Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Klutzymage420
Kali
Level 160
God Stats
76W - 85L
1,502 SR
Queue Stats
332W - 309L
1,463 Elo+
Solo
Athena
Athena
LEGEND 0F DUTY
Athena
Level 38
God Stats
2W - 8L
1,473 SR
Queue Stats
5W - 20L
1,133 Elo+
Solo
Thanatos
Thanatos
RodriguezFamilyJ
Thanatos
Level 62
God Stats
9W - 16L
1,588 SR
Queue Stats
164W - 149L
1,467 Elo+
Solo
Bacchus
Bacchus
Typhlosien
Bacchus
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,471 Elo+
Solo
Team Averages
Level 76
1,513 SR
1,407 Elo+

VS

Team Averages
Level 82
1,515 SR
1,435 Elo+
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PIastique DoII
Amaterasu
Level 65
God Stats
1W - 0L
1,350 SR
Queue Stats
68W - 60L
1,422 Elo+
Party 1
Charybdis
Charybdis
RST zGhoosts
Charybdis
Level 37
God Stats
14W - 21L
1,403 SR
Queue Stats
61W - 86L
1,362 Elo+
Solo
Arachne
Arachne
Shadowraith6121
Arachne
Level 67
God Stats
10W - 5L
1,635 SR
Queue Stats
83W - 81L
1,424 Elo+
Party 1
Raijin
Raijin
Trululugg15
Raijin
Level 121
God Stats
3W - 1L
1,686 SR
Queue Stats
75W - 66L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 2 / 1
3,231
539
1,537
4,655
1,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 5 / 0
3,117
520
1,957
4,508
2,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,111
519
540
1,997
1,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 2 / 0
3,250
542
857
3,251
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Typhlosien
Bacchus
6
1 / 1 / 0
3,715
619
2,559
4,112
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 1 / 3
4,041
674
3,060
3,541
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PIastique DoII
Amaterasu
6
1 / 0 / 0
4,043
674
447
2,455
961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
RST zGhoosts
Charybdis
7
3 / 0 / 0
4,416
736
2,502
3,134
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
5 / 0 / 2
4,357
726
3,136
4,237
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
8
3 / 0 / 4
4,639
773
2,231
2,678
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Hades
 
Hades
0
1
3
1.5
L
0
5
0
0
L
0
2
0
0
W
Amaterasu
PIastique DoII
Amaterasu
1
0
0
1
W
Charybdis
RST zGhoosts
Charybdis
3
0
0
3
L
0
2
0
0
W
5
0
2
6
W
Raijin
3
0
4
5
L
Bacchus
Typhlosien
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,450
Damage
11,376
18,523
Taken
16,045
7,678
Mitigated
4,537
5,633
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,537
667
0
2,141
4,655
1,121
0
1,629
3,026
0
12,678
W
Hades
 
Hades
3,060
1,233
0
1,766
3,541
978
341
953
2,588
16,324
4,176
L
1,957
1,497
73
416
4,508
2,439
0
1,038
3,470
0
10,073
L
540
226
0
0
1,997
1,049
0
1,149
848
3,579
0
W
Amaterasu
PIastique DoII
Amaterasu
447
115
0
485
2,455
961
138
854
1,601
0
12,149
W
Charybdis
RST zGhoosts
Charybdis
2,502
1,288
0
1,492
3,134
776
555
782
2,352
0
21,741
L
857
185
0
1,401
3,251
905
0
457
2,794
0
12,272
W
3,136
2,486
0
1,627
4,237
1,227
0
479
3,758
0
9,301
W
Raijin
2,231
362
0
380
2,678
595
34
31
2,647
24,546
0
L
Bacchus
Typhlosien
Bacchus
2,559
648
0
1,602
4,112
2,164
14
645
3,435
8,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,424
Gold Earned
21,496
84
Minions Killed
163
0
Camps Cleared
0
623,024
Distance Traveled
590,276
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,231
539
13
2
0
128,523
1
W
Hades
4,041
674
41
7
0
91,284
4
L
Kali
3,117
520
20
3
0
131,386
0
L
Athena
3,111
519
9
2
0
122,697
0
W
Amaterasu
4,043
674
24
4
0
113,701
1
W
Charybdis
4,416
736
36
6
0
110,115
1
L
Thanatos
3,250
542
32
5
0
85,358
0
W
Arachne
4,357
726
13
2
0
164,974
1
W
Raijin
4,639
773
49
8
0
110,202
0
L
Bacchus
3,715
619
10
2
0
155,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role