Player Matchup

Lancelot
Lancelot
Bayzon08
Lancelot
Level 108
God Stats
4W - 1L
1,683 SR
Queue Stats
119W - 108L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Marco1923
Ah Puch
Level 124
God Stats
2W - 0L
1,537 SR
Queue Stats
112W - 106L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
Moticuco
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 2
Neith
Neith
ToxicTrollSup
Neith
Level 61
God Stats
9W - 6L
1,544 SR
Queue Stats
100W - 111L
1,474 Elo+
Solo
Bastet
Bastet
thaniAl_Falasi
Bastet
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,398 Elo+
Party 2
Team Averages
Level 94
1,553 SR
1,413 Elo+

VS

Team Averages
Level 94
1,558 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aristalk
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 193L
1,399 Elo+
Party 1
Geb
Geb
Blister5403
Geb
Level 7
God Stats
2W - 1L
1,616 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 1
Hades
Hades
Hs Addhesive
Hades
Level 128
God Stats
6W - 4L
1,674 SR
Queue Stats
127W - 113L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bayzon08
Lancelot
14
9 / 0 / 4
8,596
661
7,303
6,888
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Marco1923
Ah Puch
13
4 / 2 / 3
8,395
646
7,049
9,570
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
Moticuco
Kuzenbo
10
1 / 0 / 7
7,082
545
4,246
9,986
8,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 6
8,769
675
6,516
5,335
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 3
6,123
471
2,594
6,350
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 3 / 1
5,485
422
5,451
5,453
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
 
Bellona
6
0 / 3 / 1
5,019
386
2,560
6,778
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
2 / 6 / 1
5,811
447
5,417
9,533
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 3 / 3
6,384
491
4,253
8,464
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 5 / 0
6,067
467
4,090
10,081
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
1
1.17
L
Bellona
 
Bellona
0
3
1
0.17
L
Pele
2
6
1
0.42
W
Lancelot
Bayzon08
Lancelot
9
0
4
11
L
1
3
3
0.83
L
0
5
0
0
W
Ah Puch
Marco1923
Ah Puch
4
2
3
2.75
W
Kuzenbo
Moticuco
Kuzenbo
1
0
7
4.5
W
5
0
6
8
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
21,771
38,129
Taken
40,309
18,974
Mitigated
17,391
12,129
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,451
492
381
1,171
5,453
1,697
0
1,837
3,568
23,161
0
L
Bellona
 
Bellona
2,560
953
0
1,987
6,778
3,346
0
2,657
3,594
0
17,122
L
Pele
5,417
1,650
0
2,434
9,533
2,405
0
2,055
7,374
0
27,689
W
Lancelot
Bayzon08
Lancelot
7,303
1,475
0
1,887
6,888
3,192
152
1,599
5,289
0
60,080
L
4,253
489
0
1,325
8,464
5,147
0
2,220
6,244
16,935
0
L
4,090
0
20
2,915
10,081
4,796
0
1,402
8,575
41,978
0
W
Ah Puch
Marco1923
Ah Puch
7,049
217
0
3,357
9,570
4,009
342
2,159
7,411
46,735
3,363
W
Kuzenbo
Moticuco
Kuzenbo
4,246
1,402
286
2,841
9,986
8,372
97
4,772
5,214
19,256
862
W
6,516
1,748
0
2,623
5,335
1,714
1,016
2,363
2,972
0
63,985
W
2,594
481
0
1,135
6,350
1,687
302
2,901
3,449
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
28,766
400
Minions Killed
210
0
Camps Cleared
0
1,294,977
Distance Traveled
1,068,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,485
422
32
2
0
227,612
2
L
Bellona
5,019
386
29
2
0
123,860
0
L
Pele
5,811
447
44
3
0
231,114
0
W
Lancelot
8,596
661
106
8
0
303,271
0
L
Geb
6,384
491
26
2
0
244,914
0
L
Hades
6,067
467
79
6
0
241,375
1
W
Ah Puch
8,395
646
98
8
0
221,097
0
W
Kuzenbo
7,082
545
27
2
0
244,765
0
W
Neith
8,769
675
125
10
0
249,554
2
W
Bastet
6,123
471
44
3
0
276,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role