Player Matchup

Odin
Odin
Alan the cool1
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
BicFlick
Nu Wa
Level 125
God Stats
2W - 1L
1,839 SR
Queue Stats
57W - 74L
1,422 Elo+
Party 2
Mercury
Mercury
SquirtleasF
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,234 Elo+
Party 1
Ullr
Ullr
TheLillestUzi
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 1
Rama
Rama
WetBanditMarv19
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,268 Elo+
Party 1
Team Averages
Level 64
1,568 SR
1,339 Elo+

VS

Team Averages
Level 109
1,512 SR
1,452 Elo+
Izanami
Izanami
Gcentinal
Izanami
Level 128
God Stats
6W - 5L
1,472 SR
Queue Stats
305W - 306L
1,437 Elo+
Solo
Vulcan
Vulcan
IRageTooMuch860
Vulcan
Level 128
God Stats
4W - 0L
1,690 SR
Queue Stats
193W - 171L
1,454 Elo+
Solo
Odin
Odin
Ronnin369
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 196L
1,391 Elo+
Party 3
Neith
Neith
SteveHash-
Neith
Level 142
God Stats
2W - 1L
1,504 SR
Queue Stats
114W - 119L
1,449 Elo+
Solo
Hercules
Hercules
xBlymkx
Hercules
Level 120
God Stats
9W - 17L
1,394 SR
Queue Stats
658W - 653L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
7,882
788
7,728
13,658
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
BicFlick
Nu Wa
15
3 / 3 / 4
7,821
782
15,472
8,399
2,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SquirtleasF
Mercury
10
1 / 9 / 3
6,956
696
2,596
9,207
2,594
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 3
6,907
691
4,182
9,969
3,259
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 4 / 4
7,528
753
7,225
7,053
2,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gcentinal
Izanami
13
2 / 1 / 10
8,148
815
3,569
4,739
2,128
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
10 / 2 / 12
10,169
1,017
20,163
8,589
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
14
0 / 2 / 16
8,589
859
2,799
9,511
7,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
16
7 / 2 / 17
9,503
950
11,545
9,198
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
xBlymkx
Hercules
16
8 / 3 / 13
10,478
1,048
6,376
17,207
15,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
10
Kills
27
27
Deaths
10
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Nu Wa
BicFlick
Nu Wa
3
3
4
1.67
W
Izanami
Gcentinal
Izanami
2
1
10
7
W
10
2
12
8
W
Odin
0
2
16
4
L
Mercury
SquirtleasF
Mercury
1
9
3
0.28
W
Neith
7
2
17
7.75
L
2
7
3
0.5
L
2
4
4
1
W
Hercules
xBlymkx
Hercules
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
44,452
48,286
Taken
49,244
25,098
Mitigated
32,691
7,855
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,728
499
444
2,929
13,658
14,348
0
5,827
7,831
3,403
18,933
L
Nu Wa
BicFlick
Nu Wa
15,472
4,300
408
2,092
8,399
2,673
0
3,256
5,143
26,569
208
W
Izanami
Gcentinal
Izanami
3,569
1,547
977
803
4,739
2,128
1,074
1,572
3,167
0
17,047
W
20,163
220
418
1,371
8,589
3,637
392
3,293
5,296
41,197
0
W
Odin
2,799
784
1,761
1,638
9,511
7,656
122
2,541
6,970
106
6,724
L
Mercury
SquirtleasF
Mercury
2,596
1,168
0
190
9,207
2,594
0
2,962
6,245
0
4,394
W
Neith
11,545
1,601
449
2,237
9,198
3,527
1,617
3,786
5,412
0
25,113
L
4,182
2,492
0
662
9,969
3,259
0
4,294
5,675
0
10,887
L
7,225
3,877
156
974
7,053
2,224
0
3,987
3,066
0
19,298
W
Hercules
xBlymkx
Hercules
6,376
928
3,496
8,134
17,207
15,743
0
6,462
10,745
301
16,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
46,887
87
Minions Killed
123
0
Camps Cleared
0
816,654
Distance Traveled
981,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,882
788
26
3
0
162,456
0
L
Nu Wa
7,821
782
12
1
0
199,557
0
W
Izanami
8,148
815
35
4
0
176,183
0
W
Vulcan
10,169
1,017
48
5
0
217,588
0
W
Odin
8,589
859
8
1
0
193,794
0
L
Mercury
6,956
696
2
0
0
155,758
0
W
Neith
9,503
950
20
2
0
193,417
0
L
Ullr
6,907
691
12
1
0
143,473
0
L
Rama
7,528
753
35
4
0
155,410
0
W
Hercules
10,478
1,048
12
1
0
200,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role