czlfy
Sun Wukong
Level 69
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 54
1,429 SR
1,390 Elo+

VS

Team Averages
Level 57
1,443 SR
1,423 Elo+
Vulcan
Vulcan
ApyloSheit69
Vulcan
Level 66
God Stats
4W - 1L
1,450 SR
Queue Stats
213W - 187L
1,481 Elo+
Solo
Ganesha
Ganesha
BannedKneecap
Ganesha
Level 88
God Stats
8W - 11L
1,407 SR
Queue Stats
390W - 363L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
Bill7841
Bake Kujira
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,283 Elo+
Party 1
Achilles
Achilles
andman2
Achilles
Level 42
God Stats
2W - 3L
1,310 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Danzaburou
Danzaburou
xSkaixo
Danzaburou
Level 68
God Stats
34W - 27L
1,547 SR
Queue Stats
173W - 179L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 5 / 1
5,167
369
2,213
5,627
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
7,563
540
3,031
11,321
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
TuvsFN
Janus
12
5 / 3 / 2
7,411
529
11,146
6,182
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Uncle__Wazza
Cabrakan
10
1 / 4 / 2
6,487
463
3,395
11,689
12,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
czlfy
Sun Wukong
4
0 / 2 / 0
4,855
347
702
2,586
1,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 1 / 0
7,753
554
6,483
4,258
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
14
1 / 4 / 7
7,680
549
5,236
10,204
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Bill7841
Bake Kujira
12
2 / 3 / 7
8,299
593
4,575
8,965
6,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
andman2
Achilles
13
1 / 0 / 0
8,399
600
1,735
6,473
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xSkaixo
Danzaburou
15
10 / 1 / 2
9,637
688
9,075
7,101
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
16
16
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
1
0
2
L
Neith
0
5
1
0.1
W
Ganesha
1
4
7
1.13
W
Bake Kujira
Bill7841
Bake Kujira
2
3
7
1.83
L
3
2
4
2.5
L
Janus
TuvsFN
Janus
5
3
2
2
L
Cabrakan
Uncle__Wazza
Cabrakan
1
4
2
0.5
W
Achilles
andman2
Achilles
1
0
0
1
L
Sun Wukong
czlfy
Sun Wukong
0
2
0
0
W
Danzaburou
xSkaixo
Danzaburou
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
27,104
37,405
Taken
37,001
20,863
Mitigated
19,346
10,513
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,483
226
0
597
4,258
1,243
159
2,218
1,784
38,569
289
L
Neith
2,213
965
0
943
5,627
1,757
0
1,466
4,161
0
19,045
W
Ganesha
5,236
311
0
2,204
10,204
4,163
32
3,111
6,702
55,301
1,476
W
Bake Kujira
Bill7841
Bake Kujira
4,575
2,364
0
1,294
8,965
6,356
237
3,729
4,961
26,821
0
L
3,031
239
0
5,626
11,321
3,649
0
5,673
5,605
0
60,061
L
Janus
TuvsFN
Janus
11,146
413
0
1,562
6,182
2,068
0
3,900
2,282
50,193
862
L
Cabrakan
Uncle__Wazza
Cabrakan
3,395
697
148
1,943
11,689
12,304
0
4,925
6,725
13,418
0
W
Achilles
andman2
Achilles
1,735
303
0
2,538
6,473
4,726
1,202
1,050
5,158
0
46,495
L
Sun Wukong
czlfy
Sun Wukong
702
0
0
291
2,586
1,085
0
293
2,154
0
7,620
W
Danzaburou
xSkaixo
Danzaburou
9,075
4,221
0
3,117
7,101
2,858
2,495
3,197
3,808
0
66,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
41,768
268
Minions Killed
408
0
Camps Cleared
0
1,117,133
Distance Traveled
1,308,167
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,753
554
110
8
0
286,203
1
L
Neith
5,167
369
31
2
0
155,592
0
W
Ganesha
7,680
549
48
3
0
313,905
2
W
Bake Kujira
8,299
593
46
3
0
271,845
0
L
Loki
7,563
540
106
8
0
330,067
4
L
Janus
7,411
529
100
7
0
263,354
2
L
Cabrakan
6,487
463
16
1
0
256,743
0
W
Achilles
8,399
600
97
7
0
201,939
0
L
Sun Wukong
4,855
347
15
1
0
111,377
2
W
Danzaburou
9,637
688
107
8
0
234,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role