Player Matchup

Skadi
Skadi
 
Skadi
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Biabina
Ra
Level 97
God Stats
2W - 0L
1,696 SR
Queue Stats
99W - 124L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Uzumakispawn
Cthulhu
Level 129
God Stats
3W - 0L
1,608 SR
Queue Stats
110W - 127L
1,521 Elo+
Party 2
Team Averages
Level 157
1,561 SR
1,491 Elo+

VS

Team Averages
Level 97
1,552 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dipsosis
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,567 Elo+
Solo
Artemis
Artemis
Gibsoñ
Artemis
Level 40
God Stats
1W - 4L
1,558 SR
Queue Stats
112W - 117L
1,461 Elo+
Solo
Arachne
Arachne
Godofsmite2014
Arachne
Level 109
God Stats
11W - 10L
1,701 SR
Queue Stats
822W - 818L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Ragnarbeam
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 6
5,798
1,160
5,399
3,926
1,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
 
Ishtar
11
1 / 1 / 6
5,630
1,126
4,985
3,255
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
 
Cabrakan
9
3 / 2 / 4
5,567
1,113
2,301
3,635
2,166
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

10
1 / 1 / 7
5,640
1,128
2,880
3,154
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Uzumakispawn
Cthulhu
9
1 / 1 / 7
5,867
1,173
3,440
4,614
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 3
4,803
961
2,830
2,948
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dipsosis
Bakasura
9
0 / 3 / 5
5,034
1,007
1,089
4,454
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
Gibsoñ
Artemis
6
0 / 2 / 0
4,298
860
619
1,932
736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 4
5,742
1,148
1,340
5,093
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Ragnarbeam
Cthulhu
12
4 / 2 / 3
5,824
1,165
5,517
6,512
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
9
Kills
6
7
Deaths
9
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
6
3
W
Ishtar
 
Ishtar
1
1
6
4
W
Cabrakan
 
Cabrakan
3
2
4
2.5
L
Ra
 
Ra
0
1
3
1.5
W
1
1
7
4.5
L
Bakasura
Dipsosis
Bakasura
0
3
5
0.83
L
Artemis
Gibsoñ
Artemis
0
2
0
0
L
2
1
4
4
L
Cthulhu
Ragnarbeam
Cthulhu
4
2
3
2.75
W
Cthulhu
Uzumakispawn
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
11,395
18,584
Taken
20,939
9,143
Mitigated
11,598
7,204
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,399
1,207
0
180
3,926
1,299
356
977
2,860
0
11,620
W
Ishtar
 
Ishtar
4,985
1,856
511
786
3,255
1,240
295
1,653
1,408
0
15,001
W
Cabrakan
 
Cabrakan
2,301
271
772
686
3,635
2,166
0
1,334
2,084
3,172
129
L
Ra
 
Ra
2,830
45
1,829
1,320
2,948
963
0
1,050
1,898
8,806
0
W
2,880
468
1,550
1,580
3,154
1,204
68
1,517
1,597
9,629
225
L
Bakasura
Dipsosis
Bakasura
1,089
726
0
499
4,454
2,434
0
1,034
3,368
0
1,806
L
Artemis
Gibsoñ
Artemis
619
326
0
82
1,932
736
0
546
1,386
0
1,854
L
1,340
938
200
1,842
5,093
2,228
0
1,961
3,078
0
4,707
L
Cthulhu
Ragnarbeam
Cthulhu
5,517
146
158
875
6,512
5,237
0
3,455
2,952
10,250
673
W
Cthulhu
Uzumakispawn
Cthulhu
3,440
66
184
955
4,614
3,234
0
1,823
2,597
9,261
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
25,701
82
Minions Killed
45
0
Camps Cleared
0
478,956
Distance Traveled
354,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,798
1,160
9
2
0
80,879
0
W
Ishtar
5,630
1,126
26
5
0
94,623
0
W
Cabrakan
5,567
1,113
10
2
0
92,001
0
L
Ra
4,803
961
8
2
0
87,193
0
W
Ra
5,640
1,128
24
5
0
104,079
0
L
Bakasura
5,034
1,007
15
3
0
74,335
0
L
Artemis
4,298
860
2
0
0
22,740
0
L
Arachne
5,742
1,148
10
2
0
83,459
0
L
Cthulhu
5,824
1,165
10
2
0
87,236
0
W
Cthulhu
5,867
1,173
13
3
0
107,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role