Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GimpyGimpy
Scylla
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
333W - 274L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Kellyelli
Guan Yu
Level 67
God Stats
1W - 2L
1,984 SR
Queue Stats
17W - 23L
1,488 Elo+
Solo
Surtr
Surtr
gamersaresoft
Surtr
Level 23
God Stats
4W - 4L
1,512 SR
Queue Stats
53W - 49L
1,522 Elo+
Party 2
Neith
Neith
moonlyit
Neith
Level 54
God Stats
8W - 10L
1,607 SR
Queue Stats
115W - 114L
1,560 Elo+
Solo
Team Averages
Level 79
1,572 SR
1,540 Elo+

VS

Team Averages
Level 103
1,483 SR
1,602 Elo+
Baron Samedi
Baron Samedi
AlloyBronya
Baron Samedi
Level 109
God Stats
6W - 3L
1,743 SR
Queue Stats
370W - 343L
1,593 Elo+
Party 3
Charybdis
Charybdis
Chiopmunk141
Charybdis
Level 155
God Stats
1W - 1L
1,241 SR
Queue Stats
524W - 468L
1,581 Elo+
Party 3
Zeus
Zeus
Nhoxii
Zeus
Level 36
God Stats
3W - 4L
1,330 SR
Queue Stats
138W - 135L
1,547 Elo+
Party 1
Achilles
Achilles
ThePedrovitcch
Achilles
Level 89
God Stats
38W - 31L
1,600 SR
Queue Stats
504W - 460L
1,539 Elo+
Party 1
Atlas
Atlas
byjhonny
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 5 / 5
8,018
501
9,904
11,227
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
GimpyGimpy
Scylla
15
2 / 1 / 2
8,331
521
6,516
8,430
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Kellyelli
Guan Yu
12
1 / 8 / 2
7,536
471
6,875
16,148
12,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 2
7,538
471
6,786
16,723
11,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
moonlyit
Neith
12
2 / 0 / 1
7,393
462
4,614
7,094
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlloyBronya
Baron Samedi
14
1 / 2 / 4
8,483
530
5,319
7,076
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Chiopmunk141
Charybdis
15
1 / 1 / 2
8,607
538
10,289
9,399
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Nhoxii
Zeus
16
4 / 4 / 2
8,680
543
10,761
12,718
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
16
8 / 1 / 4
10,950
684
10,788
15,498
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Atlas
byjhonny
Atlas
14
2 / 1 / 5
8,356
522
6,339
11,840
9,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
16
16
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
5
1.1
W
Baron Samedi
AlloyBronya
Baron Samedi
1
2
4
1.5
W
Charybdis
Chiopmunk141
Charybdis
1
1
2
2
L
Scylla
GimpyGimpy
Scylla
2
1
2
3
L
Guan Yu
Kellyelli
Guan Yu
1
8
2
0.25
W
Zeus
Nhoxii
Zeus
4
4
2
1.25
W
Achilles
8
1
4
10
W
Atlas
byjhonny
Atlas
2
1
5
4.5
L
1
2
2
1
L
Neith
moonlyit
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
43,496
59,622
Taken
56,531
33,223
Mitigated
34,714
15,406
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,904
3,593
0
745
11,227
3,802
20
5,747
5,218
0
67,253
W
Baron Samedi
AlloyBronya
Baron Samedi
5,319
306
896
1,370
7,076
2,681
283
2,251
4,825
55,329
1,095
W
Charybdis
Chiopmunk141
Charybdis
10,289
5,370
0
4,955
9,399
3,385
998
957
8,442
0
84,312
L
Scylla
GimpyGimpy
Scylla
6,516
694
0
446
8,430
2,867
0
4,046
4,167
70,443
0
L
Guan Yu
Kellyelli
Guan Yu
6,875
532
620
4,003
16,148
12,588
0
4,636
10,771
3,020
42,352
W
Zeus
Nhoxii
Zeus
10,761
1,238
0
4,904
12,718
3,121
0
992
11,726
80,179
0
W
Achilles
10,788
2,397
0
6,174
15,498
16,280
269
1,238
14,260
0
73,111
W
Atlas
byjhonny
Atlas
6,339
1,539
3,056
3,496
11,840
9,247
0
2,520
9,320
29,056
456
L
6,786
1,613
0
6,157
16,723
11,897
3
5,429
11,040
1,769
40,796
L
Neith
moonlyit
Neith
4,614
1,489
0
3,435
7,094
2,069
0
1,929
5,165
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
45,076
465
Minions Killed
576
0
Camps Cleared
0
1,597,688
Distance Traveled
1,576,754
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,018
501
98
6
0
339,852
0
W
Baron Samedi
8,483
530
134
8
0
300,748
2
W
Charybdis
8,607
538
161
10
0
288,728
1
L
Scylla
8,331
521
139
9
0
342,269
0
L
Guan Yu
7,536
471
78
5
0
316,744
5
W
Zeus
8,680
543
113
7
0
315,880
0
W
Achilles
10,950
684
137
9
0
320,703
3
W
Atlas
8,356
522
31
2
0
350,695
4
L
Surtr
7,538
471
50
3
0
329,650
3
L
Neith
7,393
462
100
6
0
269,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role