Player Matchup

Kumbhakarna
Kumbhakarna
LJkilla101mone
Kumbhakarna
Level 93
God Stats
27W - 19L
1,507 SR
Queue Stats
460W - 472L
1,459 Elo+
Solo
Mulan
Mulan
Pr34cha
Mulan
Level 64
God Stats
0W - 2L
1,243 SR
Queue Stats
49W - 68L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Robber297
Nu Wa
Level 87
God Stats
7W - 7L
1,553 SR
Queue Stats
43W - 64L
1,385 Elo+
Party 1
Anhur
Anhur
SweetJoey190102
Anhur
Level 84
God Stats
0W - 2L
1,289 SR
Queue Stats
72W - 94L
1,394 Elo+
Party 1
Apollo
Apollo
voqsid
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,376 Elo+

VS

Team Averages
Level 70
1,679 SR
1,432 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ADM Squishy
Poseidon
Level 89
God Stats
2W - 0L
1,824 SR
Queue Stats
20W - 19L
1,469 Elo+
Party 3
Bacchus
Bacchus
Imthebest000
Bacchus
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 45L
1,344 Elo+
Party 2
Skadi
Skadi
JBSquish117
Skadi
Level 31
God Stats
3W - 1L
1,839 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 3
Awilix
Awilix
saloc3000
Awilix
Level 63
God Stats
2W - 1L
1,735 SR
Queue Stats
41W - 45L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LJkilla101mone
Kumbhakarna
8
0 / 0 / 0
5,255
438
3,078
11,614
6,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Pr34cha
Mulan
9
0 / 4 / 0
5,300
442
2,803
8,690
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Robber297
Nu Wa
11
2 / 1 / 0
6,786
566
6,342
4,722
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 1
5,210
434
2,259
7,854
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
voqsid
Apollo
9
0 / 4 / 0
5,143
429
594
4,758
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 0
8,023
669
4,878
7,451
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ADM Squishy
Poseidon
11
0 / 1 / 0
6,799
567
3,419
2,963
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Imthebest000
Bacchus
10
0 / 0 / 5
6,772
564
3,890
5,702
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 0 / 0
6,855
571
8,548
6,035
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
saloc3000
Awilix
10
1 / 1 / 1
6,035
503
4,862
7,397
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
W
Poseidon
ADM Squishy
Poseidon
0
1
0
0
W
Bacchus
Imthebest000
Bacchus
0
0
5
2.5
W
5
0
0
5
L
Kumbhakarna
LJkilla101mone
Kumbhakarna
0
0
0
0
L
Mulan
Pr34cha
Mulan
0
4
0
0
L
Nu Wa
Robber297
Nu Wa
2
1
0
2
L
0
2
1
0.25
W
Awilix
saloc3000
Awilix
1
1
1
1.5
L
Apollo
voqsid
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
25,597
37,638
Taken
29,548
15,419
Mitigated
15,706
8,568
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,878
1,057
0
1,536
7,451
5,054
260
1,106
6,137
0
44,368
W
Poseidon
ADM Squishy
Poseidon
3,419
296
41
564
2,963
689
300
1,665
1,298
48,470
1,505
W
Bacchus
Imthebest000
Bacchus
3,890
879
0
1,561
5,702
5,966
185
1,570
4,132
23,243
1,802
W
8,548
2,409
0
1,454
6,035
1,613
893
3,213
2,785
0
35,860
L
Kumbhakarna
LJkilla101mone
Kumbhakarna
3,078
351
1,553
3,423
11,614
6,209
0
2,377
9,069
17,844
0
L
Mulan
Pr34cha
Mulan
2,803
143
0
1,399
8,690
4,076
0
437
7,927
0
27,317
L
Nu Wa
Robber297
Nu Wa
6,342
1,885
0
473
4,722
1,433
0
1,205
3,143
52,621
0
L
2,259
929
0
1,398
7,854
2,385
0
1,631
6,125
0
30,364
W
Awilix
saloc3000
Awilix
4,862
1,670
0
716
7,397
2,384
0
1,866
5,461
0
42,888
L
Apollo
voqsid
Apollo
594
553
0
322
4,758
1,316
0
1,001
3,757
0
16,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
34,484
262
Minions Killed
365
0
Camps Cleared
0
1,177,608
Distance Traveled
1,190,231
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,023
669
88
7
0
223,323
0
W
Poseidon
6,799
567
113
9
0
219,105
0
W
Bacchus
6,772
564
32
3
0
239,003
0
W
Skadi
6,855
571
67
6
0
239,231
5
L
Kumbhakarna
5,255
438
17
1
0
246,845
4
L
Mulan
5,300
442
46
4
0
244,742
0
L
Nu Wa
6,786
566
112
9
0
225,345
2
L
Anhur
5,210
434
49
4
0
239,798
0
W
Awilix
6,035
503
65
5
0
269,569
0
L
Apollo
5,143
429
38
3
0
220,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role