Player Matchup

Chiron
Chiron
CampingCamel
Chiron
Level 182
God Stats
3W - 0L
1,654 SR
Queue Stats
194W - 165L
1,561 Elo+
Party 2
Osiris
Osiris
DarkzShadowz92
Osiris
Level 109
God Stats
6W - 9L
1,568 SR
Queue Stats
477W - 478L
1,537 Elo+
Solo
Horus
Horus
TheWo1verine92
Horus
Level 268
God Stats
5W - 1L
1,831 SR
Queue Stats
187W - 167L
1,550 Elo+
Party 2
Freya
Freya
reactedhook63
Freya
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 128L
1,526 Elo+
Solo
Anubis
Anubis
sneakybaIIs
Anubis
Level 60
God Stats
11W - 9L
1,584 SR
Queue Stats
129W - 110L
1,492 Elo+
Solo
Team Averages
Level 146
1,627 SR
1,533 Elo+

VS

Team Averages
Level 78
1,471 SR
1,444 Elo+
Kukulkan
Kukulkan
BDLS420
Kukulkan
Level 15
God Stats
0W - 4L
1,178 SR
Queue Stats
13W - 30L
1,306 Elo+
Party 1
Chiron
Chiron
Blazedkayak
Chiron
Level 120
God Stats
2W - 2L
1,654 SR
Queue Stats
65W - 70L
1,497 Elo+
Party 1
Mulan
Mulan
Cxppalot
Mulan
Level 28
God Stats
11W - 11L
1,647 SR
Queue Stats
30W - 46L
1,433 Elo+
Party 1
Ganesha
Ganesha
Jawntae
Ganesha
Level 117
God Stats
1W - 4L
1,360 SR
Queue Stats
94W - 101L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Kyeneto
Hun Batz
Level 109
God Stats
6W - 10L
1,518 SR
Queue Stats
75W - 81L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 0 / 5
6,957
696
5,263
3,813
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 3
7,405
741
5,809
8,955
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 7
6,164
616
3,248
6,504
3,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
5,761
576
4,231
6,367
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
12
7 / 1 / 3
6,864
686
6,132
4,316
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BDLS420
Kukulkan
9
0 / 3 / 0
4,983
498
767
4,845
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
12
3 / 2 / 2
6,280
628
5,753
6,684
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Cxppalot
Mulan
7
1 / 6 / 0
4,797
480
4,416
8,185
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
Jawntae
Ganesha
8
1 / 5 / 2
5,427
543
2,092
10,126
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Kyeneto
Hun Batz
10
1 / 3 / 2
5,187
519
2,217
6,870
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BDLS420
Kukulkan
0
3
0
0
L
Chiron
3
2
2
2
W
Chiron
5
0
5
7.5
L
Mulan
Cxppalot
Mulan
1
6
0
0.17
W
5
1
3
6.5
L
Ganesha
Jawntae
Ganesha
1
5
2
0.4
L
Hun Batz
Kyeneto
Hun Batz
1
3
2
0.67
W
1
1
7
4.5
W
1
3
2
0.67
W
Anubis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
15,245
29,955
Taken
36,710
16,027
Mitigated
14,495
12,808
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BDLS420
Kukulkan
767
254
0
938
4,845
1,100
0
1,572
3,273
23,944
0
L
Chiron
5,753
2,583
215
2,778
6,684
1,550
0
3,590
2,868
0
41,825
W
Chiron
5,263
1,729
269
1,537
3,813
1,066
695
469
3,344
0
50,689
L
Mulan
Cxppalot
Mulan
4,416
1,283
0
308
8,185
3,899
0
489
7,696
0
18,880
W
5,809
2,602
0
4,326
8,955
7,639
298
0
8,955
0
42,316
L
Ganesha
Jawntae
Ganesha
2,092
203
0
933
10,126
6,190
0
3,366
6,564
14,721
0
L
Hun Batz
Kyeneto
Hun Batz
2,217
164
0
2,615
6,870
1,756
0
924
5,946
0
33,960
W
3,248
1,231
424
2,775
6,504
3,858
226
1,841
4,663
0
20,843
W
4,231
1,455
0
1,732
6,367
1,947
234
302
6,065
32,150
0
W
Anubis
6,132
393
0
1,745
4,316
1,517
532
247
4,069
43,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
26,674
348
Minions Killed
249
0
Camps Cleared
0
938,794
Distance Traveled
930,769
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,983
498
56
6
0
169,007
0
L
Chiron
6,280
628
87
9
0
184,857
0
W
Chiron
6,957
696
95
10
0
191,681
4
L
Mulan
4,797
480
35
4
0
145,496
1
W
Osiris
7,405
741
68
7
0
172,708
2
L
Ganesha
5,427
543
1
0
0
207,136
2
L
Hun Batz
5,187
519
70
7
0
224,273
0
W
Horus
6,164
616
31
3
0
204,562
3
W
Freya
5,761
576
73
7
0
173,434
0
W
Anubis
6,864
686
81
8
0
196,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role