Player Matchup

Ymir
Ymir
MAXVLAC
Ymir
Level 146
God Stats
3W - 0L
1,982 SR
Queue Stats
147W - 142L
1,538 Elo+
Party 1
Discordia
Discordia
MrCrepe21
Discordia
Level 95
God Stats
46W - 44L
1,463 SR
Queue Stats
229W - 218L
1,433 Elo+
Solo
Mulan
Mulan
V3LV3TBUZS4W
Mulan
Level 148
God Stats
19W - 26L
1,489 SR
Queue Stats
283W - 296L
1,512 Elo+
Party 1
Team Averages
Level 130
1,645 SR
1,494 Elo+

VS

Team Averages
Level 126
1,560 SR
1,542 Elo+
Ne Zha
Ne Zha
DaddyCougar5382
Ne Zha
Level 148
God Stats
6W - 6L
1,535 SR
Queue Stats
167W - 174L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
MTCougar5241
Baron Samedi
Level 126
God Stats
16W - 10L
1,646 SR
Queue Stats
130W - 129L
1,523 Elo+
Party 2
Hercules
Hercules
MaseFace51811
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MAXVLAC
Ymir
17
6 / 0 / 6
10,348
862
12,698
13,838
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
MrCrepe21
Discordia
14
3 / 4 / 4
9,432
786
6,905
5,318
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 6
10,531
878
8,741
6,180
7,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,645
720
5,223
11,347
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MTCougar5241
Baron Samedi
13
0 / 6 / 1
8,029
669
5,932
10,219
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
MaseFace51811
Hercules
15
1 / 2 / 2
8,678
723
4,458
11,444
9,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ymir
MAXVLAC
Ymir
6
0
6
9
L
Baron Samedi
MTCougar5241
Baron Samedi
0
6
1
0.08
L
Hercules
MaseFace51811
Hercules
1
2
2
1
W
Discordia
MrCrepe21
Discordia
3
4
4
1.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
15,613
25,336
Taken
33,010
24,106
Mitigated
18,807
3,683
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,223
538
0
1,317
11,347
4,541
0
6,743
4,222
0
30,546
W
Ymir
MAXVLAC
Ymir
12,698
2,352
0
1,379
13,838
15,240
238
3,261
10,561
24,272
0
L
Baron Samedi
MTCougar5241
Baron Samedi
5,932
110
402
994
10,219
4,445
0
5,438
4,520
22,300
790
L
Hercules
MaseFace51811
Hercules
4,458
1,024
0
2,837
11,444
9,821
0
6,380
4,608
0
20,606
W
Discordia
MrCrepe21
Discordia
6,905
18
0
480
5,318
1,692
303
1,310
4,004
26,080
0
W
8,741
542
0
1,824
6,180
7,174
226
1,265
4,915
0
44,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
25,352
150
Minions Killed
128
0
Camps Cleared
0
604,371
Distance Traveled
576,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,645
720
41
3
0
194,925
0
W
Ymir
10,348
862
33
3
0
197,484
0
L
Baron Samedi
8,029
669
41
3
0
175,308
0
L
Hercules
8,678
723
46
4
0
206,394
0
W
Discordia
9,432
786
36
3
0
207,101
0
W
Mulan
10,531
878
81
7
0
199,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role