Player Matchup

Thoth
Thoth
Gold V
JuanXD16
Thoth
Gold V
Level 144
God Stats
3W - 1L
1,745 SR
Queue Stats
41W - 44L
1,502 MMR
Solo
Charybdis
Charybdis
Gold II
K0smikbr0wny
Charybdis
Gold II
Level 153
God Stats
24W - 27L
1,573 SR
Queue Stats
512W - 515L
1,481 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Misumu
Kuzenbo
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,455 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Petazeta2413
Sun Wukong
Gold IV
Level 67
God Stats
11W - 16L
1,473 SR
Queue Stats
108W - 101L
1,508 MMR
Solo
Fenrir
Fenrir
Gold IV
PonyRosadito
Fenrir
Gold IV
Level 144
God Stats
10W - 8L
1,549 SR
Queue Stats
160W - 160L
1,498 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,568 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,550 SR
1,490 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Bushbkedb3ns
Heimdallr
Gold III
Level 125
God Stats
5W - 5L
1,527 SR
Queue Stats
558W - 584L
1,526 MMR
Solo
Athena
Athena
Gold II
Euphoricroseox
Athena
Gold II
Level 120
God Stats
3W - 2L
1,606 SR
Queue Stats
132W - 129L
1,458 MMR
Solo
King Arthur
King Arthur
Silver I
Reeperd
King Arthur
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,474 MMR
Solo
Vulcan
Vulcan
Gold III
WhiteCharles4
Vulcan
Gold III
Level 97
God Stats
18W - 10L
1,618 SR
Queue Stats
372W - 371L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JuanXD16
Thoth
15
5 / 2 / 6
8,776
549
5,204
6,323
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
K0smikbr0wny
Charybdis
16
5 / 2 / 5
10,008
626
12,273
13,053
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Misumu
Kuzenbo
11
2 / 2 / 7
7,768
486
7,350
12,930
12,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Petazeta2413
Sun Wukong
17
6 / 0 / 3
11,014
688
11,631
10,626
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
14
3 / 3 / 8
8,372
523
8,164
13,528
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
ChaacArachneKaliLancelot

VS

Bans
UllrHadesBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 2
7,600
475
5,746
12,064
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Bushbkedb3ns
Heimdallr
14
2 / 3 / 0
7,874
492
6,172
11,929
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 3
7,444
465
5,184
17,511
14,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Reeperd
King Arthur
13
0 / 4 / 1
7,532
471
3,765
13,959
11,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 2
8,037
502
9,192
9,421
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
7
9
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
L
Heimdallr
Bushbkedb3ns
Heimdallr
2
3
0
0.67
L
2
5
3
0.7
W
Thoth
JuanXD16
Thoth
5
2
6
4
W
Charybdis
K0smikbr0wny
Charybdis
5
2
5
3.75
W
Kuzenbo
Misumu
Kuzenbo
2
2
7
2.75
W
Sun Wukong
Petazeta2413
Sun Wukong
6
0
3
7.5
W
Fenrir
3
3
8
2.33
L
King Arthur
Reeperd
King Arthur
0
4
1
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,622
Damage
30,059
56,460
Taken
64,884
31,891
Mitigated
37,704
19,673
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,746
398
0
4,132
12,064
3,904
115
1,276
10,788
56,520
0
L
Heimdallr
Bushbkedb3ns
Heimdallr
6,172
2,897
0
2,402
11,929
3,973
0
3,159
8,770
0
50,940
L
5,184
1,645
2,131
4,061
17,511
14,551
187
4,194
13,317
26,180
0
W
Thoth
JuanXD16
Thoth
5,204
402
0
1,656
6,323
1,654
849
3,100
3,038
47,454
1,358
W
Charybdis
K0smikbr0wny
Charybdis
12,273
5,572
0
6,799
13,053
4,672
260
4,865
8,118
0
93,304
W
Kuzenbo
Misumu
Kuzenbo
7,350
2,906
0
1,601
12,930
12,586
92
4,638
8,057
25,283
0
W
Sun Wukong
Petazeta2413
Sun Wukong
11,631
1,854
0
4,993
10,626
7,732
105
1,871
8,755
0
89,107
W
Fenrir
8,164
1,704
0
4,624
13,528
5,247
151
5,257
8,109
0
65,841
L
King Arthur
Reeperd
King Arthur
3,765
334
0
805
13,959
11,719
0
670
13,289
0
53,132
L
9,192
43
0
828
9,421
3,557
185
3,076
6,345
61,230
2,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
38,487
494
Minions Killed
444
0
Camps Cleared
0
1,703,113
Distance Traveled
1,495,182
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,600
475
79
5
0
297,750
0
L
Heimdallr
7,874
492
91
6
0
304,320
4
L
Athena
7,444
465
44
3
0
327,666
0
W
Thoth
8,776
549
66
4
0
346,912
4
W
Charybdis
10,008
626
143
9
0
339,140
0
W
Kuzenbo
7,768
486
30
2
0
342,878
3
W
Sun Wukong
11,014
688
148
9
0
322,640
4
W
Fenrir
8,372
523
107
7
0
351,543
3
L
King Arthur
7,532
471
103
6
0
256,298
2
L
Vulcan
8,037
502
127
8
0
309,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role