Player Matchup

Cthulhu
Cthulhu
Josniff
Cthulhu
Level 146
God Stats
2W - 0L
1,499 SR
Queue Stats
39W - 31L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Korm3817
Ah Muzen Cab
Level 121
God Stats
6W - 2L
1,544 SR
Queue Stats
41W - 34L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
Shtuepid
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,577 Elo+

VS

Team Averages
Level 47
1,362 SR
1,457 Elo+
Mulan
Mulan
CallMeYucko
Mulan
Level 29
God Stats
0W - 1L
1,314 SR
Queue Stats
19W - 18L
1,497 Elo+
Party 2
Eset
Eset
Kovity
Eset
Level 45
God Stats
1W - 3L
1,463 SR
Queue Stats
53W - 58L
1,412 Elo+
Party 2
Janus
Janus
PWWAY
Janus
Level 68
God Stats
4W - 10L
1,310 SR
Queue Stats
61W - 63L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josniff
Cthulhu
14
3 / 3 / 6
8,536
854
7,626
8,412
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Korm3817
Ah Muzen Cab
15
4 / 0 / 5
9,040
904
5,105
3,944
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
Shtuepid
Cabrakan
15
3 / 1 / 7
9,021
902
4,352
6,043
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,263
726
3,929
8,328
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Kovity
Eset
13
3 / 3 / 1
7,694
769
4,427
5,883
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
PWWAY
Janus
11
0 / 4 / 4
6,741
674
4,270
5,079
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
3
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cthulhu
Josniff
Cthulhu
3
3
6
2
W
Ah Muzen Cab
Korm3817
Ah Muzen Cab
4
0
5
6.5
L
Eset
Kovity
Eset
3
3
1
1.17
L
Janus
PWWAY
Janus
0
4
4
0.5
W
Cabrakan
Shtuepid
Cabrakan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
12,626
18,399
Taken
19,290
15,602
Mitigated
9,158
4,872
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
650
0
1,428
8,328
5,406
0
2,951
5,044
0
20,869
W
Cthulhu
Josniff
Cthulhu
7,626
258
322
2,645
8,412
6,918
140
4,003
3,929
24,049
1,801
W
Ah Muzen Cab
Korm3817
Ah Muzen Cab
5,105
2,128
0
633
3,944
1,457
2,445
1,888
1,828
0
32,335
L
Eset
Kovity
Eset
4,427
236
148
760
5,883
1,888
0
4,015
1,398
12,883
167
L
Janus
PWWAY
Janus
4,270
139
0
250
5,079
1,864
135
3,265
1,449
14,831
0
W
Cabrakan
Shtuepid
Cabrakan
4,352
572
0
1,272
6,043
7,227
580
2,257
3,459
21,169
3,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
21,698
147
Minions Killed
97
0
Camps Cleared
0
522,744
Distance Traveled
469,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,263
726
39
4
0
177,199
1
W
Cthulhu
8,536
854
43
4
0
176,870
0
W
Ah Muzen Cab
9,040
904
70
7
0
175,761
0
L
Eset
7,694
769
23
2
0
160,399
2
L
Janus
6,741
674
35
4
0
131,508
0
W
Cabrakan
9,021
902
34
3
0
170,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role