Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Follow1003
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 50L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
MayoPotato9657
Cthulhu
Level 15
God Stats
0W - 7L
1,347 SR
Queue Stats
3W - 14L
1,180 Elo+
Party 1
Anubis
Anubis
Newer Jones
Anubis
Level 28
God Stats
3W - 25L
1,239 SR
Queue Stats
14W - 55L
1,138 Elo+
Party 1
Lancelot
Lancelot
Quantum1262
Lancelot
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 35L
1,258 Elo+
Party 1
Hercules
Hercules
loopydragon377
Hercules
Level 101
God Stats
0W - 1L
1,480 SR
Queue Stats
22W - 62L
1,218 Elo+
Party 1
Team Averages
Level 55
1,413 SR
1,199 Elo+

VS

Team Averages
Level 69
1,419 SR
1,409 Elo+
Fenrir
Fenrir
FatMoo
Fenrir
Level 78
God Stats
19W - 16L
1,561 SR
Queue Stats
53W - 42L
1,466 Elo+
Solo
Ishtar
Ishtar
IGumihoI
Ishtar
Level 76
God Stats
73W - 72L
1,462 SR
Queue Stats
199W - 185L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
WerewolfKi2
Kuzenbo
Level 82
God Stats
12W - 12L
1,421 SR
Queue Stats
232W - 226L
1,422 Elo+
Party 2
Bellona
Bellona
nike20024
Bellona
Level 69
God Stats
16W - 15L
1,536 SR
Queue Stats
152W - 152L
1,438 Elo+
Party 2
Thoth
Thoth
xLVRCOx
Thoth
Level 42
God Stats
2W - 5L
1,114 SR
Queue Stats
37W - 72L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Follow1003
Ah Muzen Cab
8
1 / 6 / 1
5,209
434
3,236
8,042
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 6 / 2
5,084
424
3,735
13,405
7,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
0 / 8 / 0
5,911
493
2,762
9,514
3,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Quantum1262
Lancelot
9
2 / 1 / 0
5,836
486
3,857
6,399
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
10
1 / 4 / 0
5,797
483
2,835
9,976
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatMoo
Fenrir
14
9 / 0 / 4
8,397
700
8,291
8,922
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
IGumihoI
Ishtar
12
7 / 2 / 5
7,569
631
10,938
6,015
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
WerewolfKi2
Kuzenbo
12
5 / 1 / 5
7,848
654
7,786
12,161
12,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
nike20024
Bellona
12
3 / 1 / 2
7,401
617
5,967
8,661
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
xLVRCOx
Thoth
13
1 / 0 / 4
7,637
636
2,419
4,596
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
25
25
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FatMoo
Fenrir
9
0
4
11
L
Ah Muzen Cab
Follow1003
Ah Muzen Cab
1
6
1
0.25
W
Ishtar
IGumihoI
Ishtar
7
2
5
4.75
L
0
6
2
0.17
L
Anubis
0
8
0
0
L
Lancelot
Quantum1262
Lancelot
2
1
0
2
W
Kuzenbo
WerewolfKi2
Kuzenbo
5
1
5
7.5
L
Hercules
1
4
0
0.25
W
Bellona
nike20024
Bellona
3
1
2
4
W
Thoth
xLVRCOx
Thoth
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
35,401
47,336
Taken
40,355
23,079
Mitigated
26,003
8,118
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FatMoo
Fenrir
8,291
1,037
0
5,158
8,922
3,217
313
859
8,063
0
47,347
L
Ah Muzen Cab
Follow1003
Ah Muzen Cab
3,236
1,523
0
734
8,042
2,361
1
1,835
6,207
0
26,479
W
Ishtar
IGumihoI
Ishtar
10,938
6,052
0
2,850
6,015
2,026
2,135
1,445
4,570
0
51,088
L
3,735
260
0
1,099
13,405
7,936
0
4,775
8,630
18,675
0
L
Anubis
2,762
124
0
1,466
9,514
3,259
0
2,312
7,202
37,509
631
L
Lancelot
Quantum1262
Lancelot
3,857
488
0
1,040
6,399
2,339
0
485
5,914
0
29,210
W
Kuzenbo
WerewolfKi2
Kuzenbo
7,786
3,422
0
3,823
12,161
12,364
813
1,980
10,181
23,799
2,178
L
Hercules
2,835
503
0
3,779
9,976
7,184
0
0
9,976
0
28,937
W
Bellona
nike20024
Bellona
5,967
1,598
0
2,809
8,661
7,517
110
0
8,216
0
37,071
W
Thoth
xLVRCOx
Thoth
2,419
64
0
1,704
4,596
879
427
2,081
2,515
37,200
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
38,852
238
Minions Killed
343
0
Camps Cleared
0
1,182,906
Distance Traveled
1,150,070
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,397
700
80
7
0
286,320
0
L
Ah Muzen Cab
5,209
434
46
4
0
199,273
0
W
Ishtar
7,569
631
88
7
0
195,114
0
L
Cthulhu
5,084
424
37
3
0
235,530
3
L
Anubis
5,911
493
54
5
0
193,868
0
L
Lancelot
5,836
486
47
4
0
301,381
0
W
Kuzenbo
7,848
654
34
3
0
216,530
0
L
Hercules
5,797
483
54
5
0
252,854
0
W
Bellona
7,401
617
64
5
0
233,948
0
W
Thoth
7,637
636
77
6
0
218,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role