Player Matchup

Poseidon
Poseidon
Grey5Tokyo9
Poseidon
Level 40
God Stats
5W - 3L
1,857 SR
Queue Stats
25W - 58L
1,204 Elo+
Party 2
Horus
Horus
HokageFrenzy
Horus
Level 25
God Stats
7W - 4L
1,569 SR
Queue Stats
20W - 50L
1,182 Elo+
Party 2
Charybdis
Charybdis
Sir_Reginald_001
Charybdis
Level 59
God Stats
7W - 5L
1,550 SR
Queue Stats
38W - 51L
1,334 Elo+
Party 2
Team Averages
Level 41
1,659 SR
1,240 Elo+

VS

Team Averages
Level 61
1,724 SR
1,398 Elo+
Bacchus
Bacchus
Camper_Pro_101
Bacchus
Level 15
God Stats
4W - 2L
1,692 SR
Queue Stats
5W - 4L
1,421 Elo+
Party 1
Discordia
Discordia
Greedler
Discordia
Level 60
God Stats
5W - 2L
1,979 SR
Queue Stats
65W - 73L
1,382 Elo+
Party 1
Thor
Thor
TylerZD
Thor
Level 107
God Stats
12W - 8L
1,501 SR
Queue Stats
200W - 209L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grey5Tokyo9
Poseidon
14
4 / 8 / 0
9,763
888
4,753
11,075
3,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 1
7,492
681
2,068
13,504
14,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
13
0 / 8 / 2
7,518
683
7,526
11,621
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
9,677
880
5,273
8,960
11,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Greedler
Discordia
17
9 / 2 / 13
10,822
984
15,265
4,542
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
TylerZD
Thor
17
10 / 3 / 14
11,306
1,028
11,121
8,764
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
4
Kills
24
24
Deaths
5
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Discordia
Greedler
Discordia
9
2
13
7.75
L
Poseidon
Grey5Tokyo9
Poseidon
4
8
0
0.5
L
0
8
1
0.06
L
Charybdis
0
8
2
0.13
W
Thor
TylerZD
Thor
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
31,659
36,200
Taken
22,266
21,858
Mitigated
16,642
6,276
Healing
1,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,273
855
0
727
8,960
11,049
491
1,374
7,586
14,971
256
W
Discordia
Greedler
Discordia
15,265
391
0
0
4,542
1,786
1,207
1,642
2,900
40,656
668
L
Poseidon
Grey5Tokyo9
Poseidon
4,753
442
0
2,212
11,075
3,074
0
5,727
5,300
25,840
777
L
2,068
1,150
966
1,773
13,504
14,873
0
6,459
6,985
0
8,549
L
Charybdis
7,526
3,089
281
1,044
11,621
3,911
0
8,291
3,330
0
18,763
W
Thor
TylerZD
Thor
11,121
1,578
0
367
8,764
3,807
1,872
1,369
7,395
0
31,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
31,805
90
Minions Killed
114
0
Camps Cleared
0
451,349
Distance Traveled
596,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,677
880
16
1
0
212,500
0
W
Discordia
10,822
984
54
5
0
202,928
0
L
Poseidon
9,763
888
37
3
0
155,425
0
L
Horus
7,492
681
23
2
0
162,658
0
L
Charybdis
7,518
683
30
3
0
133,266
0
W
Thor
11,306
1,028
44
4
0
181,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role