Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Drippyy_LK5
Olorun
Level 29
God Stats
12W - 9L
1,411 SR
Queue Stats
31W - 24L
1,369 Elo+
Party 3
Horus
Horus
ItsJust_aGame0
Horus
Level 159
God Stats
10W - 6L
1,643 SR
Queue Stats
141W - 78L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
TRG_Kenji
Baron Samedi
Level 69
God Stats
4W - 1L
1,823 SR
Queue Stats
21W - 15L
1,455 Elo+
Solo
Pele
Pele
mastahnthn
Pele
Level 45
God Stats
19W - 11L
1,474 SR
Queue Stats
37W - 30L
1,392 Elo+
Party 3
Team Averages
Level 91
1,570 SR
1,453 Elo+

VS

Team Averages
Level 51
1,459 SR
1,400 Elo+
Neith
Neith
Good_Honeybadger
Neith
Level 67
God Stats
20W - 35L
1,380 SR
Queue Stats
26W - 42L
1,336 Elo+
Solo
Bacchus
Bacchus
MommaInferno
Bacchus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,431 Elo+
Solo
Ah Puch
Ah Puch
ShoeMaster9667
Ah Puch
Level 82
God Stats
19W - 17L
1,353 SR
Queue Stats
246W - 243L
1,463 Elo+
Solo
Thanatos
Thanatos
TerribleT1000
Thanatos
Level 28
God Stats
1W - 4L
1,707 SR
Queue Stats
156W - 160L
1,388 Elo+
Party 2
Fenrir
Fenrir
White_Wolf838
Fenrir
Level 37
God Stats
157W - 143L
1,358 SR
Queue Stats
176W - 176L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 6
7,463
1,066
6,124
6,028
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
0 / 1 / 4
7,101
1,014
2,629
4,895
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
4 / 0 / 7
8,649
1,236
7,428
9,956
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TRG_Kenji
Baron Samedi
13
5 / 1 / 5
8,546
1,221
8,979
7,296
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 8
7,866
1,124
3,803
4,641
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

351

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,171
1,024
8,370
8,281
2,944
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MommaInferno
Bacchus
13
0 / 0 / 1
8,036
1,148
3,252
6,922
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 1 / 1
7,455
1,065
11,565
4,992
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TerribleT1000
Thanatos
12
0 / 2 / 1
6,586
941
437
1,778
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,078
1,011
5,633
9,223
5,111
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
11
Kills
2
2
Deaths
11
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
6
4
W
Olorun
0
1
4
2
L
0
4
1
0.13
W
4
0
7
7.5
L
Bacchus
MommaInferno
Bacchus
0
0
1
0.5
L
1
1
1
1.5
W
Baron Samedi
TRG_Kenji
Baron Samedi
5
1
5
7.5
L
Thanatos
TerribleT1000
Thanatos
0
2
1
0.25
L
1
4
1
0.38
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
29,257
32,816
Taken
31,196
15,097
Mitigated
18,109
14,519
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,124
4,673
0
538
6,028
2,071
0
3,336
2,692
0
14,357
W
Olorun
2,629
620
214
509
4,895
1,870
0
1,479
3,416
9,948
0
L
8,370
3,955
0
1,137
8,281
2,944
0
2,569
5,712
0
24,985
W
7,428
3,072
1,993
4,041
9,956
6,390
0
4,283
5,673
0
11,924
L
Bacchus
MommaInferno
Bacchus
3,252
88
0
862
6,922
7,778
0
3,409
3,513
19,029
0
L
11,565
211
0
255
4,992
1,658
0
1,755
3,237
23,247
0
W
Baron Samedi
TRG_Kenji
Baron Samedi
8,979
203
1,821
4,255
7,296
3,131
0
4,481
2,815
19,054
0
L
Thanatos
TerribleT1000
Thanatos
437
62
0
254
1,778
618
0
685
1,093
0
2,248
L
5,633
148
0
10
9,223
5,111
0
3,190
6,033
0
9,087
W
3,803
418
0
1,148
4,641
1,635
0
1,238
3,403
0
23,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
36,326
149
Minions Killed
123
3
Camps Cleared
3
659,627
Distance Traveled
608,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,463
1,066
29
4
0
106,835
0
W
Olorun
7,101
1,014
34
5
0
99,404
0
L
Neith
7,171
1,024
44
6
0
123,442
0
W
Horus
8,649
1,236
8
1
1
159,431
0
L
Bacchus
8,036
1,148
34
5
0
150,964
0
L
Ah Puch
7,455
1,065
37
5
0
137,058
0
W
Baron Samedi
8,546
1,221
29
4
2
140,289
0
L
Thanatos
6,586
941
4
1
1
48,379
0
L
Fenrir
7,078
1,011
4
1
2
148,357
0
W
Pele
7,866
1,124
49
7
0
153,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role