Player Matchup

Sylvanus
Sylvanus
AleeWesspper
Sylvanus
Level 155
God Stats
6W - 5L
1,527 SR
Queue Stats
104W - 93L
1,492 Elo+
Solo
Poseidon
Poseidon
BigShaun5410
Poseidon
Level 159
God Stats
1W - 1L
1,707 SR
Queue Stats
75W - 67L
1,534 Elo+
Solo
Awilix
Awilix
Dhandsome1
Awilix
Level 149
God Stats
11W - 12L
1,550 SR
Queue Stats
38W - 40L
1,535 Elo+
Party 1
Ullr
Ullr
SPLITPUSHBOT
Ullr
Level 165
God Stats
2W - 4L
1,548 SR
Queue Stats
249W - 208L
1,561 Elo+
Party 1
Atlas
Atlas
xxxsuhhdude420
Atlas
Level 209
God Stats
8W - 3L
1,886 SR
Queue Stats
333W - 270L
1,571 Elo+
Party 1
Team Averages
Level 167
1,643 SR
1,539 Elo+

VS

Team Averages
Level 141
1,586 SR
1,558 Elo+
Skadi
Skadi
ColdRags
Skadi
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 144L
1,570 Elo+
Party 2
Bake Kujira
Bake Kujira
Dajhaka
Bake Kujira
Level 163
God Stats
42W - 26L
1,655 SR
Queue Stats
52W - 35L
1,611 Elo+
Solo
Anubis
Anubis
LikeaHawk
Anubis
Level 126
God Stats
6W - 2L
1,834 SR
Queue Stats
173W - 126L
1,568 Elo+
Party 2
Mulan
Mulan
UnaverageKid
Mulan
Level 129
God Stats
6W - 8L
1,452 SR
Queue Stats
189W - 183L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
solegitlynice
Nu Wa
Level 138
God Stats
3W - 3L
1,488 SR
Queue Stats
83W - 66L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AleeWesspper
Sylvanus
11
2 / 3 / 2
6,234
480
4,367
10,980
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
BigShaun5410
Poseidon
14
2 / 4 / 0
8,018
617
4,077
8,208
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Dhandsome1
Awilix
11
1 / 5 / 0
5,903
454
4,233
10,602
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,420
494
7,066
8,404
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,898
531
6,713
11,931
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ColdRags
Skadi
14
3 / 1 / 3
7,821
602
6,924
4,762
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Dajhaka
Bake Kujira
13
1 / 2 / 7
6,991
538
5,408
11,920
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LikeaHawk
Anubis
14
5 / 1 / 1
8,265
636
8,934
6,357
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 5
7,961
612
8,069
10,442
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
4 / 2 / 6
8,014
616
8,468
9,269
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
19
19
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AleeWesspper
Sylvanus
2
3
2
1
L
Poseidon
BigShaun5410
Poseidon
2
4
0
0.5
W
Skadi
ColdRags
Skadi
3
1
3
4.5
W
Bake Kujira
Dajhaka
Bake Kujira
1
2
7
2.25
L
Awilix
Dhandsome1
Awilix
1
5
0
0.2
W
Anubis
LikeaHawk
Anubis
5
1
1
5.5
L
2
3
1
0.83
W
6
2
5
4.25
W
4
2
6
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
37,803
50,125
Taken
42,750
18,328
Mitigated
18,400
8,699
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AleeWesspper
Sylvanus
4,367
1,880
491
3,245
10,980
7,535
0
4,078
6,902
23,417
8,019
L
Poseidon
BigShaun5410
Poseidon
4,077
186
0
585
8,208
1,619
0
5,171
3,037
64,235
0
W
Skadi
ColdRags
Skadi
6,924
2,690
0
897
4,762
1,524
428
716
4,046
0
57,739
W
Bake Kujira
Dajhaka
Bake Kujira
5,408
1,639
0
4,804
11,920
7,166
451
3,239
8,681
37,045
8,948
L
Awilix
Dhandsome1
Awilix
4,233
1,739
0
281
10,602
2,939
0
4,248
6,354
0
37,258
W
Anubis
LikeaHawk
Anubis
8,934
91
0
2,607
6,357
2,778
219
1,930
4,427
63,390
1,030
L
7,066
2,967
0
2,262
8,404
2,492
64
2,822
5,582
0
48,559
W
8,069
1,827
0
2,970
10,442
4,499
181
1,973
8,341
0
54,267
W
8,468
2,507
0
3,802
9,269
2,433
130
6,091
2,438
46,124
2,380
L
6,713
1,192
0
1,835
11,931
3,743
0
5,858
6,073
47,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
39,052
417
Minions Killed
464
0
Camps Cleared
0
1,280,974
Distance Traveled
1,305,207
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,234
480
59
5
0
221,106
3
L
Poseidon
8,018
617
137
11
0
280,406
5
W
Skadi
7,821
602
110
8
0
270,026
0
W
Bake Kujira
6,991
538
74
6
0
264,069
2
L
Awilix
5,903
454
64
5
0
310,811
1
W
Anubis
8,265
636
111
9
0
251,056
0
L
Ullr
6,420
494
71
5
0
221,657
0
W
Mulan
7,961
612
91
7
0
296,207
4
W
Nu Wa
8,014
616
78
6
0
223,849
0
L
Atlas
6,898
531
86
7
0
246,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role