Player Matchup

Charybdis
Charybdis
BlueKidLCapo
Charybdis
Level 63
God Stats
9W - 9L
1,495 SR
Queue Stats
15W - 20L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
MilliOnRaven
Gilgamesh
Level 56
God Stats
4W - 5L
1,369 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 2
Ganesha
Ganesha
Noah Yesus
Ganesha
Level 67
God Stats
1W - 1L
1,556 SR
Queue Stats
159W - 131L
1,394 Elo+
Solo
Jing Wei
Jing Wei
ThickumRed
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 2
Anubis
Anubis
Whoateher
Anubis
Level 36
God Stats
2W - 3L
1,226 SR
Queue Stats
68W - 94L
1,394 Elo+
Solo
Team Averages
Level 46
1,429 SR
1,416 Elo+

VS

Team Averages
Level 84
1,537 SR
1,418 Elo+
Nu Wa
Nu Wa
CatherineL
Nu Wa
Level 64
God Stats
67W - 40L
1,563 SR
Queue Stats
288W - 299L
1,397 Elo+
Solo
Neith
Neith
Dinkalicious
Neith
Level 121
God Stats
45W - 34L
1,673 SR
Queue Stats
416W - 517L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
EliteCulture
Danzaburou
Level 62
God Stats
5W - 7L
1,532 SR
Queue Stats
35W - 35L
1,388 Elo+
Solo
Chiron
Chiron
ExportedRex6940
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,448 Elo+
Solo
Janus
Janus
Ms_Chriss_
Janus
Level 109
God Stats
125W - 173L
1,417 SR
Queue Stats
320W - 426L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueKidLCapo
Charybdis
13
2 / 1 / 2
8,077
1,154
3,453
5,737
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
MilliOnRaven
Gilgamesh
12
1 / 0 / 1
7,058
1,008
1,309
4,483
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Noah Yesus
Ganesha
13
0 / 2 / 4
8,324
1,189
4,107
9,957
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
ThickumRed
Jing Wei
12
0 / 1 / 0
6,818
974
1,212
6,263
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Whoateher
Anubis
12
1 / 0 / 2
7,427
1,061
3,043
3,970
1,680
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

311

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 1
7,717
1,102
8,596
2,873
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 3
7,726
1,104
4,996
2,371
818
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
EliteCulture
Danzaburou
12
0 / 1 / 1
6,611
944
511
1,169
170
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 2
7,570
1,081
5,240
6,258
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
13
1 / 0 / 3
7,523
1,075
7,426
2,499
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
4
Kills
4
4
Deaths
4
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlueKidLCapo
Charybdis
2
1
2
3
L
Nu Wa
1
0
1
1.5
L
1
0
3
2.5
L
Danzaburou
EliteCulture
Danzaburou
0
1
1
0.5
L
1
3
2
0.67
W
Gilgamesh
MilliOnRaven
Gilgamesh
1
0
1
1.5
L
Janus
1
0
3
2.5
W
Ganesha
Noah Yesus
Ganesha
0
2
4
1
W
Jing Wei
ThickumRed
Jing Wei
0
1
0
0
W
Anubis
Whoateher
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
26,769
30,410
Taken
15,170
14,557
Mitigated
4,265
5,255
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlueKidLCapo
Charybdis
3,453
1,791
0
1,146
5,737
1,638
0
3,598
2,139
0
23,593
L
Nu Wa
8,596
2,413
0
0
2,873
939
0
692
2,181
31,136
837
L
4,996
1,201
0
977
2,371
818
0
1,024
1,347
0
12,946
L
Danzaburou
EliteCulture
Danzaburou
511
104
74
117
1,169
170
0
620
549
0
1,735
L
5,240
1,548
248
403
6,258
1,564
0
3,331
2,809
0
14,283
W
Gilgamesh
MilliOnRaven
Gilgamesh
1,309
449
0
146
4,483
2,126
0
1,748
2,735
0
8,103
L
Janus
7,426
634
0
0
2,499
774
0
968
1,531
21,095
0
W
Ganesha
Noah Yesus
Ganesha
4,107
464
0
2,592
9,957
7,316
0
4,543
5,414
17,445
3,196
W
Jing Wei
ThickumRed
Jing Wei
1,212
361
0
394
6,263
1,797
0
3,688
2,575
0
10,071
W
Anubis
Whoateher
Anubis
3,043
107
170
807
3,970
1,680
0
2,267
1,703
18,511
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
37,147
159
Minions Killed
142
6
Camps Cleared
4
696,204
Distance Traveled
559,430
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,077
1,154
51
7
4
108,120
0
L
Nu Wa
7,717
1,102
56
8
1
132,159
0
L
Neith
7,726
1,104
11
2
0
144,252
0
L
Danzaburou
6,611
944
3
0
0
34,603
0
L
Chiron
7,570
1,081
27
4
2
121,794
0
W
Gilgamesh
7,058
1,008
27
4
1
142,426
0
L
Janus
7,523
1,075
45
6
1
126,622
1
W
Ganesha
8,324
1,189
0
0
0
138,549
1
W
Jing Wei
6,818
974
30
4
0
175,349
0
W
Anubis
7,427
1,061
51
7
1
131,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role