Player Matchup

Anubis
Anubis
Alias107
Anubis
Level 143
God Stats
10W - 5L
1,479 SR
Queue Stats
22W - 14L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
MWmover
Kuzenbo
Level 135
God Stats
6W - 7L
1,429 SR
Queue Stats
28W - 27L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
huds
Hou Yi
Level 99
God Stats
2W - 1L
1,550 SR
Queue Stats
19W - 8L
1,624 Elo+
Party 1
Team Averages
Level 126
1,486 SR
1,561 Elo+

VS

Team Averages
Level 127
1,549 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Warrior0910
Poseidon
Level 129
God Stats
5W - 1L
1,628 SR
Queue Stats
108W - 46L
1,500 Elo+
Solo
Yemoja
Yemoja
josma001
Yemoja
Level 103
God Stats
250W - 243L
1,520 SR
Queue Stats
513W - 511L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alias107
Anubis
13
1 / 9 / 3
8,938
745
8,605
14,164
6,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
MWmover
Kuzenbo
15
0 / 4 / 3
8,759
730
6,278
11,932
13,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
huds
Hou Yi
16
5 / 4 / 2
10,170
848
8,934
10,769
4,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 1 / 10
11,109
926
11,786
14,110
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Warrior0910
Poseidon
18
8 / 4 / 9
12,114
1,010
14,156
8,573
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
josma001
Yemoja
17
3 / 2 / 11
10,732
894
5,638
11,286
11,915
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
17
17
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
10
11
L
Anubis
Alias107
Anubis
1
9
3
0.28
L
Kuzenbo
MWmover
Kuzenbo
0
4
3
0.38
W
Poseidon
Warrior0910
Poseidon
8
4
9
3.13
L
Hou Yi
huds
Hou Yi
5
4
2
1.5
W
Yemoja
josma001
Yemoja
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
31,580
36,865
Taken
33,969
24,508
Mitigated
27,205
7,603
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,786
711
0
4,416
14,110
13,031
416
4,797
9,256
0
26,230
L
Anubis
Alias107
Anubis
8,605
279
247
3,275
14,164
6,203
0
8,387
5,363
33,424
0
L
Kuzenbo
MWmover
Kuzenbo
6,278
1,379
138
2,392
11,932
13,966
0
6,946
4,673
14,310
4,650
W
Poseidon
Warrior0910
Poseidon
14,156
2,567
0
268
8,573
2,259
1,023
4,456
4,096
47,024
1,750
L
Hou Yi
huds
Hou Yi
8,934
3,613
0
1,551
10,769
4,339
0
4,067
6,258
0
28,936
W
Yemoja
josma001
Yemoja
5,638
1,194
1,309
1,678
11,286
11,915
454
4,013
7,273
35,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
33,955
118
Minions Killed
151
0
Camps Cleared
0
613,094
Distance Traveled
664,672
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,109
926
28
2
0
234,551
0
L
Anubis
8,938
745
45
4
0
166,248
2
L
Kuzenbo
8,759
730
28
2
0
234,425
1
W
Poseidon
12,114
1,010
76
6
0
210,981
0
L
Hou Yi
10,170
848
45
4
0
212,421
0
W
Yemoja
10,732
894
47
4
0
219,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role